Player Matchup

Bacchus
Bacchus
Odstedd
Bacchus
Level 27
God Stats
15W - 16L
1,445 SR
Queue Stats
57W - 68L
1,404 Elo+
Party 1
Charybdis
Charybdis
SLIL ESDEATH
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,297 Elo+
Solo
Hachiman
Hachiman
SplurgeStick
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,403 Elo+
Solo
Nu Wa
Nu Wa
kadenbuff
Nu Wa
Level 87
God Stats
9W - 5L
1,582 SR
Queue Stats
68W - 57L
1,429 Elo+
Party 1
Chronos
Chronos
knowledgehunt
Chronos
Level 108
God Stats
0W - 3L
1,066 SR
Queue Stats
108W - 99L
1,401 Elo+
Party 1
Team Averages
Level 55
1,419 SR
1,387 Elo+

VS

Team Averages
Level 25
1,600 SR
1,452 Elo+
Pele
Pele
 
Pele
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AmyRoseMyPants
Atlas
Level 34
God Stats
4W - 1L
1,824 SR
Queue Stats
135W - 50L
1,779 Elo+
Solo
Poseidon
Poseidon
LetThisGameDie
Poseidon
Level 26
God Stats
5W - 1L
1,785 SR
Queue Stats
41W - 39L
1,470 Elo+
Solo
Arachne
Arachne
Mokoto22
Arachne
Level 24
God Stats
11W - 4L
1,732 SR
Queue Stats
23W - 17L
1,374 Elo+
Solo
Medusa
Medusa
mar-iana-ggari
Medusa
Level 42
God Stats
1W - 0L
1,161 SR
Queue Stats
5W - 17L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Odstedd
Bacchus
13
3 / 4 / 3
7,524
752
5,415
14,519
17,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SLIL ESDEATH
Charybdis
15
2 / 4 / 3
7,755
776
4,883
9,751
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hachiman
SplurgeStick
Hachiman
13
0 / 7 / 6
6,788
679
7,739
10,056
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
kadenbuff
Nu Wa
12
2 / 8 / 3
6,821
682
7,653
10,926
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
13
2 / 5 / 2
7,269
727
4,873
12,287
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
10 / 3 / 7
8,731
873
10,097
12,963
8,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 2 / 16
7,429
743
9,430
10,783
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
17
9 / 2 / 12
9,198
920
16,544
7,182
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Mokoto22
Arachne
15
7 / 0 / 4
8,629
863
9,230
7,565
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 12
7,418
742
4,710
7,251
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
9
Kills
28
28
Deaths
9
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
3
7
4.5
W
0
2
16
4
W
Poseidon
9
2
12
7.5
W
Arachne
Mokoto22
Arachne
7
0
4
9
L
Bacchus
Odstedd
Bacchus
3
4
3
1.13
L
Charybdis
SLIL ESDEATH
Charybdis
2
4
3
0.88
L
Hachiman
SplurgeStick
Hachiman
0
7
6
0.43
L
Nu Wa
kadenbuff
Nu Wa
2
8
3
0.44
L
Chronos
2
5
2
0.6
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,563
Damage
50,011
57,539
Taken
45,744
34,657
Mitigated
28,516
6,337
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,097
1,062
0
1,744
12,963
8,174
10
4,789
8,049
0
27,140
W
9,430
2,381
0
1,071
10,783
10,626
0
3,874
6,592
20,317
0
W
Poseidon
16,544
1,526
0
866
7,182
2,659
592
4,148
2,910
47,289
0
W
Arachne
Mokoto22
Arachne
9,230
6,578
0
2,289
7,565
4,191
104
2,167
5,324
0
32,265
L
Bacchus
Odstedd
Bacchus
5,415
645
107
998
14,519
17,389
154
4,446
9,860
8,217
0
L
Charybdis
SLIL ESDEATH
Charybdis
4,883
2,285
0
2,994
9,751
3,585
0
3,522
6,058
0
30,272
L
Hachiman
SplurgeStick
Hachiman
7,739
4,882
0
63
10,056
4,304
1,250
4,578
5,310
0
20,003
L
Nu Wa
kadenbuff
Nu Wa
7,653
1,470
0
30
10,926
4,039
427
6,244
4,476
16,399
0
L
Chronos
4,873
1,868
0
2,145
12,287
5,340
66
6,212
5,861
26,927
0
W
4,710
2,020
0
924
7,251
2,866
676
2,237
4,928
0
14,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
41,405
179
Minions Killed
218
0
Camps Cleared
0
879,327
Distance Traveled
1,107,469
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,731
873
35
4
0
199,974
0
W
Atlas
7,429
743
20
2
0
218,263
0
W
Poseidon
9,198
920
81
8
0
221,178
3
W
Arachne
8,629
863
59
6
0
271,633
0
L
Bacchus
7,524
752
9
1
0
205,161
0
L
Charybdis
7,755
776
67
7
0
166,001
0
L
Hachiman
6,788
679
21
2
0
156,348
0
L
Nu Wa
6,821
682
26
3
0
164,817
0
L
Chronos
7,269
727
56
6
0
187,000
0
W
Medusa
7,418
742
23
2
0
196,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role