Player Matchup

Ymir
Ymir
CrnerCampr1983
Ymir
Level 25
God Stats
0W - 2L
1,247 SR
Queue Stats
4W - 33L
860 Elo+
Party 2
Nu Wa
Nu Wa
thesergiorevenge
Nu Wa
Level 89
God Stats
8W - 22L
1,331 SR
Queue Stats
91W - 161L
1,103 Elo+
Party 2
Surtr
Surtr
xXRaaasenganXx
Surtr
Level 25
God Stats
0W - 6L
1,140 SR
Queue Stats
61W - 116L
1,062 Elo+
Party 2
Team Averages
Level 46
1,239 SR
1,009 Elo+

VS

Team Averages
Level 43
1,395 SR
1,527 Elo+
Kuzenbo
Kuzenbo
Glindolf
Kuzenbo
Level 28
God Stats
5W - 4L
1,471 SR
Queue Stats
173W - 176L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
HosekMartin
Jing Wei
Level 31
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 48L
1,709 Elo+
Solo
Ra
Ra
ΔSquareΔ
Ra
Level 69
God Stats
1W - 1L
1,212 SR
Queue Stats
283W - 267L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,883
606
2,059
13,015
11,394
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 0
8,645
665
10,700
6,847
2,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 1
7,894
607
6,732
13,643
12,856
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Glindolf
Kuzenbo
13
3 / 0 / 11
10,415
801
8,920
11,606
14,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jing Wei
HosekMartin
Jing Wei
10
0 / 0 / 8
8,864
682
1,431
6,715
2,217
Mystical Earring

Mystical Earring

+15
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 3
11,814
909
17,541
9,364
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
14
14
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Kuzenbo
Glindolf
Kuzenbo
3
0
11
8.5
W
Jing Wei
HosekMartin
Jing Wei
0
0
8
4
L
1
3
0
0.33
L
0
6
1
0.08
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,491
Damage
27,892
33,505
Taken
27,685
27,127
Mitigated
21,412
1,821
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,059
659
0
0
13,015
11,394
0
10,535
2,101
15,276
0
W
Kuzenbo
Glindolf
Kuzenbo
8,920
3,830
0
0
11,606
14,862
476
4,756
6,850
20,918
0
W
Jing Wei
HosekMartin
Jing Wei
1,431
1,219
0
0
6,715
2,217
754
3,645
3,070
0
11,995
L
10,700
4,628
65
771
6,847
2,877
0
5,776
899
52,170
0
L
6,732
2,049
0
985
13,643
12,856
0
9,708
3,467
582
32,780
W
17,541
1,462
6,034
7,448
9,364
4,333
1,367
4,712
4,652
93,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,422
Gold Earned
31,093
127
Minions Killed
227
0
Camps Cleared
0
591,661
Distance Traveled
694,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,883
606
16
1
0
195,283
0
W
Kuzenbo
10,415
801
22
2
0
242,258
0
W
Jing Wei
8,864
682
18
1
0
239,143
0
L
Nu Wa
8,645
665
67
5
0
189,878
0
L
Surtr
7,894
607
44
3
0
206,500
0
W
Ra
11,814
909
187
14
0
213,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role