Player Matchup

Horus
Horus
Migjen74
Horus
Level 36
God Stats
5W - 5L
1,298 SR
Queue Stats
60W - 73L
1,405 Elo+
Party 1
Izanami
Izanami
Odescy
Izanami
Level 64
God Stats
40W - 24L
1,639 SR
Queue Stats
388W - 382L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
TheLord162
Zhong Kui
Level 46
God Stats
1W - 2L
1,307 SR
Queue Stats
80W - 78L
1,474 Elo+
Party 1
Team Averages
Level 49
1,415 SR
1,441 Elo+

VS

Team Averages
Level 60
1,590 SR
1,521 Elo+
Thoth
Thoth
LordBox44
Thoth
Level 68
God Stats
23W - 9L
1,963 SR
Queue Stats
136W - 77L
1,907 Elo+
Party 2
Mulan
Mulan
ines10
Mulan
Level 76
God Stats
48W - 36L
1,662 SR
Queue Stats
575W - 582L
1,533 Elo+
Party 2
Thanatos
Thanatos
jUst_es6orh1
Thanatos
Level 35
God Stats
1W - 4L
1,146 SR
Queue Stats
3W - 13L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Migjen74
Horus
11
4 / 1 / 9
9,554
869
7,698
14,654
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Odescy
Izanami
13
6 / 0 / 6
9,951
905
9,516
8,362
2,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TheLord162
Zhong Kui
13
5 / 2 / 8
10,286
935
10,909
11,357
7,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LordBox44
Thoth
12
2 / 2 / 1
8,838
803
15,006
7,994
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
ines10
Mulan
10
0 / 6 / 3
7,795
709
4,655
16,135
14,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
jUst_es6orh1
Thanatos
9
0 / 7 / 2
7,454
678
4,006
9,505
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
2
3
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
LordBox44
Thoth
2
2
1
1.25
W
Horus
Migjen74
Horus
4
1
9
8.5
W
Izanami
Odescy
Izanami
6
0
6
9
W
Zhong Kui
TheLord162
Zhong Kui
5
2
8
4.5
L
Mulan
ines10
Mulan
0
6
3
0.25
L
Thanatos
jUst_es6orh1
Thanatos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,123
Damage
23,667
34,373
Taken
33,634
21,469
Mitigated
20,180
9,436
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
LordBox44
Thoth
15,006
179
0
1,865
7,994
2,541
0
2,323
5,435
48,802
0
W
Horus
Migjen74
Horus
7,698
3,601
1,317
2,870
14,654
10,575
180
4,516
9,744
0
20,499
W
Izanami
Odescy
Izanami
9,516
7,646
0
2,209
8,362
2,987
1,067
3,691
4,403
0
58,998
W
Zhong Kui
TheLord162
Zhong Kui
10,909
1,049
0
3,040
11,357
7,907
844
6,084
4,739
35,546
0
L
Mulan
ines10
Mulan
4,655
321
0
1,248
16,135
14,454
0
5,014
10,389
0
14,018
L
Thanatos
jUst_es6orh1
Thanatos
4,006
769
0
2,874
9,505
3,185
0
2,872
6,049
0
12,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
24,087
147
Minions Killed
102
0
Camps Cleared
0
642,545
Distance Traveled
584,648
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,838
803
69
6
0
230,652
0
W
Horus
9,554
869
11
1
0
232,931
1
W
Izanami
9,951
905
89
8
0
212,463
0
W
Zhong Kui
10,286
935
47
4
0
197,151
0
L
Mulan
7,795
709
15
1
0
192,337
0
L
Thanatos
7,454
678
18
2
0
161,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role