Player Matchup

He Bo
He Bo
Akudama_Wanderer
He Bo
Level 129
God Stats
0W - 2L
1,314 SR
Queue Stats
323W - 319L
1,530 Elo+
Party 3
Gilgamesh
Gilgamesh
DelaVega000
Gilgamesh
Level 148
God Stats
23W - 17L
1,591 SR
Queue Stats
427W - 430L
1,601 Elo+
Solo
Loki
Loki
ExtrodinaryEliza
Loki
Level 51
God Stats
0W - 2L
1,695 SR
Queue Stats
85W - 32L
1,729 Elo+
Solo
Olorun
Olorun
Thieving_Otter
Olorun
Level 144
God Stats
0W - 1L
1,297 SR
Queue Stats
524W - 507L
1,577 Elo+
Party 3
Zhong Kui
Zhong Kui
WUMBOLOGY7532
Zhong Kui
Level 96
God Stats
7W - 4L
1,500 SR
Queue Stats
151W - 133L
1,519 Elo+
Solo
Team Averages
Level 114
1,479 SR
1,591 Elo+

VS

Team Averages
Level 100
1,566 SR
1,539 Elo+
Raijin
Raijin
IWantNikesThighs
Raijin
Level 104
God Stats
20W - 9L
1,662 SR
Queue Stats
196W - 173L
1,582 Elo+
Party 1
Chiron
Chiron
JJFrankieJJ
Chiron
Level 102
God Stats
86W - 62L
1,580 SR
Queue Stats
409W - 402L
1,511 Elo+
Party 2
Pele
Pele
Rhevolution
Pele
Level 127
God Stats
12W - 14L
1,505 SR
Queue Stats
208W - 211L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
edfear10
Sun Wukong
Level 57
God Stats
4W - 2L
1,547 SR
Queue Stats
114W - 91L
1,614 Elo+
Party 1
Agni
Agni
xTripleSeven
Agni
Level 109
God Stats
1W - 6L
1,536 SR
Queue Stats
102W - 109L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,454
496
1,959
6,778
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DelaVega000
Gilgamesh
8
0 / 4 / 0
4,694
427
4,473
11,175
7,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 1
5,863
533
4,532
9,295
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
5,625
511
2,437
6,758
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
WUMBOLOGY7532
Zhong Kui
12
0 / 2 / 0
6,535
594
6,683
8,342
5,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,656
605
5,147
4,940
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
12
1 / 1 / 1
6,515
592
5,741
7,207
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 4
6,785
617
5,630
7,284
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
edfear10
Sun Wukong
11
1 / 0 / 1
6,356
578
4,009
8,909
7,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
4 / 0 / 4
6,881
626
6,160
4,786
1,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Gilgamesh
DelaVega000
Gilgamesh
0
4
0
0
L
2
3
1
0.83
W
4
2
4
3
W
Chiron
1
1
1
1.5
W
4
0
4
6
L
0
1
1
0.5
L
Zhong Kui
WUMBOLOGY7532
Zhong Kui
0
2
0
0
W
Sun Wukong
edfear10
Sun Wukong
1
0
1
1.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,084
Damage
26,687
42,348
Taken
33,126
20,944
Mitigated
15,568
14,659
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,959
0
0
410
6,778
2,220
0
3,985
2,793
33,075
0
L
Gilgamesh
DelaVega000
Gilgamesh
4,473
1,285
37
1,616
11,175
7,654
0
3,738
7,437
0
22,420
L
4,532
1,364
0
4,309
9,295
3,106
0
3,054
6,241
0
44,961
W
5,147
657
0
654
4,940
1,591
0
1,526
3,414
44,078
0
W
Chiron
5,741
2,474
158
2,323
7,207
2,427
0
1,786
5,289
0
56,128
W
5,630
1,153
0
1,891
7,284
2,671
0
1,418
5,866
0
54,999
L
2,437
1,008
120
2,649
6,758
2,421
0
530
6,228
34,420
0
L
Zhong Kui
WUMBOLOGY7532
Zhong Kui
6,683
1,889
0
5,518
8,342
5,543
0
0
8,342
56,754
0
W
Sun Wukong
edfear10
Sun Wukong
4,009
753
0
2,787
8,909
7,021
0
5,698
3,211
0
46,043
W
6,160
1,195
146
1,914
4,786
1,858
0
431
4,267
23,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,171
Gold Earned
33,193
343
Minions Killed
379
0
Camps Cleared
0
1,069,802
Distance Traveled
1,089,193
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,454
496
58
5
0
220,438
0
L
Gilgamesh
4,694
427
23
2
0
206,520
0
L
Loki
5,863
533
74
7
0
238,677
0
W
Raijin
6,656
605
83
8
0
206,129
4
W
Chiron
6,515
592
89
8
0
193,360
2
W
Pele
6,785
617
82
7
0
254,229
2
L
Olorun
5,625
511
86
8
0
216,393
0
L
Zhong Kui
6,535
594
102
9
0
187,774
0
W
Sun Wukong
6,356
578
88
8
0
206,839
0
W
Agni
6,881
626
37
3
0
228,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role