Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
WarSacue
Pele
Level 104
God Stats
1W - 1L
1,722 SR
Queue Stats
286W - 263L
1,580 Elo+
Party 2
Chernobog
Chernobog
darkprince12115
Chernobog
Level 125
God Stats
1W - 4L
1,497 SR
Queue Stats
330W - 329L
1,434 Elo+
Party 1
Set
Set
ese355
Set
Level 163
God Stats
5W - 5L
1,644 SR
Queue Stats
387W - 417L
1,503 Elo+
Solo
Cthulhu
Cthulhu
tuxedoninja
Cthulhu
Level 104
God Stats
10W - 7L
1,646 SR
Queue Stats
315W - 289L
1,588 Elo+
Party 2
Team Averages
Level 125
1,602 SR
1,521 Elo+

VS

Team Averages
Level 103
1,561 SR
1,509 Elo+
Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
EkohAqua
Hades
Level 108
God Stats
15W - 12L
1,501 SR
Queue Stats
154W - 147L
1,523 Elo+
Party 3
Cernunnos
Cernunnos
Galactismatt
Cernunnos
Level 81
God Stats
12W - 6L
1,757 SR
Queue Stats
376W - 340L
1,518 Elo+
Solo
Arachne
Arachne
YvngGhost
Arachne
Level 44
God Stats
6W - 3L
1,549 SR
Queue Stats
95W - 79L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
1 / 8 / 2
5,701
475
3,819
8,826
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
5 / 4 / 2
7,209
601
8,102
12,257
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
darkprince12115
Chernobog
10
1 / 3 / 3
6,276
523
5,943
7,620
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
ese355
Set
12
1 / 2 / 0
7,457
621
7,412
10,651
7,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
tuxedoninja
Cthulhu
8
1 / 1 / 1
5,878
490
7,119
10,465
8,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 1 / 4
7,265
605
6,740
9,995
8,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Terra
 
Terra
10
2 / 1 / 3
6,751
563
4,091
13,041
11,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
EkohAqua
Hades
13
8 / 2 / 3
8,214
685
9,196
10,001
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Galactismatt
Cernunnos
11
1 / 3 / 1
6,448
537
3,719
7,754
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
YvngGhost
Arachne
12
5 / 2 / 5
7,436
620
7,996
13,304
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
18
18
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
8
2
0.25
W
Odin
 
Odin
2
1
4
4
W
Terra
 
Terra
2
1
3
3.5
W
Hades
EkohAqua
Hades
8
2
3
4.75
W
Cernunnos
Galactismatt
Cernunnos
1
3
1
0.5
L
Pele
5
4
2
1.5
W
Arachne
YvngGhost
Arachne
5
2
5
3.75
L
Chernobog
darkprince12115
Chernobog
1
3
3
0.83
L
Set
ese355
Set
1
2
0
0.5
L
Cthulhu
tuxedoninja
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,395
Damage
31,742
49,819
Taken
54,095
27,496
Mitigated
33,391
10,291
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,819
415
139
698
8,826
3,274
0
3,840
4,986
24,061
0
W
Odin
 
Odin
6,740
1,997
0
1,482
9,995
8,357
0
1,417
8,578
589
46,353
W
Terra
 
Terra
4,091
413
1,603
2,448
13,041
11,290
65
3,645
9,396
20,734
0
W
Hades
EkohAqua
Hades
9,196
629
753
5,044
10,001
5,118
371
2,096
7,905
57,048
0
W
Cernunnos
Galactismatt
Cernunnos
3,719
1,743
0
2,087
7,754
2,972
707
1,170
6,584
0
44,720
L
Pele
8,102
1,342
0
3,923
12,257
4,613
0
2,800
9,457
0
51,210
W
Arachne
YvngGhost
Arachne
7,996
5,409
0
4,672
13,304
5,654
0
2,610
10,694
0
44,983
L
Chernobog
darkprince12115
Chernobog
5,943
3,173
0
1,107
7,620
3,581
123
1,471
6,149
0
41,605
L
Set
ese355
Set
7,412
3,605
0
2,684
10,651
7,247
0
1,015
9,636
0
58,023
L
Cthulhu
tuxedoninja
Cthulhu
7,119
579
266
1,474
10,465
8,781
0
4,631
5,834
26,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,521
Gold Earned
36,114
338
Minions Killed
343
0
Camps Cleared
0
1,179,649
Distance Traveled
1,149,691
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,701
475
38
3
0
196,630
0
W
Odin
7,265
605
82
7
0
208,666
0
W
Terra
6,751
563
24
2
0
260,491
2
W
Hades
8,214
685
87
7
0
230,714
0
W
Cernunnos
6,448
537
76
6
0
200,993
0
L
Pele
7,209
601
89
7
0
259,914
0
W
Arachne
7,436
620
74
6
0
248,827
0
L
Chernobog
6,276
523
68
6
0
240,877
0
L
Set
7,457
621
110
9
0
237,306
0
L
Cthulhu
5,878
490
33
3
0
244,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role