Player Matchup

Maui
Maui
AbidingComb739
Maui
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
327W - 326L
1,492 Elo+
Solo
Cupid
Cupid
Gwarmax
Cupid
Level 156
God Stats
4W - 4L
1,536 SR
Queue Stats
335W - 337L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Jujuinmyhole
Danzaburou
Level 28
God Stats
1W - 5L
1,690 SR
Queue Stats
370W - 378L
1,494 Elo+
Solo
Raijin
Raijin
SoulfulDragon
Raijin
Level 187
God Stats
13W - 13L
1,496 SR
Queue Stats
1,004W - 995L
1,479 Elo+
Solo
Kali
Kali
bacixx
Kali
Level 127
God Stats
0W - 4L
1,115 SR
Queue Stats
467W - 470L
1,442 Elo+
Solo
Team Averages
Level 113
1,468 SR
1,476 Elo+

VS

Team Averages
Level 115
1,501 SR
1,449 Elo+
Lancelot
Lancelot
CPU Knight Zero
Lancelot
Level 154
God Stats
2W - 2L
1,285 SR
Queue Stats
843W - 836L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
LucianDrago
Kukulkan
Level 178
God Stats
12W - 5L
1,587 SR
Queue Stats
806W - 839L
1,502 Elo+
Party 1
Olorun
Olorun
Nata363335
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 36L
1,219 Elo+
Solo
Cernunnos
Cernunnos
SNFxWeapon
Cernunnos
Level 100
God Stats
10W - 7L
1,537 SR
Queue Stats
880W - 897L
1,490 Elo+
Party 1
Vulcan
Vulcan
Thano11
Vulcan
Level 123
God Stats
20W - 7L
1,598 SR
Queue Stats
697W - 687L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 9
11,350
668
4,804
27,997
31,232
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Gwarmax
Cupid
17
1 / 4 / 7
9,733
573
6,355
16,248
7,032
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Jujuinmyhole
Danzaburou
20
3 / 5 / 6
11,222
660
10,584
20,554
9,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 2
14,252
838
19,190
17,380
7,716
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
bacixx
Kali
1
0 / 0 / 0
4,192
247
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
3 / 4 / 2
11,437
673
14,678
16,814
17,265
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
LucianDrago
Kukulkan
20
4 / 3 / 7
13,794
811
19,072
13,418
7,363
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Nata363335
Olorun
2
0 / 0 / 0
4,604
271
0
0
0
Cernunnos
SNFxWeapon
Cernunnos
20
6 / 5 / 8
12,369
728
16,282
14,144
7,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Thano11
Vulcan
20
5 / 5 / 7
12,308
724
28,234
11,537
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
16
Kills
18
18
Deaths
17
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
Lancelot
3
4
2
1
L
Cupid
Gwarmax
Cupid
1
4
7
1.13
L
Danzaburou
Jujuinmyhole
Danzaburou
3
5
6
1.2
W
Kukulkan
LucianDrago
Kukulkan
4
3
7
2.5
W
Olorun
Nata363335
Olorun
0
0
0
0
W
Cernunnos
SNFxWeapon
Cernunnos
6
5
8
2
L
9
2
2
5
W
Vulcan
Thano11
Vulcan
5
5
7
1.7
L
Kali
bacixx
Kali
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,933
Damage
78,266
82,179
Taken
55,913
55,446
Mitigated
37,778
29,516
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,804
587
2,038
3,525
27,997
31,232
0
16,206
11,791
8,804
0
W
Lancelot
14,678
889
2,654
2,616
16,814
17,265
0
6,927
9,887
0
28,008
L
Cupid
Gwarmax
Cupid
6,355
2,374
9,421
4,162
16,248
7,032
0
11,145
5,103
70
18,949
L
Danzaburou
Jujuinmyhole
Danzaburou
10,584
3,943
0
2,978
20,554
9,466
0
10,374
10,180
0
25,605
W
Kukulkan
LucianDrago
Kukulkan
19,072
564
1,102
2,828
13,418
7,363
103
6,708
6,710
55,016
0
W
Olorun
Nata363335
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
SNFxWeapon
Cernunnos
16,282
6,341
1,375
1,832
14,144
7,199
1,342
4,881
9,263
0
31,962
L
19,190
1,540
2,465
4,927
17,380
7,716
0
9,581
7,799
69,322
0
W
Vulcan
Thano11
Vulcan
28,234
14,662
458
403
11,537
5,951
1,407
5,494
6,043
48,246
0
L
Kali
bacixx
Kali
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
54,512
177
Minions Killed
194
0
Camps Cleared
0
1,089,240
Distance Traveled
1,248,367
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,350
668
8
0
0
289,216
0
W
Lancelot
11,437
673
33
2
0
330,511
0
L
Cupid
9,733
573
21
1
0
245,675
1
L
Danzaburou
11,222
660
41
2
0
285,719
0
W
Kukulkan
13,794
811
66
4
0
330,334
0
W
Olorun
4,604
271
0
0
0
0
0
W
Cernunnos
12,369
728
43
3
0
295,259
0
L
Raijin
14,252
838
107
6
0
268,630
0
W
Vulcan
12,308
724
52
3
0
292,263
0
L
Kali
4,192
247
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role