Player Matchup

Bacchus
Bacchus
Garrosh97
Bacchus
Level 112
God Stats
21W - 8L
1,735 SR
Queue Stats
266W - 208L
1,530 Elo+
Solo
Ratatoskr
Ratatoskr
LemursAreCool
Ratatoskr
Level 122
God Stats
3W - 2L
1,579 SR
Queue Stats
203W - 179L
1,599 Elo+
Solo
Anubis
Anubis
Penutbtterman
Anubis
Level 86
God Stats
6W - 3L
1,613 SR
Queue Stats
95W - 66L
1,597 Elo+
Solo
Set
Set
SGbach
Set
Level 109
God Stats
2W - 1L
1,475 SR
Queue Stats
9W - 7L
1,335 Elo+
Party 1
Neith
Neith
gamestar-2008
Neith
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,299 Elo+
Party 1
Team Averages
Level 97
1,580 SR
1,472 Elo+

VS

Team Averages
Level 144
1,582 SR
1,515 Elo+
Chaac
Chaac
FallenBro1
Chaac
Level 157
God Stats
1W - 1L
1,832 SR
Queue Stats
103W - 101L
1,516 Elo+
Solo
Merlin
Merlin
KARASU96
Merlin
Level 149
God Stats
6W - 14L
1,380 SR
Queue Stats
244W - 236L
1,439 Elo+
Solo
Ra
Ra
TheDOMinator985
Ra
Level 155
God Stats
2W - 2L
1,722 SR
Queue Stats
544W - 467L
1,570 Elo+
Solo
Charybdis
Charybdis
TheKingofBats
Charybdis
Level 144
God Stats
6W - 8L
1,488 SR
Queue Stats
206W - 151L
1,570 Elo+
Solo
Camazotz
Camazotz
striker3010
Camazotz
Level 115
God Stats
25W - 26L
1,488 SR
Queue Stats
1,067W - 1,050L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Garrosh97
Bacchus
14
2 / 0 / 9
8,884
494
7,631
13,661
18,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
LemursAreCool
Ratatoskr
16
1 / 2 / 1
9,267
515
7,472
13,897
12,172
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 0 / 4
10,310
573
17,033
9,199
5,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
SGbach
Set
15
5 / 1 / 6
9,545
530
14,993
14,801
7,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 2 / 5
9,123
507
9,732
11,233
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 1 / 0
10,726
596
11,924
16,732
15,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
KARASU96
Merlin
13
0 / 3 / 0
8,115
451
6,449
8,995
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
8,302
461
6,225
17,599
11,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheKingofBats
Charybdis
15
0 / 1 / 2
9,537
530
10,653
14,886
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
striker3010
Camazotz
15
2 / 5 / 1
8,891
494
6,166
20,237
7,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
5
5
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
1
0
2
W
Bacchus
Garrosh97
Bacchus
2
0
9
6.5
L
Merlin
KARASU96
Merlin
0
3
0
0
W
Ratatoskr
LemursAreCool
Ratatoskr
1
2
1
0.75
W
4
0
4
6
W
Set
SGbach
Set
5
1
6
8
L
1
5
1
0.3
L
Charybdis
TheKingofBats
Charybdis
0
1
2
1
W
2
2
5
2.25
L
Camazotz
striker3010
Camazotz
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,861
Damage
41,417
62,791
Taken
78,449
47,795
Mitigated
44,410
23,254
Healing
32,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,924
2,227
0
10,424
16,732
15,771
419
3,790
11,964
0
91,966
W
Bacchus
Garrosh97
Bacchus
7,631
1,212
0
3,776
13,661
18,017
0
4,230
9,345
27,511
0
L
Merlin
KARASU96
Merlin
6,449
30
0
1,380
8,995
2,819
0
5,360
3,635
61,981
0
W
Ratatoskr
LemursAreCool
Ratatoskr
7,472
1,345
0
5,825
13,897
12,172
0
65
12,788
0
68,591
W
17,033
751
0
7,444
9,199
5,530
0
4,169
4,944
122,277
0
W
Set
SGbach
Set
14,993
7,959
0
2,238
14,801
7,867
0
3,330
11,230
0
85,653
L
6,225
770
3,027
4,669
17,599
11,636
380
7,925
9,674
26,775
0
L
Charybdis
TheKingofBats
Charybdis
10,653
6,611
0
6,890
14,886
6,905
199
1,902
12,984
0
91,850
W
9,732
4,852
0
3,971
11,233
4,209
0
935
10,298
0
79,070
L
Camazotz
striker3010
Camazotz
6,166
1,069
0
6,308
20,237
7,279
0
5,687
14,498
0
86,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,129
Gold Earned
45,571
554
Minions Killed
585
0
Camps Cleared
0
1,829,390
Distance Traveled
1,776,103
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,726
596
153
9
0
357,502
0
W
Bacchus
8,884
494
25
1
0
390,856
7
L
Merlin
8,115
451
122
7
0
336,996
3
W
Ratatoskr
9,267
515
115
6
0
360,156
0
W
Anubis
10,310
573
200
11
0
376,207
2
W
Set
9,545
530
87
5
0
382,074
4
L
Ra
8,302
461
38
2
0
341,478
5
L
Charybdis
9,537
530
161
9
0
324,547
4
W
Neith
9,123
507
127
7
0
320,097
0
L
Camazotz
8,891
494
111
6
0
415,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role