Player Matchup

Bakasura
Bakasura
Bomba9191
Bakasura
Level 35
God Stats
0W - 4L
1,101 SR
Queue Stats
5W - 18L
1,216 Elo+
Party 2
Ah Puch
Ah Puch
ItoLeMaitre
Ah Puch
Level 65
God Stats
1W - 1L
1,736 SR
Queue Stats
232W - 218L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
LuchoLeLouche
Kuzenbo
Level 45
God Stats
0W - 1L
1,836 SR
Queue Stats
16W - 38L
1,287 Elo+
Solo
Izanami
Izanami
Slay3r_of_d3ads
Izanami
Level 70
God Stats
2W - 2L
1,480 SR
Queue Stats
50W - 39L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
vfl-2015
Gilgamesh
Level 29
God Stats
0W - 4L
1,084 SR
Queue Stats
2W - 8L
1,219 Elo+
Party 2
Team Averages
Level 49
1,447 SR
1,312 Elo+

VS

Team Averages
Level 82
1,464 SR
1,387 Elo+
Agni
Agni
DespotCPP
Agni
Level 101
God Stats
10W - 5L
1,563 SR
Queue Stats
198W - 175L
1,442 Elo+
Solo
Bacchus
Bacchus
Dx_Smoker_XII_97
Bacchus
Level 78
God Stats
13W - 11L
1,491 SR
Queue Stats
144W - 160L
1,390 Elo+
Party 1
Cabrakan
Cabrakan
Z31CH3NR3DROCK
Cabrakan
Level 99
God Stats
14W - 11L
1,389 SR
Queue Stats
199W - 191L
1,425 Elo+
Solo
Neith
Neith
bob_cifrao
Neith
Level 68
God Stats
16W - 15L
1,525 SR
Queue Stats
134W - 137L
1,357 Elo+
Solo
Arachne
Arachne
xXZeroskill95Xx
Arachne
Level 65
God Stats
8W - 6L
1,350 SR
Queue Stats
73W - 85L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bomba9191
Bakasura
10
0 / 3 / 0
5,701
475
3,065
10,160
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
ItoLeMaitre
Ah Puch
13
3 / 3 / 0
7,304
609
7,155
9,605
4,402
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
8
1 / 1 / 1
5,671
473
3,252
10,381
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 1
5,408
451
5,194
7,085
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
vfl-2015
Gilgamesh
8
0 / 5 / 0
4,924
410
2,708
9,562
3,748
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 2 / 1
7,742
645
4,052
5,389
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 0 / 2
7,316
610
4,938
8,339
7,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
14
6 / 0 / 2
9,307
776
10,192
9,535
8,901
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
11
1 / 1 / 4
6,529
544
6,871
6,846
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 2
6,984
582
3,138
8,690
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
15
15
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bomba9191
Bakasura
0
3
0
0
W
Agni
2
2
1
1.25
W
3
0
2
4
L
Ah Puch
ItoLeMaitre
Ah Puch
3
3
0
1
L
Kuzenbo
1
1
1
1.5
L
0
3
1
0.17
W
Cabrakan
6
0
2
7
W
Neith
1
1
4
3
L
Gilgamesh
vfl-2015
Gilgamesh
0
5
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
29,191
46,793
Taken
38,799
25,221
Mitigated
24,528
10,813
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bomba9191
Bakasura
3,065
2,741
0
2,349
10,160
4,009
0
4,034
6,126
0
32,634
W
Agni
4,052
111
0
1,374
5,389
2,169
459
2,546
2,843
55,547
0
W
4,938
769
1,657
2,786
8,339
7,259
220
2,493
5,846
22,448
0
L
Ah Puch
ItoLeMaitre
Ah Puch
7,155
647
0
4,609
9,605
4,402
0
3,088
6,517
60,529
0
L
Kuzenbo
3,252
1,646
0
2,774
10,381
10,617
0
3,113
7,268
10,427
0
L
5,194
3,307
0
852
7,085
2,445
0
2,386
4,699
0
36,469
W
Cabrakan
10,192
921
0
5,329
9,535
8,901
0
1,308
8,115
74,107
344
W
Neith
6,871
3,811
0
1,931
6,846
2,854
860
1,453
5,393
0
43,513
L
Gilgamesh
vfl-2015
Gilgamesh
2,708
888
0
229
9,562
3,748
0
6,217
3,345
0
19,857
W
3,138
2,309
0
1,457
8,690
3,345
0
2,607
6,083
0
42,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
37,878
283
Minions Killed
414
0
Camps Cleared
0
1,137,515
Distance Traveled
1,176,605
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,701
475
65
5
0
266,836
0
W
Agni
7,742
645
115
10
0
253,554
0
W
Bacchus
7,316
610
31
3
0
234,926
0
L
Ah Puch
7,304
609
101
8
0
219,494
0
L
Kuzenbo
5,671
473
15
1
0
234,569
3
L
Izanami
5,408
451
71
6
0
217,655
0
W
Cabrakan
9,307
776
130
11
0
186,468
0
W
Neith
6,529
544
69
6
0
212,386
3
L
Gilgamesh
4,924
410
31
3
0
198,961
0
W
Arachne
6,984
582
69
6
0
289,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role