Player Matchup

Ah Puch
Ah Puch
Lord-Youngblood
Ah Puch
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 51L
1,324 Elo+
Solo
Baron Samedi
Baron Samedi
MontelTho
Baron Samedi
Level 143
God Stats
19W - 33L
1,384 SR
Queue Stats
286W - 301L
1,425 Elo+
Party 1
Yemoja
Yemoja
Waffleman230
Yemoja
Level 69
God Stats
3W - 4L
1,450 SR
Queue Stats
51W - 51L
1,334 Elo+
Party 2
Surtr
Surtr
briandre9
Surtr
Level 107
God Stats
41W - 37L
1,508 SR
Queue Stats
557W - 593L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
outlawcomet64
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,269 Elo+
Party 2
Team Averages
Level 74
1,469 SR
1,364 Elo+

VS

Team Averages
Level 98
1,450 SR
1,466 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GinkoPC
Athena
Level 81
God Stats
11W - 13L
1,297 SR
Queue Stats
182W - 185L
1,436 Elo+
Solo
Nu Wa
Nu Wa
HurricaneLion
Nu Wa
Level 104
God Stats
3W - 2L
1,406 SR
Queue Stats
88W - 69L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Obstruxtion
Ao Kuang
Level 58
God Stats
7W - 5L
1,524 SR
Queue Stats
96W - 84L
1,439 Elo+
Solo
Ra
Ra
Toad26A
Ra
Level 142
God Stats
109W - 98L
1,522 SR
Queue Stats
578W - 581L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,560
556
6,008
8,771
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
MontelTho
Baron Samedi
10
0 / 0 / 0
4,983
498
4,864
5,551
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
8
0 / 0 / 0
5,167
517
2,769
4,988
2,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
briandre9
Surtr
9
2 / 1 / 1
5,403
540
3,876
8,348
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
outlawcomet64
Jing Wei
8
0 / 0 / 0
4,705
471
3,967
6,391
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 0 / 0
5,004
500
3,905
4,841
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
GinkoPC
Athena
8
0 / 0 / 0
4,901
490
1,287
8,369
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
5,212
521
4,638
5,952
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Obstruxtion
Ao Kuang
11
2 / 0 / 0
5,995
600
3,762
7,096
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 4 / 2
6,151
615
6,025
9,176
3,183
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
5
6
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
0
0
W
Athena
GinkoPC
Athena
0
0
0
0
W
0
0
0
0
L
2
5
1
0.5
L
Baron Samedi
MontelTho
Baron Samedi
0
0
0
0
W
Ao Kuang
Obstruxtion
Ao Kuang
2
0
0
2
W
3
4
2
1
L
Yemoja
0
0
0
0
L
Surtr
briandre9
Surtr
2
1
1
2.5
L
Jing Wei
outlawcomet64
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,484
Damage
19,617
34,049
Taken
35,434
13,315
Mitigated
14,169
14,737
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,905
1,327
0
2,461
4,841
1,724
80
591
4,250
0
33,482
W
Athena
GinkoPC
Athena
1,287
198
0
2,138
8,369
4,645
0
2,763
5,606
12,413
0
W
4,638
1,682
0
2,720
5,952
1,998
99
3,982
1,970
42,455
0
L
6,008
681
0
2,300
8,771
3,112
450
5,642
3,129
32,146
0
L
Baron Samedi
MontelTho
Baron Samedi
4,864
144
168
2,628
5,551
2,067
30
3,420
2,131
38,864
0
W
Ao Kuang
Obstruxtion
Ao Kuang
3,762
903
0
1,631
7,096
2,619
0
1,503
5,491
47,002
802
W
6,025
1,468
77
3,158
9,176
3,183
325
4,394
4,384
45,006
0
L
Yemoja
2,769
874
2,261
2,348
4,988
2,549
0
1,664
3,324
21,564
0
L
Surtr
briandre9
Surtr
3,876
1,416
174
2,303
8,348
3,611
0
3,078
5,270
445
28,360
L
Jing Wei
outlawcomet64
Jing Wei
3,967
3,438
0
2,555
6,391
1,976
0
1,810
4,581
0
30,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
27,263
239
Minions Killed
293
0
Camps Cleared
0
890,893
Distance Traveled
984,788
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,004
500
59
6
0
179,235
3
W
Athena
4,901
490
14
1
0
215,388
4
W
Nu Wa
5,212
521
66
7
0
182,133
0
L
Ah Puch
5,560
556
54
5
0
149,986
0
L
Baron Samedi
4,983
498
60
6
0
174,090
1
W
Ao Kuang
5,995
600
81
8
0
225,207
0
W
Ra
6,151
615
73
7
0
182,825
0
L
Yemoja
5,167
517
26
3
0
168,751
0
L
Surtr
5,403
540
48
5
0
216,104
3
L
Jing Wei
4,705
471
51
5
0
181,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role