Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
PsychoticKlutch
Artemis
Level 135
God Stats
0W - 1L
1,250 SR
Queue Stats
44W - 56L
1,426 Elo+
Party 1
Artio
Artio
agrimpeeper
Artio
Level 126
God Stats
21W - 21L
1,568 SR
Queue Stats
349W - 317L
1,471 Elo+
Solo
Arachne
Arachne
uribitoCSJ
Arachne
Level 142
God Stats
42W - 38L
1,541 SR
Queue Stats
441W - 411L
1,470 Elo+
Solo
Team Averages
Level 146
1,472 SR
1,473 Elo+

VS

Team Averages
Level 127
1,439 SR
1,503 Elo+
Chernobog
Chernobog
ProfessorShep
Chernobog
Level 159
God Stats
3W - 6L
1,126 SR
Queue Stats
297W - 280L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
Senpai6104
Baron Samedi
Level 83
God Stats
25W - 33L
1,525 SR
Queue Stats
738W - 695L
1,510 Elo+
Solo
Hades
Hades
SpankieTheElf
Hades
Level 119
God Stats
6W - 3L
1,625 SR
Queue Stats
347W - 317L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
Unorthodox_Boxer
Zhong Kui
Level 146
God Stats
1W - 3L
1,389 SR
Queue Stats
231W - 234L
1,511 Elo+
Party 2
Bellona
Bellona
bigtimer4223
Bellona
Level 126
God Stats
3W - 0L
1,531 SR
Queue Stats
113W - 117L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
3 / 4 / 1
6,871
687
5,687
11,731
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
 
Baba Yaga
10
0 / 2 / 0
5,182
518
4,344
6,355
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,358
436
1,995
5,468
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,836
484
2,427
5,346
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
uribitoCSJ
Arachne
8
0 / 3 / 0
4,741
474
3,829
8,286
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ProfessorShep
Chernobog
12
3 / 0 / 3
7,009
701
5,173
6,721
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Senpai6104
Baron Samedi
9
2 / 1 / 3
5,875
588
3,381
7,934
5,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 4
6,029
603
3,477
5,817
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
11
0 / 0 / 1
6,249
625
4,631
5,159
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
bigtimer4223
Bellona
11
5 / 3 / 0
6,794
679
8,447
11,476
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
11
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
4
1
0.88
L
Baba Yaga
 
Baba Yaga
0
2
0
0
W
Chernobog
ProfessorShep
Chernobog
3
0
3
4.5
L
0
2
0
0
W
Baron Samedi
Senpai6104
Baron Samedi
2
1
3
3.5
W
1
0
4
3
W
Zhong Kui
0
0
1
0.5
L
0
0
0
0
W
Bellona
bigtimer4223
Bellona
5
3
0
1.67
L
Arachne
uribitoCSJ
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
25,109
37,186
Taken
37,107
14,952
Mitigated
22,161
11,249
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,687
3,688
0
3,807
11,731
4,841
40
1,294
10,437
0
43,109
L
Baba Yaga
 
Baba Yaga
4,344
233
0
1,958
6,355
1,965
0
1,052
5,303
37,974
0
W
Chernobog
ProfessorShep
Chernobog
5,173
2,892
0
2,974
6,721
2,656
0
2,880
3,841
0
52,133
L
1,995
1,020
0
1,221
5,468
1,777
0
3,243
2,225
0
19,197
W
Baron Samedi
Senpai6104
Baron Samedi
3,381
555
64
1,432
7,934
5,644
0
1,975
5,959
15,819
0
W
3,477
791
496
4,901
5,817
2,377
0
326
5,491
48,649
539
W
Zhong Kui
4,631
1,887
0
3,405
5,159
4,229
481
1,590
3,569
43,123
9,426
L
2,427
423
95
2,240
5,346
3,657
0
2,962
2,384
15,717
0
W
Bellona
bigtimer4223
Bellona
8,447
2,254
0
4,484
11,476
7,255
0
0
11,476
0
43,721
L
Arachne
uribitoCSJ
Arachne
3,829
2,588
0
1,928
8,286
2,712
0
2,374
5,912
0
26,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
31,956
237
Minions Killed
366
0
Camps Cleared
0
927,151
Distance Traveled
1,048,367
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,871
687
75
8
0
213,933
0
L
Baba Yaga
5,182
518
66
7
0
184,964
1
W
Chernobog
7,009
701
103
10
0
209,309
0
L
Artemis
4,358
436
30
3
0
99,001
0
W
Baron Samedi
5,875
588
13
1
0
195,506
0
W
Hades
6,029
603
92
9
0
244,779
1
W
Zhong Kui
6,249
625
93
9
0
182,497
0
L
Artio
4,836
484
27
3
0
194,319
2
W
Bellona
6,794
679
65
7
0
216,276
0
L
Arachne
4,741
474
39
4
0
234,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role