Player Matchup

Sun Wukong
Sun Wukong
GossamerHaribo
Sun Wukong
Level 61
God Stats
129W - 118L
1,541 SR
Queue Stats
506W - 529L
1,435 Elo+
Solo
Merlin
Merlin
HiveGPStar
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,217 Elo+
Party 3
Bastet
Bastet
Ohbreeeezy
Bastet
Level 60
God Stats
1W - 1L
1,790 SR
Queue Stats
15W - 13L
1,529 Elo+
Party 3
Nu Wa
Nu Wa
Toby991
Nu Wa
Level 87
God Stats
79W - 77L
1,455 SR
Queue Stats
111W - 109L
1,427 Elo+
Solo
Danzaburou
Danzaburou
kılınçdoqan
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,280 Elo+
Solo
Team Averages
Level 73
1,557 SR
1,378 Elo+

VS

Team Averages
Level 54
1,569 SR
1,443 Elo+
Poseidon
Poseidon
ArturDerDritte3
Poseidon
Level 68
God Stats
25W - 20L
1,539 SR
Queue Stats
176W - 178L
1,427 Elo+
Party 1
Izanami
Izanami
Jacobnh
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 177L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
KnockDown44
Danzaburou
Level 85
God Stats
21W - 18L
1,543 SR
Queue Stats
148W - 140L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
dumbdez
Kukulkan
Level 49
God Stats
126W - 103L
1,461 SR
Queue Stats
126W - 104L
1,432 Elo+
Solo
King Arthur
King Arthur
tatomancer
King Arthur
Level 21
God Stats
18W - 15L
1,801 SR
Queue Stats
162W - 162L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GossamerHaribo
Sun Wukong
14
2 / 3 / 5
8,907
1,113
6,212
14,590
15,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
HiveGPStar
Merlin
14
0 / 3 / 6
8,423
1,053
10,213
7,491
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Ohbreeeezy
Bastet
13
2 / 4 / 4
8,601
1,075
10,050
10,068
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Toby991
Nu Wa
12
0 / 0 / 0
7,044
881
0
0
0
Danzaburou
kılınçdoqan
Danzaburou
14
3 / 5 / 3
9,217
1,152
6,946
10,711
5,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

234

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
4 / 3 / 6
9,541
1,193
11,237
9,843
3,197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Jacobnh
Izanami
15
4 / 0 / 4
9,266
1,158
6,106
5,271
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
KnockDown44
Danzaburou
15
3 / 2 / 8
9,279
1,160
9,250
8,424
3,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
dumbdez
Kukulkan
15
1 / 0 / 9
9,038
1,130
6,354
1,532
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
tatomancer
King Arthur
14
3 / 2 / 6
8,882
1,110
6,681
11,363
11,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
7
Kills
15
15
Deaths
7
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
3
6
2.33
L
Sun Wukong
GossamerHaribo
Sun Wukong
2
3
5
1.5
L
Merlin
HiveGPStar
Merlin
0
3
6
1
W
Izanami
Jacobnh
Izanami
4
0
4
6
W
Danzaburou
KnockDown44
Danzaburou
3
2
8
3.5
L
Bastet
Ohbreeeezy
Bastet
2
4
4
1
L
Nu Wa
Toby991
Nu Wa
0
0
0
0
W
Kukulkan
dumbdez
Kukulkan
1
0
9
5.5
L
Danzaburou
kılınçdoqan
Danzaburou
3
5
3
0.9
W
King Arthur
tatomancer
King Arthur
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
39,628
42,860
Taken
36,433
29,080
Mitigated
20,407
3,665
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
11,237
1,180
0
2,448
9,843
3,197
0
2,702
6,897
24,326
0
L
Sun Wukong
GossamerHaribo
Sun Wukong
6,212
548
0
1,747
14,590
15,280
0
6,115
7,661
0
21,150
L
Merlin
HiveGPStar
Merlin
10,213
406
0
0
7,491
3,191
0
2,992
3,749
37,231
0
W
Izanami
Jacobnh
Izanami
6,106
3,372
0
1,289
5,271
1,755
0
1,572
3,513
0
24,148
W
Danzaburou
KnockDown44
Danzaburou
9,250
3,841
0
1,981
8,424
3,612
0
2,485
5,701
0
14,878
L
Bastet
Ohbreeeezy
Bastet
10,050
2,122
0
895
10,068
5,032
0
4,303
5,711
0
12,821
L
Nu Wa
Toby991
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
dumbdez
Kukulkan
6,354
491
0
0
1,532
611
0
761
621
34,872
0
L
Danzaburou
kılınçdoqan
Danzaburou
6,946
3,159
0
1,023
10,711
5,577
0
4,038
6,306
0
25,365
W
King Arthur
tatomancer
King Arthur
6,681
425
0
20
11,363
11,232
0
3,437
7,544
0
9,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,192
Gold Earned
46,006
162
Minions Killed
210
4
Camps Cleared
8
622,605
Distance Traveled
813,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,541
1,193
36
5
1
154,460
0
L
Sun Wukong
8,907
1,113
33
4
1
151,518
0
L
Merlin
8,423
1,053
75
9
0
156,063
0
W
Izanami
9,266
1,158
67
8
4
164,688
0
W
Danzaburou
9,279
1,160
13
2
2
147,069
0
L
Bastet
8,601
1,075
6
1
2
181,966
0
L
Nu Wa
7,044
881
0
0
0
0
0
W
Kukulkan
9,038
1,130
88
11
0
173,795
0
L
Danzaburou
9,217
1,152
48
6
1
133,058
0
W
King Arthur
8,882
1,110
6
1
1
173,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role