Player Matchup

Persephone
Persephone
ItchyRickAstley
Persephone
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 133L
1,487 Elo+
Party 2
Artio
Artio
Shaduck
Artio
Level 148
God Stats
2W - 1L
1,741 SR
Queue Stats
24W - 19L
1,525 Elo+
Solo
Terra
Terra
Tezzlan
Terra
Level 85
God Stats
4W - 3L
1,509 SR
Queue Stats
49W - 46L
1,461 Elo+
Party 2
Sol
Sol
kieran000708
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 31L
1,444 Elo+
Solo
Serqet
Serqet
streetfarmers
Serqet
Level 158
God Stats
4W - 9L
1,261 SR
Queue Stats
162W - 163L
1,473 Elo+
Party 2
Team Averages
Level 128
1,502 SR
1,478 Elo+

VS

Team Averages
Level 139
1,581 SR
1,449 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Cassandra_mnz
Agni
Level 121
God Stats
2W - 5L
1,409 SR
Queue Stats
224W - 241L
1,474 Elo+
Party 3
Ares
Ares
Hentura
Ares
Level 116
God Stats
0W - 1L
1,758 SR
Queue Stats
11W - 15L
1,414 Elo+
Party 1
Fenrir
Fenrir
Minguoz
Fenrir
Level 127
God Stats
3W - 1L
1,736 SR
Queue Stats
17W - 18L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ItchyRickAstley
Persephone
11
4 / 0 / 2
6,606
661
4,827
3,663
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Shaduck
Artio
11
2 / 0 / 4
6,595
660
5,332
9,531
8,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Tezzlan
Terra
8
0 / 0 / 1
4,916
492
1,540
5,210
2,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
5,049
505
4,090
4,374
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 1
6,305
631
3,253
7,715
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 4 / 0
5,280
528
3,408
9,916
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
 
Charybdis
7
0 / 0 / 1
4,625
463
3,008
4,080
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 0
5,442
544
1,697
6,643
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Hentura
Ares
8
1 / 2 / 1
5,472
547
3,684
7,797
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Minguoz
Fenrir
10
1 / 2 / 0
5,448
545
1,566
7,595
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
L
Charybdis
 
Charybdis
0
0
1
0.5
L
0
4
0
0
L
Ares
Hentura
Ares
1
2
1
0.75
W
Persephone
ItchyRickAstley
Persephone
4
0
2
5
L
Fenrir
Minguoz
Fenrir
1
2
0
0.5
W
Artio
Shaduck
Artio
2
0
4
4
W
Terra
Tezzlan
Terra
0
0
1
0.5
W
0
1
1
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
13,363
30,493
Taken
36,031
15,993
Mitigated
15,964
10,498
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,408
1,780
0
4,198
9,916
3,915
0
4,195
4,902
0
32,697
L
Charybdis
 
Charybdis
3,008
1,572
0
3,112
4,080
1,585
0
2,664
1,416
0
30,545
L
1,697
98
0
1,476
6,643
2,160
0
2,938
3,515
37,386
0
L
Ares
Hentura
Ares
3,684
499
0
1,764
7,797
5,528
0
3,665
4,085
13,102
0
W
Persephone
ItchyRickAstley
Persephone
4,827
400
0
1,337
3,663
1,138
249
1,401
2,262
41,180
0
L
Fenrir
Minguoz
Fenrir
1,566
384
0
1,564
7,595
2,776
0
1,264
5,952
0
34,447
W
Artio
Shaduck
Artio
5,332
1,098
80
2,975
9,531
8,473
0
204
9,327
28,825
0
W
Terra
Tezzlan
Terra
1,540
115
888
1,853
5,210
2,264
156
2,200
3,010
4,914
0
W
4,090
701
0
1,739
4,374
1,256
936
717
3,657
39,495
0
W
3,253
651
0
1,626
7,715
2,862
309
859
6,856
0
40,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
26,267
247
Minions Killed
255
0
Camps Cleared
0
979,443
Distance Traveled
918,312
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,280
528
53
5
0
185,047
4
L
Charybdis
4,625
463
56
6
0
118,318
2
L
Agni
5,442
544
79
8
0
190,924
3
L
Ares
5,472
547
10
1
0
212,492
0
W
Persephone
6,606
661
70
7
0
189,724
1
L
Fenrir
5,448
545
57
6
0
211,531
0
W
Artio
6,595
660
39
4
0
200,410
2
W
Terra
4,916
492
6
1
0
166,926
1
W
Sol
5,049
505
57
6
0
188,634
0
W
Serqet
6,305
631
75
8
0
233,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role