Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MVCHIVELLI
Aphrodite
Level 123
God Stats
5W - 4L
1,825 SR
Queue Stats
100W - 84L
1,384 Elo+
Solo
Anhur
Anhur
NightFLASH6O3
Anhur
Level 88
God Stats
1W - 1L
1,694 SR
Queue Stats
308W - 304L
1,486 Elo+
Party 1
Hercules
Hercules
Strîvînz
Hercules
Level 69
God Stats
9W - 5L
1,500 SR
Queue Stats
53W - 60L
1,500 Elo+
Solo
Set
Set
xnxiousmonk
Set
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 92L
1,422 Elo+
Solo
Team Averages
Level 106
1,604 SR
1,459 Elo+

VS

Team Averages
Level 85
1,408 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DripLiteyear
Chang'e
Level 41
God Stats
14W - 7L
1,494 SR
Queue Stats
28W - 18L
1,458 Elo+
Solo
Persephone
Persephone
SwornBenjamin
Persephone
Level 63
God Stats
4W - 9L
1,034 SR
Queue Stats
328W - 331L
1,443 Elo+
Solo
Anhur
Anhur
TrawAlmighty
Anhur
Level 107
God Stats
17W - 18L
1,746 SR
Queue Stats
327W - 326L
1,551 Elo+
Party 2
Hercules
Hercules
thatkidjuice14
Hercules
Level 109
God Stats
16W - 20L
1,264 SR
Queue Stats
473W - 464L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 2
6,894
492
5,232
11,475
9,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
MVCHIVELLI
Aphrodite
12
2 / 3 / 1
7,270
519
8,300
10,976
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 0 / 1
7,419
530
3,090
8,089
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Strîvînz
Hercules
11
2 / 5 / 0
6,955
497
7,402
9,839
4,808
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 6 / 0
6,440
460
4,426
11,949
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 0 / 3
7,582
542
6,582
11,220
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DripLiteyear
Chang'e
11
1 / 2 / 1
5,741
410
5,849
7,298
2,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
SwornBenjamin
Persephone
12
3 / 3 / 3
7,149
511
7,005
9,531
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 0
6,583
470
6,941
7,323
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
13
5 / 1 / 3
7,504
536
5,104
9,193
10,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
14
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
W
Arachne
 
Arachne
5
0
3
6.5
W
Chang'e
DripLiteyear
Chang'e
1
2
1
0.75
L
Aphrodite
MVCHIVELLI
Aphrodite
2
3
1
0.83
L
1
0
1
1.5
L
Hercules
Strîvînz
Hercules
2
5
0
0.4
W
Persephone
SwornBenjamin
Persephone
3
3
3
1.5
W
0
0
0
0
W
Hercules
5
1
3
6.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,450
Damage
31,481
52,328
Taken
44,565
29,312
Mitigated
23,517
13,713
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,232
1,606
0
1,970
11,475
9,664
0
4,146
7,329
28,341
0
W
Arachne
 
Arachne
6,582
5,335
0
2,485
11,220
4,909
0
4,198
7,022
0
53,056
W
Chang'e
DripLiteyear
Chang'e
5,849
1,249
2,272
3,122
7,298
2,130
132
2,691
4,607
18,823
0
L
Aphrodite
MVCHIVELLI
Aphrodite
8,300
1,604
503
4,532
10,976
5,015
610
5,604
5,372
54,862
0
L
3,090
2,335
0
2,973
8,089
3,161
0
1,025
7,064
0
73,833
L
Hercules
Strîvînz
Hercules
7,402
3,141
0
1,616
9,839
4,808
517
1,168
8,671
0
45,062
W
Persephone
SwornBenjamin
Persephone
7,005
192
0
2,717
9,531
3,347
0
4,652
4,853
38,083
0
W
6,941
4,300
0
3,767
7,323
2,457
414
1,439
5,884
0
65,674
W
Hercules
5,104
1,944
0
2,224
9,193
10,674
0
537
8,656
927
33,640
L
4,426
2,021
0
2,119
11,949
6,664
0
1,252
10,697
0
52,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
34,559
397
Minions Killed
309
0
Camps Cleared
0
1,316,472
Distance Traveled
1,341,042
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,894
492
43
3
0
253,407
0
W
Arachne
7,582
542
76
5
0
327,481
0
W
Chang'e
5,741
410
23
2
0
264,103
0
L
Aphrodite
7,270
519
88
6
0
258,888
0
L
Anhur
7,419
530
129
9
0
247,288
0
L
Hercules
6,955
497
62
4
0
268,226
0
W
Persephone
7,149
511
55
4
0
222,586
2
W
Anhur
6,583
470
102
7
0
244,067
0
W
Hercules
7,504
536
53
4
0
282,805
5
L
Set
6,440
460
75
5
0
288,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role