Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChuckieJ
Baron Samedi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 154L
1,499 Elo+
Party 1
Izanami
Izanami
ReFlexx614
Izanami
Level 69
God Stats
29W - 19L
1,529 SR
Queue Stats
174W - 170L
1,505 Elo+
Party 1
Arachne
Arachne
YaBoyKram
Arachne
Level 122
God Stats
23W - 6L
1,844 SR
Queue Stats
200W - 204L
1,477 Elo+
Party 1
Team Averages
Level 96
1,575 SR
1,496 Elo+

VS

Team Averages
Level 90
1,448 SR
1,538 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ROGAMO23
Tsukuyomi
Level 121
God Stats
0W - 2L
1,478 SR
Queue Stats
2W - 8L
1,505 Elo+
Solo
Hercules
Hercules
Takret
Hercules
Level 69
God Stats
11W - 17L
1,471 SR
Queue Stats
397W - 357L
1,524 Elo+
Party 2
Anhur
Anhur
dreamknight907
Anhur
Level 127
God Stats
27W - 32L
1,293 SR
Queue Stats
400W - 391L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
sinoombre
Sun Wukong
Level 26
God Stats
8W - 8L
1,496 SR
Queue Stats
124W - 97L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
1 / 0 / 0
4,148
830
2,487
4,994
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
 
Thanatos
7
0 / 0 / 0
3,913
783
1,260
4,633
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
ChuckieJ
Baron Samedi
5
0 / 0 / 3
3,497
699
2,858
3,666
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ReFlexx614
Izanami
6
1 / 1 / 1
3,724
745
2,435
2,108
535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
YaBoyKram
Arachne
5
2 / 1 / 0
3,781
756
972
3,437
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 0
4,240
848
2,633
2,342
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ROGAMO23
Tsukuyomi
1
0 / 0 / 0
1,077
215
0
0
0
Hercules
Takret
Hercules
4
1 / 3 / 0
3,281
656
1,203
5,177
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 1
3,328
666
1,091
2,574
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
sinoombre
Sun Wukong
7
0 / 1 / 0
3,839
768
2,271
4,231
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
0
1
W
Thanatos
 
Thanatos
0
0
0
0
L
Janus
 
Janus
1
0
0
1
W
Baron Samedi
ChuckieJ
Baron Samedi
0
0
3
1.5
L
Tsukuyomi
ROGAMO23
Tsukuyomi
0
0
0
0
W
Izanami
ReFlexx614
Izanami
1
1
1
1.5
L
Hercules
Takret
Hercules
1
3
0
0.33
W
Arachne
YaBoyKram
Arachne
2
1
0
2
L
0
0
1
0.5
L
Sun Wukong
sinoombre
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,012
Damage
7,198
18,838
Taken
14,324
6,736
Mitigated
6,308
8,373
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,487
1,165
0
1,956
4,994
2,008
0
0
4,994
185
25,100
W
Thanatos
 
Thanatos
1,260
306
0
3,388
4,633
1,513
0
1,541
2,958
0
23,221
L
Janus
 
Janus
2,633
241
0
453
2,342
657
0
0
2,342
25,886
0
W
Baron Samedi
ChuckieJ
Baron Samedi
2,858
186
287
994
3,666
1,354
28
0
3,666
10,006
0
L
Tsukuyomi
ROGAMO23
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
ReFlexx614
Izanami
2,435
2,088
0
435
2,108
535
44
0
2,108
0
19,944
L
Hercules
Takret
Hercules
1,203
359
0
1,400
5,177
3,078
0
1,281
3,592
0
6,846
W
Arachne
YaBoyKram
Arachne
972
671
0
1,313
3,437
1,326
0
876
2,479
0
15,691
L
1,091
807
0
1,154
2,574
693
0
1,107
1,301
0
15,948
L
Sun Wukong
sinoombre
Sun Wukong
2,271
919
0
1,525
4,231
1,880
0
49
4,182
0
24,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,063
Gold Earned
15,765
173
Minions Killed
144
0
Camps Cleared
0
644,485
Distance Traveled
475,581
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,148
830
47
9
0
108,722
1
W
Thanatos
3,913
783
49
10
0
136,549
2
L
Janus
4,240
848
53
11
0
123,017
0
W
Baron Samedi
3,497
699
21
4
0
118,831
2
L
Tsukuyomi
1,077
215
0
0
0
0
0
W
Izanami
3,724
745
29
6
0
130,577
0
L
Hercules
3,281
656
13
3
0
128,478
2
W
Arachne
3,781
756
27
5
0
149,806
0
L
Anhur
3,328
666
26
5
0
99,697
0
L
Sun Wukong
3,839
768
52
10
0
124,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role