Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
KnifeParty2Night
Atlas
Level 158
God Stats
20W - 10L
1,626 SR
Queue Stats
76W - 91L
1,473 Elo+
Solo
Thoth
Thoth
Kraco
Thoth
Level 146
God Stats
1W - 0L
1,305 SR
Queue Stats
9W - 5L
1,716 Elo+
Party 2
Baron Samedi
Baron Samedi
gothchild202
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,510 Elo+
Solo
Team Averages
Level 130
1,486 SR
1,540 Elo+

VS

Team Averages
Level 72
1,533 SR
1,632 Elo+
Sylvanus
Sylvanus
AdriSushi
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 295L
1,478 Elo+
Solo
Hercules
Hercules
Gealrachi
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,775 Elo+
Party 1
Persephone
Persephone
Gearsmatics
Persephone
Level 119
God Stats
7W - 4L
1,421 SR
Queue Stats
381W - 385L
1,531 Elo+
Solo
Xbalanque
Xbalanque
PrzyczajonyZgred
Xbalanque
Level 97
God Stats
299W - 157L
1,744 SR
Queue Stats
1,252W - 1,217L
1,637 Elo+
Solo
Poseidon
Poseidon
Vythorn
Poseidon
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 34L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 1 / 7
8,557
1,222
11,459
10,881
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
 
Rama
13
0 / 5 / 8
7,542
1,077
8,000
9,123
4,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 6
7,798
1,114
8,467
11,876
11,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Kraco
Thoth
13
4 / 1 / 3
8,136
1,162
13,500
4,016
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
gothchild202
Baron Samedi
13
3 / 0 / 7
8,148
1,164
7,361
3,787
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

290

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdriSushi
Sylvanus
13
1 / 3 / 7
8,220
1,174
4,338
16,796
13,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
Gealrachi
Hercules
13
4 / 1 / 5
8,986
1,284
4,759
8,879
8,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Gearsmatics
Persephone
13
3 / 4 / 6
8,502
1,215
10,570
7,405
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
14
3 / 2 / 7
8,734
1,248
14,041
13,530
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Vythorn
Poseidon
12
0 / 3 / 3
7,004
1,001
2,900
6,262
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
13
Kills
11
11
Deaths
13
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
7
7.5
W
Rama
 
Rama
0
5
8
0.8
L
Sylvanus
AdriSushi
Sylvanus
1
3
7
1.5
L
Hercules
Gealrachi
Hercules
4
1
5
6.5
L
Persephone
Gearsmatics
Persephone
3
4
6
1.5
W
2
4
6
1.25
W
Thoth
Kraco
Thoth
4
1
3
5.5
L
Xbalanque
3
2
7
3.25
L
Poseidon
Vythorn
Poseidon
0
3
3
0.5
W
Baron Samedi
gothchild202
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,787
Damage
36,608
39,683
Taken
52,872
24,765
Mitigated
30,479
8,404
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,459
2,442
0
4,687
10,881
5,454
0
4,536
6,195
0
16,598
W
Rama
 
Rama
8,000
5,959
0
529
9,123
4,151
0
4,171
4,952
0
20,862
L
Sylvanus
AdriSushi
Sylvanus
4,338
825
1,810
2,157
16,796
13,864
0
8,349
8,147
9,006
0
L
Hercules
Gealrachi
Hercules
4,759
977
0
2,227
8,879
8,338
0
5,572
3,307
0
8,572
L
Persephone
Gearsmatics
Persephone
10,570
84
0
778
7,405
2,193
0
4,470
2,616
27,461
0
W
8,467
2,310
0
1,192
11,876
11,742
0
5,488
6,088
16,233
0
W
Thoth
Kraco
Thoth
13,500
313
0
0
4,016
1,719
0
1,632
2,384
30,909
0
L
Xbalanque
14,041
9,038
0
1,476
13,530
4,245
0
6,943
6,587
0
39,383
L
Poseidon
Vythorn
Poseidon
2,900
360
0
192
6,262
1,839
0
3,975
2,287
16,660
0
W
Baron Samedi
gothchild202
Baron Samedi
7,361
440
1,152
844
3,787
1,699
0
1,681
1,956
16,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,181
Gold Earned
41,446
156
Minions Killed
157
4
Camps Cleared
8
755,119
Distance Traveled
623,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,557
1,222
27
4
4
167,004
0
W
Rama
7,542
1,077
58
8
0
127,450
0
L
Sylvanus
8,220
1,174
19
3
0
129,294
0
L
Hercules
8,986
1,284
11
2
0
140,257
0
L
Persephone
8,502
1,215
24
3
2
133,887
0
W
Atlas
7,798
1,114
9
1
0
147,307
0
W
Thoth
8,136
1,162
42
6
0
156,647
0
L
Xbalanque
8,734
1,248
65
9
6
124,454
0
L
Poseidon
7,004
1,001
38
5
0
95,403
0
W
Baron Samedi
8,148
1,164
20
3
0
156,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role