Player Matchup

Persephone
Persephone
Denett
Persephone
Level 157
God Stats
10W - 10L
1,560 SR
Queue Stats
233W - 224L
1,478 Elo+
Solo
Arachne
Arachne
Drewblue00
Arachne
Level 117
God Stats
2W - 1L
1,509 SR
Queue Stats
15W - 22L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
Sovampki
Sun Wukong
Level 147
God Stats
11W - 9L
1,584 SR
Queue Stats
293W - 283L
1,486 Elo+
Solo
Sylvanus
Sylvanus
TonyYuh
Sylvanus
Level 108
God Stats
13W - 4L
1,851 SR
Queue Stats
123W - 96L
1,601 Elo+
Solo
Hachiman
Hachiman
Waterboogers
Hachiman
Level 88
God Stats
8W - 4L
1,488 SR
Queue Stats
141W - 143L
1,467 Elo+
Solo
Team Averages
Level 123
1,598 SR
1,494 Elo+

VS

Team Averages
Level 139
1,539 SR
1,502 Elo+
Chaac
Chaac
AriLeadHand
Chaac
Level 80
God Stats
29W - 32L
1,491 SR
Queue Stats
407W - 391L
1,519 Elo+
Solo
Izanami
Izanami
Carcanaconda
Izanami
Level 69
God Stats
5W - 2L
1,545 SR
Queue Stats
87W - 94L
1,477 Elo+
Solo
Janus
Janus
Itss DMac
Janus
Level 159
God Stats
13W - 20L
1,389 SR
Queue Stats
170W - 196L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Unsure4life
Sylvanus
Level 159
God Stats
8W - 12L
1,470 SR
Queue Stats
1,046W - 1,058L
1,496 Elo+
Solo
Kukulkan
Kukulkan
payans
Kukulkan
Level 228
God Stats
11W - 4L
1,801 SR
Queue Stats
388W - 361L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Denett
Persephone
17
4 / 1 / 7
11,208
534
17,341
10,829
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Drewblue00
Arachne
18
6 / 1 / 7
10,907
519
12,104
22,835
10,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sovampki
Sun Wukong
18
2 / 1 / 3
11,307
538
14,010
21,874
18,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
TonyYuh
Sylvanus
17
4 / 1 / 10
10,111
481
9,773
20,683
18,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Waterboogers
Hachiman
15
1 / 3 / 5
8,743
416
9,197
16,807
6,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
10,241
488
9,828
23,706
29,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Carcanaconda
Izanami
16
2 / 3 / 0
10,326
492
11,477
12,321
5,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Itss DMac
Janus
18
0 / 3 / 3
10,461
498
9,384
15,587
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Unsure4life
Sylvanus
14
0 / 2 / 3
7,920
377
6,402
19,073
17,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
payans
Kukulkan
15
4 / 5 / 0
9,706
462
17,771
14,969
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
17
Kills
7
7
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Izanami
Carcanaconda
Izanami
2
3
0
0.67
W
Persephone
Denett
Persephone
4
1
7
7.5
W
Arachne
Drewblue00
Arachne
6
1
7
9.5
L
Janus
Itss DMac
Janus
0
3
3
0.5
W
Sun Wukong
Sovampki
Sun Wukong
2
1
3
3.5
W
Sylvanus
TonyYuh
Sylvanus
4
1
10
9
L
Sylvanus
Unsure4life
Sylvanus
0
2
3
0.75
W
Hachiman
Waterboogers
Hachiman
1
3
5
1.17
L
Kukulkan
payans
Kukulkan
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,425
Damage
54,862
93,028
Taken
85,656
56,987
Mitigated
66,763
34,642
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,828
1,790
0
7,745
23,706
29,874
246
900
22,796
0
77,661
L
Izanami
Carcanaconda
Izanami
11,477
7,282
0
2,031
12,321
5,800
206
3,657
8,554
0
97,661
W
Persephone
Denett
Persephone
17,341
443
0
3,912
10,829
4,193
219
5,444
5,207
88,634
0
W
Arachne
Drewblue00
Arachne
12,104
8,912
0
10,366
22,835
10,305
0
7,064
15,539
0
92,730
L
Janus
Itss DMac
Janus
9,384
412
0
670
15,587
6,639
0
3,001
12,448
118,364
2,181
W
Sun Wukong
Sovampki
Sun Wukong
14,010
2,288
0
6,288
21,874
18,239
0
4,044
17,758
0
101,403
W
Sylvanus
TonyYuh
Sylvanus
9,773
3,475
2,810
7,003
20,683
18,130
388
10,037
10,069
43,227
14,433
L
Sylvanus
Unsure4life
Sylvanus
6,402
2,052
3,059
5,676
19,073
17,398
0
10,360
8,383
22,954
7,345
W
Hachiman
Waterboogers
Hachiman
9,197
7,755
0
4,263
16,807
6,120
1,208
5,077
11,590
0
54,235
L
Kukulkan
payans
Kukulkan
17,771
862
0
250
14,969
7,052
0
7,713
6,898
94,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
48,654
593
Minions Killed
644
0
Camps Cleared
0
2,096,678
Distance Traveled
1,864,665
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,241
488
133
6
0
351,146
0
L
Izanami
10,326
492
159
8
0
398,675
2
W
Persephone
11,208
534
143
7
0
403,064
2
W
Arachne
10,907
519
113
5
0
500,773
0
L
Janus
10,461
498
162
8
0
423,372
0
W
Sun Wukong
11,307
538
164
8
0
400,087
2
W
Sylvanus
10,111
481
100
5
0
385,964
0
L
Sylvanus
7,920
377
51
2
0
359,701
6
W
Hachiman
8,743
416
73
3
0
406,790
0
L
Kukulkan
9,706
462
139
7
0
331,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role