Player Matchup

Nike
Nike
 
Nike
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AceFanatic7737
Bastet
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 224L
1,523 Elo+
Party 1
Chiron
Chiron
punisherasm74
Chiron
Level 218
God Stats
5W - 3L
1,548 SR
Queue Stats
386W - 365L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
swankwikkidwon
Baron Samedi
Level 137
God Stats
6W - 3L
1,548 SR
Queue Stats
33W - 37L
1,467 Elo+
Solo
Team Averages
Level 160
1,519 SR
1,499 Elo+

VS

Team Averages
Level 47
1,627 SR
1,454 Elo+
Da Ji
Da Ji
BluethTeal
Da Ji
Level 29
God Stats
7W - 8L
1,608 SR
Queue Stats
136W - 112L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
RussianOne88
Kuzenbo
Level 122
God Stats
32W - 33L
1,517 SR
Queue Stats
269W - 320L
1,340 Elo+
Solo
Neith
Neith
Thechavopro
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Discordia
Discordia
Yoshua235060
Discordia
Level 46
God Stats
16W - 7L
1,700 SR
Queue Stats
132W - 132L
1,476 Elo+
Solo
Ra
Ra
fadingChemistry
Ra
Level 28
God Stats
2W - 5L
1,809 SR
Queue Stats
160W - 168L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 2 / 4
6,840
855
4,683
7,111
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
 
Chang'e
13
1 / 0 / 3
6,564
821
3,526
5,942
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 2
6,709
839
8,167
8,242
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 5
6,656
832
7,768
6,537
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baron Samedi
swankwikkidwon
Baron Samedi
12
1 / 1 / 4
6,270
784
4,539
5,700
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
0 / 1 / 2
6,180
773
3,764
8,180
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
RussianOne88
Kuzenbo
11
0 / 0 / 3
6,297
787
2,960
8,646
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
6,155
769
4,325
7,255
2,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Yoshua235060
Discordia
12
2 / 3 / 0
6,625
828
6,389
5,729
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
6,722
840
7,175
6,287
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
8
Kills
5
5
Deaths
8
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
4
2.5
W
Chang'e
 
Chang'e
1
0
3
2.5
W
2
1
2
3
L
Da Ji
0
1
2
1
L
Kuzenbo
RussianOne88
Kuzenbo
0
0
3
1.5
L
2
2
1
1.25
L
Discordia
Yoshua235060
Discordia
2
3
0
0.67
L
1
2
2
1
W
1
1
5
3.5
W
Baron Samedi
swankwikkidwon
Baron Samedi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,683
Damage
24,613
33,532
Taken
36,097
16,991
Mitigated
20,063
12,217
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,683
582
0
753
7,111
5,465
0
3,008
4,103
0
11,235
W
Chang'e
 
Chang'e
3,526
279
1,446
2,728
5,942
2,663
463
4,241
1,701
19,600
0
W
8,167
1,299
0
2,257
8,242
3,307
0
3,310
4,882
0
21,751
L
Da Ji
3,764
837
0
1,315
8,180
4,099
173
835
7,213
0
14,864
L
Kuzenbo
RussianOne88
Kuzenbo
2,960
1,273
120
844
8,646
8,832
90
2,144
6,455
5,975
0
L
4,325
1,161
0
636
7,255
2,719
445
2,357
4,797
0
12,885
L
Discordia
Yoshua235060
Discordia
6,389
202
0
895
5,729
2,070
0
2,097
3,514
24,947
0
L
7,175
639
912
2,365
6,287
2,343
23
632
5,509
34,367
0
W
7,768
2,455
548
1,814
6,537
2,801
532
2,521
4,016
0
24,139
W
Baron Samedi
swankwikkidwon
Baron Samedi
4,539
791
575
2,096
5,700
2,755
478
3,360
2,306
17,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
31,979
163
Minions Killed
179
0
Camps Cleared
0
965,331
Distance Traveled
861,263
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,840
855
10
1
0
174,192
0
W
Chang'e
6,564
821
43
5
0
189,495
4
W
Bastet
6,709
839
41
5
0
229,453
0
L
Da Ji
6,180
773
25
3
0
184,841
0
L
Kuzenbo
6,297
787
7
1
0
205,536
4
L
Neith
6,155
769
24
3
0
146,706
0
L
Discordia
6,625
828
51
6
0
147,729
0
L
Ra
6,722
840
72
9
0
176,451
0
W
Chiron
6,656
832
36
5
0
190,602
0
W
Baron Samedi
6,270
784
33
4
0
181,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role