Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AIVandal
Cthulhu
Level 87
God Stats
4W - 5L
1,712 SR
Queue Stats
106W - 93L
1,577 Elo+
Party 1
Anhur
Anhur
Dogman675
Anhur
Level 105
God Stats
3W - 0L
1,383 SR
Queue Stats
180W - 155L
1,584 Elo+
Party 1
Hades
Hades
komdiv
Hades
Level 149
God Stats
7W - 5L
1,586 SR
Queue Stats
662W - 678L
1,524 Elo+
Solo
Team Averages
Level 129
1,536 SR
1,537 Elo+

VS

Team Averages
Level 126
1,486 SR
1,490 Elo+
Kukulkan
Kukulkan
Slipknaut
Kukulkan
Level 110
God Stats
5W - 3L
1,703 SR
Queue Stats
264W - 284L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
The OG Mac J
Kumbhakarna
Level 154
God Stats
0W - 2L
1,292 SR
Queue Stats
126W - 138L
1,496 Elo+
Solo
Izanami
Izanami
TheFubu_69
Izanami
Level 159
God Stats
2W - 11L
1,169 SR
Queue Stats
535W - 510L
1,523 Elo+
Solo
Skadi
Skadi
Venefictus
Skadi
Level 83
God Stats
2W - 1L
1,779 SR
Queue Stats
49W - 63L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
drastikNZ
Gilgamesh
Level 123
God Stats
6W - 5L
1,487 SR
Queue Stats
551W - 554L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 3 / 16
8,786
879
5,572
14,551
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
 
Tyr
15
3 / 2 / 21
8,455
846
9,376
11,612
13,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
AIVandal
Cthulhu
16
7 / 2 / 16
9,322
932
14,211
11,768
9,694
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Dogman675
Anhur
17
10 / 1 / 13
10,039
1,004
12,345
5,749
2,525
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
komdiv
Hades
15
3 / 2 / 17
9,008
901
11,656
8,888
6,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Slipknaut
Kukulkan
14
2 / 5 / 3
7,762
776
10,589
7,720
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
The OG Mac J
Kumbhakarna
14
1 / 4 / 8
8,262
826
4,560
16,177
15,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
TheFubu_69
Izanami
14
2 / 4 / 6
7,748
775
9,308
9,159
4,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
12
1 / 6 / 4
7,025
703
9,216
9,852
4,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
drastikNZ
Gilgamesh
12
3 / 7 / 5
7,332
733
7,253
13,978
13,341
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
26
Kills
9
10
Deaths
26
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
16
3.67
W
Tyr
 
Tyr
3
2
21
6.75
W
Cthulhu
AIVandal
Cthulhu
7
2
16
7.5
W
Anhur
Dogman675
Anhur
10
1
13
16.5
L
Kukulkan
Slipknaut
Kukulkan
2
5
3
0.7
L
Kumbhakarna
The OG Mac J
Kumbhakarna
1
4
8
1.25
L
Izanami
TheFubu_69
Izanami
2
4
6
1.25
L
Skadi
1
6
4
0.5
L
Gilgamesh
drastikNZ
Gilgamesh
3
7
5
0.79
W
Hades
komdiv
Hades
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,160
Damage
40,926
52,568
Taken
56,886
47,588
Mitigated
41,687
20,223
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,572
365
1,242
4,051
14,551
15,224
311
4,944
9,400
10,849
918
W
Tyr
 
Tyr
9,376
587
1,738
2,236
11,612
13,460
0
2,531
8,947
2,250
13,091
W
Cthulhu
AIVandal
Cthulhu
14,211
267
666
1,400
11,768
9,694
0
3,548
8,106
28,308
1,111
W
Anhur
Dogman675
Anhur
12,345
8,321
1,341
1,964
5,749
2,525
1,575
1,718
3,951
0
24,624
L
Kukulkan
Slipknaut
Kukulkan
10,589
904
105
112
7,720
4,079
0
4,747
2,973
24,179
0
L
Kumbhakarna
The OG Mac J
Kumbhakarna
4,560
530
1,670
4,091
16,177
15,033
0
8,617
7,560
7,834
0
L
Izanami
TheFubu_69
Izanami
9,308
6,191
0
1,410
9,159
4,890
0
6,282
2,877
0
23,597
L
Skadi
9,216
4,379
250
869
9,852
4,344
0
5,939
3,913
0
13,082
L
Gilgamesh
drastikNZ
Gilgamesh
7,253
1,242
0
969
13,978
13,341
0
5,292
8,686
0
12,270
W
Hades
komdiv
Hades
11,656
451
2,119
3,466
8,888
6,685
463
2,408
6,328
21,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
38,129
130
Minions Killed
94
0
Camps Cleared
0
922,660
Distance Traveled
813,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,786
879
18
2
0
178,360
0
W
Tyr
8,455
846
5
1
0
195,742
0
W
Cthulhu
9,322
932
25
3
0
202,841
0
W
Anhur
10,039
1,004
55
6
0
171,070
0
L
Kukulkan
7,762
776
31
3
0
158,697
0
L
Kumbhakarna
8,262
826
1
0
0
181,994
0
L
Izanami
7,748
775
37
4
0
141,452
0
L
Skadi
7,025
703
18
2
0
160,220
0
L
Gilgamesh
7,332
733
7
1
0
171,207
0
W
Hades
9,008
901
27
3
0
174,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role