Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BarnabusDaWiz
Bakasura
Level 63
God Stats
1W - 0L
2,018 SR
Queue Stats
68W - 67L
1,461 Elo+
Solo
Apollo
Apollo
Eiteag
Apollo
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,322 Elo+
Party 1
Athena
Athena
T_Y_R_V_N_T
Athena
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,461 Elo+
Party 1
Team Averages
Level 101
1,604 SR
1,449 Elo+

VS

Team Averages
Level 90
1,426 SR
1,498 Elo+
Arachne
Arachne
HateCreWDRoll
Arachne
Level 81
God Stats
11W - 11L
1,503 SR
Queue Stats
305W - 302L
1,494 Elo+
Solo
Cerberus
Cerberus
Kiurro
Cerberus
Level 48
God Stats
1W - 6L
1,085 SR
Queue Stats
136W - 171L
1,358 Elo+
Solo
Ullr
Ullr
PlastiK V10
Ullr
Level 172
God Stats
11W - 20L
1,467 SR
Queue Stats
793W - 751L
1,594 Elo+
Solo
Anubis
Anubis
TuArabe6013
Anubis
Level 46
God Stats
7W - 5L
1,568 SR
Queue Stats
17W - 11L
1,533 Elo+
Solo
Medusa
Medusa
Tzarboi
Medusa
Level 104
God Stats
9W - 10L
1,504 SR
Queue Stats
66W - 60L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
1 / 0 / 0
3,629
726
1,434
3,650
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
 
Thor
6
0 / 0 / 0
3,204
641
1,109
3,696
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
BarnabusDaWiz
Bakasura
6
1 / 1 / 0
3,579
716
1,343
4,443
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apollo
Eiteag
Apollo
7
2 / 0 / 0
3,934
787
1,674
2,435
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
5
0 / 0 / 3
3,546
709
1,021
3,075
1,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
0 / 1 / 0
3,472
694
1,287
3,520
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Kiurro
Cerberus
2
0 / 1 / 0
2,752
550
559
2,394
1,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,712
742
1,771
2,087
545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
6
0 / 1 / 1
3,588
718
2,128
2,678
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Tzarboi
Medusa
5
0 / 1 / 0
3,295
659
1,497
2,336
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Thor
 
Thor
0
0
0
0
W
Bakasura
BarnabusDaWiz
Bakasura
1
1
0
1
W
Apollo
Eiteag
Apollo
2
0
0
2
L
Arachne
0
1
0
0
L
Cerberus
Kiurro
Cerberus
0
1
0
0
L
1
0
0
1
W
Athena
0
0
3
1.5
L
Anubis
0
1
1
0.5
L
Medusa
Tzarboi
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,581
Damage
7,242
17,299
Taken
13,015
6,553
Mitigated
4,594
5,444
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,434
176
0
750
3,650
1,732
0
0
3,650
0
13,289
W
Thor
 
Thor
1,109
369
0
900
3,696
1,107
0
354
3,342
0
15,478
W
Bakasura
BarnabusDaWiz
Bakasura
1,343
952
0
2,354
4,443
1,180
0
1,426
3,017
0
9,500
W
Apollo
Eiteag
Apollo
1,674
1,237
0
728
2,435
801
0
81
2,354
0
22,762
L
Arachne
1,287
1,094
0
1,571
3,520
1,367
0
0
3,520
0
12,901
L
Cerberus
Kiurro
Cerberus
559
125
0
697
2,394
1,083
0
536
1,858
4,447
0
L
1,771
731
0
583
2,087
545
0
0
1,982
0
16,831
W
Athena
1,021
398
0
712
3,075
1,733
0
826
2,249
8,544
0
L
Anubis
2,128
383
0
1,382
2,678
959
0
230
2,339
21,943
0
L
Medusa
Tzarboi
Medusa
1,497
628
0
387
2,336
640
0
255
2,081
0
15,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,892
Gold Earned
16,819
144
Minions Killed
136
0
Camps Cleared
0
548,546
Distance Traveled
441,913
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,629
726
23
5
0
115,659
0
W
Thor
3,204
641
34
7
0
114,767
0
W
Bakasura
3,579
716
35
7
0
114,668
0
W
Apollo
3,934
787
40
8
0
93,405
0
L
Arachne
3,472
694
32
6
0
103,835
0
L
Cerberus
2,752
550
7
1
0
43,870
1
L
Ullr
3,712
742
33
7
0
92,287
0
W
Athena
3,546
709
12
2
0
110,047
2
L
Anubis
3,588
718
36
7
0
105,716
0
L
Medusa
3,295
659
28
6
0
96,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role