Player Matchup

Merlin
Merlin
Mkth101
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 209L
1,416 Elo+
Party 2
Sol
Sol
Toad26A
Sol
Level 142
God Stats
111W - 94L
1,503 SR
Queue Stats
578W - 581L
1,425 Elo+
Solo
Anhur
Anhur
TrawAlmighty
Anhur
Level 107
God Stats
17W - 18L
1,780 SR
Queue Stats
327W - 326L
1,558 Elo+
Party 2
Osiris
Osiris
thatkidjuice14
Osiris
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
473W - 464L
1,476 Elo+
Party 2
Neith
Neith
victorvihu
Neith
Level 69
God Stats
155W - 143L
1,443 SR
Queue Stats
155W - 147L
1,362 Elo+
Solo
Team Averages
Level 107
1,545 SR
1,448 Elo+

VS

Team Averages
Level 103
1,466 SR
1,430 Elo+
The Morrigan
The Morrigan
Annelise03
The Morrigan
Level 58
God Stats
2W - 6L
1,384 SR
Queue Stats
65W - 84L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
DraginPharaoh
Nu Wa
Level 87
God Stats
14W - 18L
1,494 SR
Queue Stats
66W - 84L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
MontelTho
Baron Samedi
Level 143
God Stats
19W - 33L
1,394 SR
Queue Stats
286W - 301L
1,435 Elo+
Party 3
Hades
Hades
Prince Supa
Hades
Level 120
God Stats
17W - 11L
1,540 SR
Queue Stats
385W - 393L
1,424 Elo+
Solo
Surtr
Surtr
briandre9
Surtr
Level 107
God Stats
41W - 37L
1,519 SR
Queue Stats
557W - 593L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mkth101
Merlin
11
1 / 4 / 5
6,844
456
4,584
9,471
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
16
9 / 3 / 4
10,061
671
14,624
15,361
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
13 / 0 / 1
9,258
617
8,393
10,796
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 0 / 1
8,142
543
9,676
14,400
12,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
13
3 / 1 / 9
7,764
518
8,500
12,073
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Annelise03
The Morrigan
10
0 / 8 / 3
6,326
422
6,393
9,390
2,833
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 5 / 2
7,025
468
9,138
10,113
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
MontelTho
Baron Samedi
14
3 / 5 / 2
8,923
595
10,336
12,417
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 0
8,731
582
6,947
15,078
11,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
briandre9
Surtr
10
3 / 7 / 3
7,168
478
7,559
15,981
9,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
26
Kills
8
8
Deaths
26
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Annelise03
The Morrigan
0
8
3
0.19
L
2
5
2
0.6
W
Merlin
Mkth101
Merlin
1
4
5
0.88
L
Baron Samedi
MontelTho
Baron Samedi
3
5
2
0.8
L
0
1
0
0
W
Sol
9
3
4
3.67
W
13
0
1
13.5
L
Surtr
briandre9
Surtr
3
7
3
0.64
W
0
0
1
0.5
W
Neith
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,777
Damage
40,373
62,101
Taken
62,979
33,529
Mitigated
34,121
24,157
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Annelise03
The Morrigan
6,393
1,633
0
1,406
9,390
2,833
404
2,884
6,437
25,815
0
L
9,138
1,742
0
540
10,113
2,954
376
2,316
7,797
34,391
0
W
Merlin
Mkth101
Merlin
4,584
403
0
1,350
9,471
4,097
204
5,758
3,399
39,419
0
L
Baron Samedi
MontelTho
Baron Samedi
10,336
984
620
3,672
12,417
6,866
553
4,431
7,986
62,322
0
L
6,947
1,557
0
7,541
15,078
11,943
0
0
15,078
64,869
0
W
Sol
14,624
6,101
119
8,735
15,361
6,987
3,337
7,108
8,097
77,611
15,827
W
8,393
2,670
0
4,189
10,796
4,337
92
2,770
7,764
0
60,008
L
Surtr
briandre9
Surtr
7,559
2,840
175
2,976
15,981
9,525
20
8,413
7,568
406
34,201
W
9,676
4,533
0
6,104
14,400
12,479
576
7,734
6,548
0
63,404
W
Neith
8,500
3,015
0
3,660
12,073
5,629
691
8,664
3,187
0
38,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
38,173
456
Minions Killed
346
0
Camps Cleared
0
1,352,093
Distance Traveled
1,271,723
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,326
422
40
3
0
246,970
0
L
Nu Wa
7,025
468
50
3
0
261,299
0
W
Merlin
6,844
456
70
5
0
261,597
2
L
Baron Samedi
8,923
595
100
7
0
253,703
3
L
Hades
8,731
582
112
7
0
228,229
0
W
Sol
10,061
671
170
11
0
229,405
0
W
Anhur
9,258
617
80
5
0
327,387
0
L
Surtr
7,168
478
44
3
0
281,522
2
W
Osiris
8,142
543
86
6
0
272,694
2
W
Neith
7,764
518
50
3
0
261,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role