Player Matchup

Cthulhu
Cthulhu
Alby72
Cthulhu
Level 126
God Stats
0W - 1L
1,770 SR
Queue Stats
83W - 56L
1,615 Elo+
Party 2
Janus
Janus
BIGJOEEEE
Janus
Level 143
God Stats
0W - 2L
1,688 SR
Queue Stats
67W - 74L
1,577 Elo+
Party 2
Achilles
Achilles
BigManJesus
Achilles
Level 159
God Stats
6W - 3L
1,766 SR
Queue Stats
240W - 203L
1,592 Elo+
Party 2
Heimdallr
Heimdallr
GingerArcher
Heimdallr
Level 161
God Stats
6W - 7L
1,395 SR
Queue Stats
174W - 171L
1,581 Elo+
Party 2
Thor
Thor
JoeIsADOG
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,462 Elo+
Party 2
Team Averages
Level 119
1,624 SR
1,566 Elo+

VS

Team Averages
Level 150
1,582 SR
1,566 Elo+
Raijin
Raijin
AbominableNiple
Raijin
Level 157
God Stats
15W - 12L
1,567 SR
Queue Stats
398W - 379L
1,551 Elo+
Solo
Hades
Hades
GrimVerdict
Hades
Level 178
God Stats
1W - 2L
1,306 SR
Queue Stats
88W - 73L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
Maukus
Kumbhakarna
Level 143
God Stats
1W - 0L
1,589 SR
Queue Stats
29W - 22L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
TheBlueOwlMan
Jing Wei
Level 124
God Stats
6W - 2L
1,694 SR
Queue Stats
198W - 170L
1,596 Elo+
Party 1
Camazotz
Camazotz
Wíldphyre
Camazotz
Level 146
God Stats
7W - 2L
1,752 SR
Queue Stats
186W - 160L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alby72
Cthulhu
6
0 / 0 / 0
3,979
663
1,928
5,184
2,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
BIGJOEEEE
Janus
8
0 / 2 / 0
4,062
677
2,074
3,958
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
BigManJesus
Achilles
7
0 / 2 / 0
4,221
704
2,931
7,777
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
GingerArcher
Heimdallr
7
0 / 1 / 0
4,209
702
3,064
3,618
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
6
0 / 2 / 0
3,668
611
1,454
5,268
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,299
883
3,542
2,747
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 1
5,194
866
4,798
6,073
2,504
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Maukus
Kumbhakarna
6
1 / 0 / 2
3,994
666
2,128
6,393
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
TheBlueOwlMan
Jing Wei
7
1 / 0 / 0
4,308
718
1,687
3,122
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
Wíldphyre
Camazotz
8
1 / 0 / 2
4,661
777
2,436
4,763
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Cthulhu
Alby72
Cthulhu
0
0
0
0
L
Janus
BIGJOEEEE
Janus
0
2
0
0
L
Achilles
BigManJesus
Achilles
0
2
0
0
L
Heimdallr
GingerArcher
Heimdallr
0
1
0
0
W
2
0
1
2.5
L
Thor
0
2
0
0
W
Kumbhakarna
Maukus
Kumbhakarna
1
0
2
2
W
Jing Wei
TheBlueOwlMan
Jing Wei
1
0
0
1
W
Camazotz
Wíldphyre
Camazotz
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,451
Damage
14,591
25,805
Taken
23,098
10,152
Mitigated
8,523
7,923
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,542
186
0
750
2,747
835
138
1,236
1,393
39,783
0
L
Cthulhu
Alby72
Cthulhu
1,928
337
62
1,552
5,184
2,743
0
1,688
3,496
12,713
0
L
Janus
BIGJOEEEE
Janus
2,074
84
0
736
3,958
1,293
0
2,583
1,375
28,944
0
L
Achilles
BigManJesus
Achilles
2,931
655
0
1,905
7,777
2,926
0
4,331
3,446
0
27,013
L
Heimdallr
GingerArcher
Heimdallr
3,064
2,109
0
1,622
3,618
1,515
0
229
3,389
0
31,980
W
4,798
919
495
4,112
6,073
2,504
0
169
5,888
39,005
0
L
Thor
1,454
602
0
2,046
5,268
1,675
0
1,637
3,631
0
16,701
W
Kumbhakarna
Maukus
Kumbhakarna
2,128
653
0
2,182
6,393
2,859
0
1,798
4,563
6,032
0
W
Jing Wei
TheBlueOwlMan
Jing Wei
1,687
1,376
0
1,016
3,122
921
19
329
2,793
0
28,238
W
Camazotz
Wíldphyre
Camazotz
2,436
1,176
0
2,647
4,763
1,404
0
280
4,459
0
27,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,139
Gold Earned
23,456
211
Minions Killed
254
0
Camps Cleared
0
666,994
Distance Traveled
709,756
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,299
883
68
11
0
123,387
1
L
Cthulhu
3,979
663
20
3
0
145,151
1
L
Janus
4,062
677
51
9
0
143,270
0
L
Achilles
4,221
704
51
9
0
141,511
0
L
Heimdallr
4,209
702
55
9
0
117,686
0
W
Hades
5,194
866
73
12
0
121,719
2
L
Thor
3,668
611
34
6
0
119,376
0
W
Kumbhakarna
3,994
666
8
1
0
151,905
0
W
Jing Wei
4,308
718
54
9
0
144,024
0
W
Camazotz
4,661
777
51
9
0
168,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role