Player Matchup

Lancelot
Lancelot
Amaltemia
Lancelot
Level 44
God Stats
0W - 3L
1,264 SR
Queue Stats
34W - 50L
1,419 Elo+
Solo
Medusa
Medusa
Daemonlord1
Medusa
Level 49
God Stats
13W - 11L
1,521 SR
Queue Stats
121W - 115L
1,409 Elo+
Party 1
Merlin
Merlin
Sportfreund479
Merlin
Level 88
God Stats
8W - 8L
1,392 SR
Queue Stats
258W - 257L
1,418 Elo+
Party 1
Bastet
Bastet
thenwaccnt
Bastet
Level 109
God Stats
8W - 5L
1,662 SR
Queue Stats
469W - 451L
1,412 Elo+
Solo
Ymir
Ymir
tibyque
Ymir
Level 109
God Stats
9W - 6L
1,667 SR
Queue Stats
296W - 304L
1,452 Elo+
Solo
Team Averages
Level 80
1,501 SR
1,422 Elo+

VS

Team Averages
Level 81
1,508 SR
1,398 Elo+
Medusa
Medusa
EasyFixYuma
Medusa
Level 102
God Stats
6W - 5L
1,453 SR
Queue Stats
52W - 47L
1,430 Elo+
Party 2
Anubis
Anubis
TheSlifer73
Anubis
Level 29
God Stats
7W - 7L
1,474 SR
Queue Stats
27W - 31L
1,414 Elo+
Party 2
Bacchus
Bacchus
WaYz_Nibor
Bacchus
Level 39
God Stats
3W - 4L
1,386 SR
Queue Stats
36W - 49L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
jkabz
Sun Wukong
Level 109
God Stats
73W - 70L
1,512 SR
Queue Stats
144W - 155L
1,440 Elo+
Solo
Sol
Sol
nickreaper1990
Sol
Level 125
God Stats
19W - 7L
1,713 SR
Queue Stats
277W - 292L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Amaltemia
Lancelot
12
0 / 7 / 2
7,640
424
2,977
18,423
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
13
2 / 4 / 1
8,019
446
6,677
12,391
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 1
7,917
440
7,904
8,517
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
thenwaccnt
Bastet
14
4 / 7 / 0
8,678
482
17,954
21,938
8,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
tibyque
Ymir
11
1 / 3 / 2
7,567
420
5,818
14,126
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 1 / 4
10,567
587
10,821
13,584
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
10 / 0 / 6
11,031
613
19,003
9,747
5,647
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
WaYz_Nibor
Bacchus
14
2 / 0 / 12
9,694
539
6,970
9,732
12,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
jkabz
Sun Wukong
16
3 / 3 / 6
10,590
588
9,115
18,608
14,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 4
8,715
484
6,615
10,530
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
24
24
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Amaltemia
Lancelot
0
7
2
0.14
L
Medusa
2
4
1
0.63
W
Medusa
8
1
4
10
L
0
3
1
0.17
W
Anubis
10
0
6
13
W
Bacchus
WaYz_Nibor
Bacchus
2
0
12
8
W
Sun Wukong
jkabz
Sun Wukong
3
3
6
2
W
1
3
4
1
L
Bastet
thenwaccnt
Bastet
4
7
0
0.57
L
Ymir
tibyque
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,330
Damage
52,524
75,395
Taken
62,201
35,098
Mitigated
42,772
13,353
Healing
24,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Amaltemia
Lancelot
2,977
656
0
1,874
18,423
6,576
0
7,584
10,839
0
52,831
L
Medusa
6,677
1,781
0
2,287
12,391
5,005
1,000
6,974
5,417
0
54,735
W
Medusa
10,821
5,201
0
4,113
13,584
5,613
1,985
2,510
11,074
0
89,620
L
7,904
356
0
1,063
8,517
2,952
0
4,448
4,069
60,303
0
W
Anubis
19,003
736
0
6,415
9,747
5,647
796
4,966
4,781
83,226
0
W
Bacchus
WaYz_Nibor
Bacchus
6,970
1,596
0
1,944
9,732
12,835
349
2,607
7,125
24,470
0
W
Sun Wukong
jkabz
Sun Wukong
9,115
1,974
0
6,604
18,608
14,163
513
1,050
17,558
0
79,561
W
6,615
1,485
239
4,923
10,530
4,514
3,164
2,589
7,941
62,196
7,178
L
Bastet
thenwaccnt
Bastet
17,954
5,083
0
6,039
21,938
8,263
0
4,884
17,054
0
66,247
L
Ymir
tibyque
Ymir
5,818
562
0
2,090
14,126
12,302
0
8,489
5,637
24,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,821
Gold Earned
50,597
411
Minions Killed
515
0
Camps Cleared
0
1,727,057
Distance Traveled
1,756,371
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,640
424
88
5
0
374,103
0
L
Medusa
8,019
446
97
5
0
356,026
0
W
Medusa
10,567
587
108
6
0
367,667
0
L
Merlin
7,917
440
105
6
0
328,299
0
W
Anubis
11,031
613
132
7
0
359,230
0
W
Bacchus
9,694
539
26
1
0
351,563
0
W
Sun Wukong
10,590
588
133
7
0
349,024
0
W
Sol
8,715
484
116
6
0
328,887
0
L
Bastet
8,678
482
94
5
0
338,574
0
L
Ymir
7,567
420
27
2
0
330,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role