Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ELXPA-
Ah Muzen Cab
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 189L
1,471 Elo+
Solo
Ra
Ra
KaczySan
Ra
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
338W - 353L
1,528 Elo+
Solo
Ganesha
Ganesha
Xerxi88
Ganesha
Level 123
God Stats
2W - 0L
1,526 SR
Queue Stats
42W - 41L
1,516 Elo+
Solo
Discordia
Discordia
cowshu
Discordia
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
188W - 182L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
Этамбер
Ao Kuang
Level 122
God Stats
1W - 3L
1,152 SR
Queue Stats
45W - 44L
1,503 Elo+
Solo
Team Averages
Level 137
1,436 SR
1,484 Elo+

VS

Team Averages
Level 140
1,414 SR
1,487 Elo+
Martichoras
Martichoras
Audvisee
Martichoras
Level 145
God Stats
0W - 2L
1,263 SR
Queue Stats
115W - 117L
1,489 Elo+
Party 1
Chaac
Chaac
JumulescGaini
Chaac
Level 122
God Stats
1W - 2L
1,477 SR
Queue Stats
87W - 99L
1,463 Elo+
Party 1
Horus
Horus
Masquerader69
Horus
Level 124
God Stats
8W - 5L
1,538 SR
Queue Stats
528W - 541L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Mortina
Danzaburou
Level 157
God Stats
3W - 2L
1,469 SR
Queue Stats
120W - 118L
1,497 Elo+
Party 1
Medusa
Medusa
SIRTURAN
Medusa
Level 154
God Stats
2W - 2L
1,324 SR
Queue Stats
346W - 355L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ELXPA-
Ah Muzen Cab
19
10 / 2 / 10
11,993
923
25,352
17,291
11,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 4 / 11
10,065
774
11,948
15,598
9,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Xerxi88
Ganesha
18
0 / 3 / 21
9,865
759
6,201
16,823
25,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
cowshu
Discordia
17
2 / 2 / 14
9,970
767
15,524
10,495
5,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
16
4 / 4 / 15
10,117
778
12,461
12,973
11,236
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Audvisee
Martichoras
19
6 / 4 / 6
10,099
777
22,629
16,594
8,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 8
10,240
788
9,836
25,757
26,589
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 8
8,938
688
4,118
20,404
21,361
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Mortina
Danzaburou
16
2 / 7 / 8
9,162
705
14,063
14,996
7,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
SIRTURAN
Medusa
1
0 / 0 / 0
3,316
255
0
0
0

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
21
Kills
12
15
Deaths
21
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Audvisee
Martichoras
6
4
6
2.25
W
Ah Muzen Cab
ELXPA-
Ah Muzen Cab
10
2
10
7.5
L
3
5
8
1.4
W
5
4
11
2.63
L
1
5
8
1
L
Danzaburou
Mortina
Danzaburou
2
7
8
0.86
L
Medusa
SIRTURAN
Medusa
0
0
0
0
W
Ganesha
Xerxi88
Ganesha
0
3
21
3.5
W
Discordia
cowshu
Discordia
2
2
14
4.5
W
Ao Kuang
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,486
Damage
50,646
73,180
Taken
77,751
64,141
Mitigated
63,668
25,941
Healing
32,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Audvisee
Martichoras
22,629
3,540
969
4,413
16,594
8,480
356
10,890
5,373
0
46,836
W
Ah Muzen Cab
ELXPA-
Ah Muzen Cab
25,352
8,956
1,304
1,945
17,291
11,761
4,203
22
17,269
0
55,190
L
9,836
1,456
1,295
9,208
25,757
26,589
25
11,407
13,927
0
19,023
W
11,948
1,633
8,010
6,366
15,598
9,778
1,904
40
15,558
23,974
0
L
4,118
1,975
6,110
7,900
20,404
21,361
0
11,451
8,633
492
7,615
L
Danzaburou
Mortina
Danzaburou
14,063
5,394
1,033
1,315
14,996
7,238
324
11,005
3,684
0
31,512
L
Medusa
SIRTURAN
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Xerxi88
Ganesha
6,201
257
0
649
16,823
25,879
326
150
16,673
15,024
0
W
Discordia
cowshu
Discordia
15,524
906
1,447
3,039
10,495
5,487
449
80
10,415
28,434
0
W
Ao Kuang
12,461
1,992
721
2,460
12,973
11,236
535
0
12,973
21,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,010
Gold Earned
41,755
153
Minions Killed
129
0
Camps Cleared
0
1,068,157
Distance Traveled
854,453
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,099
777
49
4
0
224,103
0
W
Ah Muzen Cab
11,993
923
56
4
0
195,925
0
L
Chaac
10,240
788
29
2
0
219,327
0
W
Ra
10,065
774
42
3
0
198,765
0
L
Horus
8,938
688
11
1
0
218,440
2
L
Danzaburou
9,162
705
40
3
0
187,672
0
L
Medusa
3,316
255
0
0
0
4,911
0
W
Ganesha
9,865
759
1
0
0
226,156
0
W
Discordia
9,970
767
33
3
0
203,776
0
W
Ao Kuang
10,117
778
21
2
0
243,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role