Player Matchup

Arachne
Arachne
Silver II
CGGVenom
Arachne
Silver II
Level 109
God Stats
68W - 62L
1,527 SR
Queue Stats
159W - 177L
1,099 MMR
Solo
Jormungandr
Jormungandr
Silver I
lafuzer
Jormungandr
Silver I
Level 128
God Stats
108W - 109L
1,486 SR
Queue Stats
373W - 434L
1,029 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
portug
Baron Samedi
Gold V
Level 143
God Stats
9W - 13L
1,502 SR
Queue Stats
90W - 100L
1,206 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,505 SR
1,112 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,497 SR
1,066 MMR
Poseidon
Poseidon
Silver IV
Freamz
Poseidon
Silver IV
Level 66
God Stats
2W - 3L
1,548 SR
Queue Stats
48W - 87L
983 MMR
Party 2
Chaac
Chaac
Silver II
partevisas
Chaac
Silver II
Level 128
God Stats
216W - 274L
1,436 SR
Queue Stats
290W - 423L
1,138 MMR
Solo
Pele
Pele
Silver III
peppah
Pele
Silver III
Level 46
God Stats
6W - 7L
1,508 SR
Queue Stats
51W - 83L
1,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CGGVenom
Arachne
17
11 / 1 / 8
13,934
929
17,016
21,844
10,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
lafuzer
Jormungandr
14
2 / 2 / 13
11,871
791
11,979
16,403
14,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
portug
Baron Samedi
16
8 / 5 / 10
13,207
880
17,445
15,713
8,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesThothAtlasMartichoras

VS

Bans
AphroditeKuzenboPersephoneSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Freamz
Poseidon
14
4 / 9 / 3
11,541
769
13,845
13,551
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
12
1 / 6 / 6
10,618
708
13,899
19,247
21,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
peppah
Pele
14
2 / 6 / 4
11,264
751
11,370
18,075
6,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
7
8
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
CGGVenom
Arachne
11
1
8
15
L
Poseidon
Freamz
Poseidon
4
9
3
0.61
W
Jormungandr
lafuzer
Jormungandr
2
2
13
4.25
L
Chaac
1
6
6
0.67
L
Pele
peppah
Pele
2
6
4
0.67
W
Baron Samedi
portug
Baron Samedi
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,440
Damage
39,114
53,960
Taken
50,873
33,682
Mitigated
32,475
22,261
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CGGVenom
Arachne
17,016
10,461
0
11,301
21,844
10,630
2,675
6,270
15,574
0
41,435
L
Poseidon
Freamz
Poseidon
13,845
2,167
0
548
13,551
4,593
0
7,961
5,590
50,395
0
W
Jormungandr
lafuzer
Jormungandr
11,979
1,480
0
2,998
16,403
14,696
180
5,180
11,223
49,598
0
L
Chaac
13,899
1,583
0
4,964
19,247
21,583
0
11,049
8,198
78
36,639
L
Pele
peppah
Pele
11,370
2,921
0
2,601
18,075
6,299
0
10,952
7,123
0
49,758
W
Baron Samedi
portug
Baron Samedi
17,445
1,105
2,618
5,344
15,713
8,356
26
3,134
12,579
52,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
33,423
142
Minions Killed
223
0
Camps Cleared
0
899,095
Distance Traveled
820,586
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,934
929
35
2
0
345,836
0
L
Poseidon
11,541
769
84
6
0
254,344
0
W
Jormungandr
11,871
791
54
4
0
279,391
2
L
Chaac
10,618
708
53
4
0
288,425
0
L
Pele
11,264
751
86
6
0
277,817
0
W
Baron Samedi
13,207
880
53
4
0
273,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role