Player Matchup

Kali
Kali
Astek64
Kali
Level 78
God Stats
16W - 15L
1,422 SR
Queue Stats
293W - 296L
1,459 Elo+
Solo
He Bo
He Bo
Derek_Grey
He Bo
Level 148
God Stats
7W - 5L
1,608 SR
Queue Stats
878W - 851L
1,436 Elo+
Solo
Ares
Ares
FoxGrander
Ares
Level 27
God Stats
11W - 12L
1,537 SR
Queue Stats
104W - 122L
1,386 Elo+
Party 1
Anhur
Anhur
PEDRO85647475
Anhur
Level 86
God Stats
2W - 4L
1,410 SR
Queue Stats
261W - 262L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
kururing331
Gilgamesh
Level 29
God Stats
1W - 2L
1,182 SR
Queue Stats
89W - 106L
1,393 Elo+
Party 1
Team Averages
Level 74
1,432 SR
1,426 Elo+

VS

Team Averages
Level 110
1,458 SR
1,459 Elo+
Sobek
Sobek
IShugokiI
Sobek
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 33L
1,472 Elo+
Solo
Artemis
Artemis
Ilkian
Artemis
Level 99
God Stats
14W - 9L
1,534 SR
Queue Stats
246W - 258L
1,367 Elo+
Solo
Horus
Horus
LXVIII
Horus
Level 129
God Stats
2W - 3L
1,369 SR
Queue Stats
134W - 137L
1,498 Elo+
Solo
Anubis
Anubis
Yanagisawa991
Anubis
Level 142
God Stats
12W - 5L
1,680 SR
Queue Stats
199W - 197L
1,442 Elo+
Solo
Arachne
Arachne
ionkanon
Arachne
Level 103
God Stats
7W - 5L
1,205 SR
Queue Stats
83W - 52L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Astek64
Kali
9
0 / 2 / 0
5,090
509
1,910
9,475
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
10
1 / 3 / 0
4,883
488
3,300
5,614
2,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
5,129
513
2,172
9,775
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 1
5,207
521
5,467
6,136
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
kururing331
Gilgamesh
9
0 / 2 / 1
4,940
494
3,563
8,320
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IShugokiI
Sobek
11
2 / 1 / 0
6,358
636
5,020
8,630
6,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Ilkian
Artemis
9
1 / 1 / 2
5,302
530
7,642
5,106
1,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
LXVIII
Horus
9
3 / 2 / 3
6,100
610
3,286
7,716
5,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
4 / 0 / 2
7,090
709
6,207
5,608
2,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
ionkanon
Arachne
10
0 / 2 / 2
5,767
577
1,823
8,077
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
10
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
Astek64
Kali
0
2
0
0
L
He Bo
1
3
0
0.33
L
0
2
2
0.5
W
Sobek
IShugokiI
Sobek
2
1
0
2
W
Artemis
Ilkian
Artemis
1
1
2
2
W
Horus
LXVIII
Horus
3
2
3
2.25
L
2
1
1
2.5
W
4
0
2
5
W
Arachne
ionkanon
Arachne
0
2
2
0.5
L
Gilgamesh
kururing331
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,412
Damage
23,978
39,320
Taken
35,137
19,861
Mitigated
18,927
9,069
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Astek64
Kali
1,910
768
0
2,019
9,475
3,206
0
2,216
7,247
0
41,483
L
He Bo
3,300
223
54
1,012
5,614
2,256
0
2,899
2,715
28,452
0
L
2,172
303
0
2,759
9,775
7,785
0
1,258
8,517
15,446
0
W
Sobek
IShugokiI
Sobek
5,020
855
0
5,062
8,630
6,111
0
0
8,097
33,365
0
W
Artemis
Ilkian
Artemis
7,642
2,652
0
1,310
5,106
1,370
288
256
4,850
0
34,731
W
Horus
LXVIII
Horus
3,286
1,610
1,102
2,739
7,716
5,640
161
1,447
6,269
0
14,637
L
5,467
3,508
0
2,362
6,136
2,185
0
0
6,136
0
34,597
W
6,207
228
0
3,824
5,608
2,891
112
2,497
3,111
59,054
0
W
Arachne
ionkanon
Arachne
1,823
1,434
0
1,034
8,077
2,915
0
1,272
6,767
0
38,233
L
Gilgamesh
kururing331
Gilgamesh
3,563
1,219
0
863
8,320
4,429
0
4,414
3,478
0
22,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
30,617
229
Minions Killed
301
0
Camps Cleared
0
987,949
Distance Traveled
1,013,147
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,090
509
64
6
0
220,839
0
L
He Bo
4,883
488
48
5
0
197,103
0
L
Ares
5,129
513
15
2
0
188,524
0
W
Sobek
6,358
636
66
7
0
173,645
0
W
Artemis
5,302
530
55
6
0
185,479
1
W
Horus
6,100
610
20
2
0
208,423
0
L
Anhur
5,207
521
62
6
0
182,427
0
W
Anubis
7,090
709
94
9
0
188,702
2
W
Arachne
5,767
577
66
7
0
256,898
0
L
Gilgamesh
4,940
494
40
4
0
199,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role