Player Matchup

Hades
Hades
 
Hades
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
RuthlessArts
Raijin
Level 158
God Stats
32W - 33L
1,547 SR
Queue Stats
417W - 388L
1,515 Elo+
Solo
Sobek
Sobek
TheZorg
Sobek
Level 107
God Stats
2W - 2L
1,418 SR
Queue Stats
263W - 233L
1,508 Elo+
Solo
Danzaburou
Danzaburou
filthypyrat
Danzaburou
Level 88
God Stats
125W - 115L
1,505 SR
Queue Stats
360W - 363L
1,429 Elo+
Solo
Bastet
Bastet
sincereapology
Bastet
Level 175
God Stats
188W - 166L
1,532 SR
Queue Stats
331W - 331L
1,506 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,491 Elo+

VS

Team Averages
Level 115
1,544 SR
1,448 Elo+
Raijin
Raijin
 
Raijin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dirtskiii
Loki
Level 123
God Stats
1W - 5L
1,425 SR
Queue Stats
146W - 147L
1,491 Elo+
Solo
Ishtar
Ishtar
SGbach
Ishtar
Level 109
God Stats
1W - 1L
1,766 SR
Queue Stats
9W - 7L
1,388 Elo+
Party 1
Izanami
Izanami
TAURUS-555
Izanami
Level 148
God Stats
125W - 127L
1,530 SR
Queue Stats
307W - 278L
1,516 Elo+
Solo
Charon
Charon
gamestar-2008
Charon
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 0 / 2
8,032
574
4,032
7,950
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
15
6 / 1 / 1
9,338
667
11,686
9,072
4,072
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
TheZorg
Sobek
11
1 / 1 / 6
7,149
511
2,957
9,892
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
filthypyrat
Danzaburou
12
2 / 0 / 1
7,467
533
7,312
8,510
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 0 / 2
7,629
545
5,263
7,602
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 6 / 0
6,344
453
7,123
10,584
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
11
1 / 3 / 1
6,688
478
6,568
11,954
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
SGbach
Ishtar
11
0 / 1 / 1
6,261
447
3,532
7,974
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TAURUS-555
Izanami
11
0 / 5 / 1
6,891
492
1,999
10,632
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 0
6,458
461
2,778
7,382
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
2
2
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
2
4
L
Raijin
 
Raijin
0
6
0
0
L
Loki
1
3
1
0.5
W
Raijin
6
1
1
6.5
L
Ishtar
SGbach
Ishtar
0
1
1
0.5
L
Izanami
TAURUS-555
Izanami
0
5
1
0.1
W
Sobek
TheZorg
Sobek
1
1
6
4
W
Danzaburou
filthypyrat
Danzaburou
2
0
1
2.5
L
1
1
0
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
22,000
43,026
Taken
48,526
21,479
Mitigated
18,857
18,304
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,032
169
710
4,453
7,950
3,559
471
2,892
4,756
53,324
0
L
Raijin
 
Raijin
7,123
338
0
780
10,584
3,592
222
5,230
5,354
37,682
0
L
Loki
6,568
1,835
0
5,209
11,954
3,835
0
4,044
7,910
0
58,554
W
Raijin
11,686
905
0
3,776
9,072
4,072
0
1,915
7,075
80,371
299
L
Ishtar
SGbach
Ishtar
3,532
2,392
0
3,619
7,974
2,748
114
536
7,438
0
39,853
L
Izanami
TAURUS-555
Izanami
1,999
1,434
0
2,888
10,632
3,733
1,676
8,226
2,406
0
48,762
W
Sobek
TheZorg
Sobek
2,957
398
0
3,047
9,892
7,845
0
2,386
7,363
22,851
0
W
Danzaburou
filthypyrat
Danzaburou
7,312
2,485
0
4,672
8,510
3,447
305
1,379
7,119
0
58,183
L
2,778
1,071
0
2,967
7,382
4,949
286
340
7,042
20,822
0
W
5,263
1,152
0
1,646
7,602
2,556
0
692
6,812
0
57,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
32,642
437
Minions Killed
348
0
Camps Cleared
0
1,361,477
Distance Traveled
1,275,553
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,032
574
105
8
0
269,626
0
L
Raijin
6,344
453
73
5
0
225,074
0
L
Loki
6,688
478
80
6
0
305,097
0
W
Raijin
9,338
667
130
9
0
240,345
6
L
Ishtar
6,261
447
89
6
0
248,339
2
L
Izanami
6,891
492
92
7
0
249,831
0
W
Sobek
7,149
511
26
2
0
276,620
0
W
Danzaburou
7,467
533
94
7
0
242,978
0
L
Charon
6,458
461
14
1
0
247,212
0
W
Bastet
7,629
545
82
6
0
331,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role