Player Matchup

Xbalanque
Xbalanque
CNZAlucard
Xbalanque
Level 120
God Stats
1W - 4L
1,555 SR
Queue Stats
62W - 45L
1,634 Elo+
Party 1
Geb
Geb
TruckerTgarunte
Geb
Level 9
God Stats
0W - 1L
1,294 SR
Queue Stats
3W - 1L
1,807 Elo+
Party 1
Janus
Janus
iTzFreZze
Janus
Level 117
God Stats
85W - 71L
1,621 SR
Queue Stats
345W - 334L
1,524 Elo+
Solo
Team Averages
Level 82
1,490 SR
1,655 Elo+

VS

Team Averages
Level 149
1,487 SR
1,577 Elo+
Jing Wei
Jing Wei
APocketBurrito
Jing Wei
Level 121
God Stats
2W - 0L
1,704 SR
Queue Stats
25W - 35L
1,469 Elo+
Party 2
Fenrir
Fenrir
Adrark
Fenrir
Level 203
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 31L
1,640 Elo+
Solo
Tiamat
Tiamat
Swerity
Tiamat
Level 122
God Stats
2W - 4L
1,258 SR
Queue Stats
142W - 131L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CNZAlucard
Xbalanque
15
2 / 0 / 2
10,383
742
11,123
11,795
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

5
0 / 0 / 0
7,850
561
1,918
2,813
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
iTzFreZze
Janus
14
3 / 4 / 2
10,534
752
8,071
10,218
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 4 / 2
9,670
691
3,953
9,821
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fenrir
Adrark
Fenrir
14
4 / 1 / 0
10,793
771
9,429
11,246
5,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Swerity
Tiamat
15
0 / 0 / 4
10,181
727
8,145
9,711
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
4
4
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
4
2
0.25
W
Fenrir
Adrark
Fenrir
4
1
0
4
L
Xbalanque
CNZAlucard
Xbalanque
2
0
2
3
W
Tiamat
Swerity
Tiamat
0
0
4
2
L
0
0
0
0
L
Janus
iTzFreZze
Janus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
21,527
24,826
Taken
30,778
9,728
Mitigated
16,887
6,106
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,953
3,292
0
1,998
9,821
4,416
604
4,321
5,500
0
34,974
W
Fenrir
Adrark
Fenrir
9,429
1,635
0
3,029
11,246
5,022
426
3,547
7,699
0
46,716
L
Xbalanque
CNZAlucard
Xbalanque
11,123
5,773
0
3,671
11,795
5,010
0
4,468
7,081
0
46,680
W
Tiamat
Swerity
Tiamat
8,145
492
370
4,266
9,711
7,449
74
3,300
6,411
47,080
0
L
1,918
70
87
743
2,813
1,127
0
593
2,220
6,616
0
L
Janus
iTzFreZze
Janus
8,071
199
0
1,605
10,218
3,591
98
2,875
7,143
48,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
30,644
149
Minions Killed
178
0
Camps Cleared
0
626,195
Distance Traveled
770,672
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,670
691
63
5
0
227,939
0
W
Fenrir
10,793
771
52
4
0
279,368
0
L
Xbalanque
10,383
742
68
5
0
282,589
0
W
Tiamat
10,181
727
63
5
0
263,365
0
L
Geb
7,850
561
8
1
0
76,881
2
L
Janus
10,534
752
73
5
0
266,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role