Player Matchup

Maui
Maui
IRushChamps
Maui
Level 37
God Stats
3W - 3L
1,556 SR
Queue Stats
46W - 41L
1,353 Elo+
Party 1
Hachiman
Hachiman
MrShinnyHeadGuy
Hachiman
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 142L
1,484 Elo+
Solo
He Bo
He Bo
waterlung
He Bo
Level 86
God Stats
1W - 1L
1,304 SR
Queue Stats
86W - 86L
1,429 Elo+
Party 1
Team Averages
Level 56
1,453 SR
1,422 Elo+

VS

Team Averages
Level 56
1,561 SR
1,500 Elo+
Izanami
Izanami
I go by Joseph
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,460 Elo+
Party 2
Arachne
Arachne
SN Matrix
Arachne
Level 19
God Stats
10W - 7L
1,517 SR
Queue Stats
12W - 8L
1,494 Elo+
Party 2
Cerberus
Cerberus
SN Poseidon
Cerberus
Level 63
God Stats
3W - 1L
1,666 SR
Queue Stats
11W - 4L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,420
675
2,243
8,974
9,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
12
5 / 4 / 2
8,918
811
7,194
10,543
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
waterlung
He Bo
10
1 / 5 / 4
7,594
690
5,772
8,291
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
9,355
850
8,298
7,346
2,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
SN Matrix
Arachne
10
3 / 4 / 2
8,604
782
4,280
8,785
3,596
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SN Poseidon
Cerberus
12
3 / 2 / 5
8,868
806
7,468
11,643
7,081
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
10
11
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
1
2
4
1.5
L
Hachiman
5
4
2
1.5
W
Arachne
SN Matrix
Arachne
3
4
2
1
W
Cerberus
SN Poseidon
Cerberus
3
2
5
2.75
L
He Bo
waterlung
He Bo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
20,046
27,808
Taken
27,774
15,945
Mitigated
13,633
2,737
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,298
4,877
0
1,978
7,346
2,956
1,011
2,795
4,551
0
44,812
L
2,243
496
0
19
8,974
9,436
0
3,012
5,962
8,555
0
L
Hachiman
7,194
4,373
0
2,601
10,543
3,883
0
4,032
6,511
0
30,015
W
Arachne
SN Matrix
Arachne
4,280
3,284
0
1,263
8,785
3,596
0
2,662
6,123
0
17,879
W
Cerberus
SN Poseidon
Cerberus
7,468
547
0
3,755
11,643
7,081
103
3,312
8,331
23,179
0
L
He Bo
waterlung
He Bo
5,772
224
0
117
8,291
2,626
0
1,305
6,986
22,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,932
Gold Earned
26,827
73
Minions Killed
146
0
Camps Cleared
0
498,797
Distance Traveled
564,839
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,355
850
77
7
0
176,836
0
L
Maui
7,420
675
10
1
0
172,267
0
L
Hachiman
8,918
811
29
3
0
169,806
2
W
Arachne
8,604
782
21
2
0
196,873
0
W
Cerberus
8,868
806
48
4
0
191,130
0
L
He Bo
7,594
690
34
3
0
156,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role