Player Matchup

Tyr
Tyr
Boss_Jorgete12
Tyr
Level 67
God Stats
2W - 2L
1,284 SR
Queue Stats
97W - 101L
1,440 Elo+
Solo
Izanami
Izanami
HashibaToyotomi
Izanami
Level 239
God Stats
17W - 19L
1,442 SR
Queue Stats
1,694W - 1,734L
1,459 Elo+
Solo
Kukulkan
Kukulkan
PorannyDrongal
Kukulkan
Level 125
God Stats
2W - 2L
1,501 SR
Queue Stats
61W - 69L
1,450 Elo+
Solo
Chang'e
Chang'e
iHeCke
Chang'e
Level 126
God Stats
4W - 2L
1,696 SR
Queue Stats
244W - 241L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
wheeliebadboy
Zhong Kui
Level 82
God Stats
3W - 4L
1,574 SR
Queue Stats
178W - 195L
1,455 Elo+
Solo
Team Averages
Level 128
1,499 SR
1,453 Elo+

VS

Team Averages
Level 113
1,498 SR
1,482 Elo+
Anubis
Anubis
Macelartillero
Anubis
Level 93
God Stats
1W - 2L
1,702 SR
Queue Stats
41W - 37L
1,546 Elo+
Solo
Scylla
Scylla
SchängeI
Scylla
Level 119
God Stats
0W - 2L
1,126 SR
Queue Stats
54W - 68L
1,436 Elo+
Solo
Vamana
Vamana
Slotta1989
Vamana
Level 149
God Stats
6W - 9L
1,370 SR
Queue Stats
1,067W - 1,041L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
cham570pion
Guan Yu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 73L
1,473 Elo+
Solo
Discordia
Discordia
ms8919
Discordia
Level 107
God Stats
10W - 4L
1,790 SR
Queue Stats
214W - 212L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
11,986
705
7,775
19,591
22,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
8 / 1 / 10
12,482
734
7,261
9,525
4,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
20
7 / 2 / 16
14,219
836
26,352
20,383
13,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
iHeCke
Chang'e
20
5 / 3 / 16
12,778
752
7,614
21,238
10,043
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
wheeliebadboy
Zhong Kui
16
1 / 5 / 9
10,406
612
12,602
18,683
22,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 2
11,715
689
15,356
16,929
10,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
SchängeI
Scylla
17
2 / 6 / 4
10,398
612
10,433
13,360
5,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Slotta1989
Vamana
17
1 / 8 / 6
10,020
589
15,112
24,565
29,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
cham570pion
Guan Yu
2
0 / 1 / 0
4,468
263
0
764
194
Discordia
ms8919
Discordia
20
3 / 3 / 8
11,738
690
28,927
10,450
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
26
Kills
11
13
Deaths
26
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
8
1
10
13
L
5
8
2
0.75
W
Kukulkan
7
2
16
7.5
L
Scylla
SchängeI
Scylla
2
6
4
0.67
L
Vamana
Slotta1989
Vamana
1
8
6
0.5
L
Guan Yu
cham570pion
Guan Yu
0
1
0
0
W
Chang'e
iHeCke
Chang'e
5
3
16
4.33
L
Discordia
ms8919
Discordia
3
3
8
2.33
W
Zhong Kui
wheeliebadboy
Zhong Kui
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,604
Damage
69,828
89,420
Taken
66,068
72,822
Mitigated
50,922
44,325
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,775
1,029
798
2,553
19,591
22,215
471
11,971
7,376
0
14,754
W
7,261
4,198
241
682
9,525
4,825
3,809
4,980
4,457
0
29,883
L
15,356
863
387
2,947
16,929
10,606
0
12,181
4,572
30,260
0
W
Kukulkan
26,352
2,463
5,088
3,729
20,383
13,630
1,519
10,521
9,289
67,970
0
L
Scylla
SchängeI
Scylla
10,433
1,530
568
1,597
13,360
5,941
0
10,093
3,221
23,623
0
L
Vamana
Slotta1989
Vamana
15,112
2,906
1,204
3,792
24,565
29,072
0
15,285
9,106
0
27,107
L
Guan Yu
cham570pion
Guan Yu
0
0
0
0
764
194
0
723
0
0
0
W
Chang'e
iHeCke
Chang'e
7,614
95
17,133
10,980
21,238
10,043
1,570
15,120
5,834
24,390
0
L
Discordia
ms8919
Discordia
28,927
335
499
2,737
10,450
5,109
0
7,743
2,601
60,020
0
W
Zhong Kui
wheeliebadboy
Zhong Kui
12,602
636
631
2,490
18,683
22,109
946
12,124
6,072
21,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,871
Gold Earned
48,339
198
Minions Killed
142
0
Camps Cleared
0
1,622,453
Distance Traveled
1,048,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,986
705
19
1
0
363,160
0
W
Izanami
12,482
734
35
2
0
294,494
0
L
Anubis
11,715
689
39
2
0
236,593
0
W
Kukulkan
14,219
836
101
6
0
350,633
0
L
Scylla
10,398
612
32
2
0
204,628
0
L
Vamana
10,020
589
14
1
0
290,365
0
L
Guan Yu
4,468
263
0
0
0
0
0
W
Chang'e
12,778
752
30
2
0
312,670
0
L
Discordia
11,738
690
57
3
0
317,092
0
W
Zhong Kui
10,406
612
13
1
0
301,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role