Player Matchup

Nox
Nox
Mhmod
Nox
Level 133
God Stats
1W - 1L
1,247 SR
Queue Stats
40W - 49L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ahmadraed
Tsukuyomi
Level 124
God Stats
3W - 5L
1,520 SR
Queue Stats
177W - 165L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
amarxo21
Ah Puch
Level 149
God Stats
4W - 2L
1,718 SR
Queue Stats
354W - 371L
1,559 Elo+
Solo
He Bo
He Bo
karemraed
He Bo
Level 84
God Stats
1W - 0L
1,377 SR
Queue Stats
23W - 31L
1,427 Elo+
Party 2
King Arthur
King Arthur
moefar13
King Arthur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,489 Elo+
Party 2
Team Averages
Level 118
1,472 SR
1,487 Elo+

VS

Team Averages
Level 118
1,486 SR
1,471 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Fryzaru
Thor
Level 157
God Stats
1W - 1L
1,540 SR
Queue Stats
45W - 54L
1,473 Elo+
Party 1
Sobek
Sobek
Losmi021
Sobek
Level 148
God Stats
7W - 16L
1,413 SR
Queue Stats
653W - 660L
1,458 Elo+
Solo
Chaac
Chaac
OverdaightHUN
Chaac
Level 28
God Stats
0W - 2L
1,279 SR
Queue Stats
17W - 15L
1,442 Elo+
Party 1
Ratatoskr
Ratatoskr
péterbá
Ratatoskr
Level 129
God Stats
0W - 1L
1,698 SR
Queue Stats
36W - 39L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Mhmod
Nox
15
3 / 3 / 17
9,076
908
10,750
7,830
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ahmadraed
Tsukuyomi
17
12 / 3 / 8
10,130
1,013
14,125
9,888
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
amarxo21
Ah Puch
16
1 / 3 / 16
9,188
919
8,391
6,464
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
karemraed
He Bo
14
3 / 3 / 17
8,578
858
5,884
8,277
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
moefar13
King Arthur
12
3 / 3 / 16
7,952
795
6,268
10,762
12,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 6 / 7
7,646
765
7,446
11,152
7,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
Fryzaru
Thor
17
11 / 5 / 4
10,325
1,033
15,376
11,031
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Losmi021
Sobek
12
0 / 1 / 3
6,814
681
107
3,429
1,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 12
7,944
794
6,782
12,745
16,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
péterbá
Ratatoskr
13
1 / 8 / 8
7,764
776
7,728
14,443
8,867
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
22
Kills
15
15
Deaths
24
74
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
6
7
0.92
L
Thor
Fryzaru
Thor
11
5
4
2.6
L
Sobek
Losmi021
Sobek
0
1
3
1.5
W
Nox
Mhmod
Nox
3
3
17
3.83
L
1
4
12
1.75
W
Tsukuyomi
ahmadraed
Tsukuyomi
12
3
8
5.33
W
Ah Puch
amarxo21
Ah Puch
1
3
16
3
W
He Bo
karemraed
He Bo
3
3
17
3.83
W
King Arthur
moefar13
King Arthur
3
3
16
3.67
L
Ratatoskr
péterbá
Ratatoskr
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,418
Damage
37,439
43,221
Taken
52,800
26,367
Mitigated
39,966
10,751
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,446
1,356
361
781
11,152
7,891
0
5,998
5,154
0
11,717
L
Thor
Fryzaru
Thor
15,376
3,237
209
449
11,031
5,282
0
5,417
5,614
0
24,721
L
Sobek
Losmi021
Sobek
107
0
0
312
3,429
1,666
330
1,101
2,328
4,240
0
W
Nox
Mhmod
Nox
10,750
413
609
1,332
7,830
3,618
1,605
0
7,830
19,291
0
L
6,782
1,190
670
2,790
12,745
16,260
0
4,540
8,205
0
18,243
W
Tsukuyomi
ahmadraed
Tsukuyomi
14,125
2,299
2,029
1,781
9,888
4,539
766
0
9,796
0
22,864
W
Ah Puch
amarxo21
Ah Puch
8,391
695
282
903
6,464
2,595
672
0
6,381
29,945
0
W
He Bo
karemraed
He Bo
5,884
283
503
801
8,277
2,693
925
0
8,099
10,051
0
W
King Arthur
moefar13
King Arthur
6,268
1,333
1,425
1,086
10,762
12,922
200
107
10,338
327
8,581
L
Ratatoskr
péterbá
Ratatoskr
7,728
646
1,075
1,262
14,443
8,867
0
8,254
6,189
0
17,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
40,493
111
Minions Killed
103
0
Camps Cleared
0
952,190
Distance Traveled
840,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,646
765
17
2
0
173,141
0
L
Thor
10,325
1,033
21
2
0
143,639
0
L
Sobek
6,814
681
10
1
0
158,323
0
W
Nox
9,076
908
34
3
0
183,662
0
L
Chaac
7,944
794
30
3
0
179,374
0
W
Tsukuyomi
10,130
1,013
22
2
0
210,957
0
W
Ah Puch
9,188
919
47
5
0
152,443
0
W
He Bo
8,578
858
3
0
0
194,124
0
W
King Arthur
7,952
795
5
1
0
211,004
0
L
Ratatoskr
7,764
776
25
3
0
185,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role