Player Matchup

Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Argonable
Anubis
Level 105
God Stats
1W - 0L
1,504 SR
Queue Stats
40W - 15L
1,580 Elo+
Solo
King Arthur
King Arthur
Diammmond
King Arthur
Level 157
God Stats
1W - 0L
1,434 SR
Queue Stats
113W - 78L
1,509 Elo+
Solo
Medusa
Medusa
expertguns
Medusa
Level 170
God Stats
5W - 8L
1,598 SR
Queue Stats
483W - 442L
1,575 Elo+
Solo
Lancelot
Lancelot
hielmo
Lancelot
Level 158
God Stats
10W - 18L
1,251 SR
Queue Stats
152W - 143L
1,501 Elo+
Solo
Team Averages
Level 147
1,457 SR
1,533 Elo+

VS

Team Averages
Level 148
1,500 SR
1,513 Elo+
Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Flachhobel
Athena
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 106L
1,540 Elo+
Party 1
Anubis
Anubis
Frankwalter
Anubis
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 88L
1,498 Elo+
Party 1
Nike
Nike
longesttoes
Nike
Level 167
God Stats
27W - 26L
1,499 SR
Queue Stats
239W - 237L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 1 / 4
8,158
544
2,489
9,185
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Argonable
Anubis
13
3 / 6 / 2
8,492
566
6,538
9,322
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Diammmond
King Arthur
17
3 / 1 / 3
10,844
723
8,573
10,694
11,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
expertguns
Medusa
16
3 / 0 / 2
9,438
629
11,907
9,227
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
hielmo
Lancelot
14
3 / 5 / 5
8,662
577
8,213
12,732
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 2 / 5
7,761
517
9,892
14,849
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
12
1 / 4 / 2
7,228
482
7,148
11,686
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
Flachhobel
Athena
12
1 / 2 / 8
7,357
490
4,321
13,922
10,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
6 / 4 / 5
8,561
571
9,520
11,092
5,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
5,405
360
1,024
5,551
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
13
Kills
13
13
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
4
3
L
Bastet
 
Bastet
5
2
5
3.75
L
Neith
 
Neith
1
4
2
0.5
W
Anubis
Argonable
Anubis
3
6
2
0.67
W
King Arthur
Diammmond
King Arthur
3
1
3
4.5
L
Athena
Flachhobel
Athena
1
2
8
2.5
L
Anubis
6
4
5
2.13
W
Medusa
expertguns
Medusa
3
0
2
4
W
Lancelot
hielmo
Lancelot
3
5
5
1.1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,720
Damage
31,905
51,160
Taken
57,100
31,650
Mitigated
27,979
13,666
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,489
385
0
2,790
9,185
7,446
78
2,304
6,881
16,078
0
L
Bastet
 
Bastet
9,892
2,495
0
4,760
14,849
5,914
0
3,111
11,738
0
64,396
L
Neith
 
Neith
7,148
2,825
0
1,687
11,686
4,046
0
680
11,006
0
56,501
W
Anubis
Argonable
Anubis
6,538
541
0
2,232
9,322
3,901
275
3,288
6,034
67,800
0
W
King Arthur
Diammmond
King Arthur
8,573
1,055
0
2,089
10,694
11,561
0
2,590
8,104
361
92,515
L
Athena
Flachhobel
Athena
4,321
1,254
1,461
1,758
13,922
10,033
0
2,534
11,388
26,669
0
L
Anubis
9,520
399
0
3,974
11,092
5,094
0
3,063
8,029
53,357
0
W
Medusa
expertguns
Medusa
11,907
6,053
0
3,189
9,227
4,319
485
2,000
7,227
0
87,947
W
Lancelot
hielmo
Lancelot
8,213
1,745
0
3,366
12,732
4,423
0
4,047
8,685
0
61,521
L
1,024
203
0
730
5,551
2,892
0
0
5,551
0
19,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
36,312
480
Minions Killed
321
0
Camps Cleared
0
1,549,161
Distance Traveled
1,264,790
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,158
544
16
1
0
335,058
0
L
Bastet
7,761
517
84
6
0
330,191
0
L
Neith
7,228
482
100
7
0
270,623
2
W
Anubis
8,492
566
94
6
0
274,667
4
W
King Arthur
10,844
723
149
10
0
308,835
4
L
Athena
7,357
490
33
2
0
330,716
2
L
Anubis
8,561
571
80
5
0
225,944
3
W
Medusa
9,438
629
126
8
0
283,211
0
W
Lancelot
8,662
577
95
6
0
347,390
0
L
Nike
5,405
360
24
2
0
107,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role