Player Matchup

Chang'e
Chang'e
Bl4ck_M0rph3us_
Chang'e
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 57L
1,635 Elo+
Party 2
Hachiman
Hachiman
BuffBlinkBelmo
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,661 Elo+
Party 1
Ravana
Ravana
M a r 1L eY
Ravana
Level 82
God Stats
0W - 2L
1,286 SR
Queue Stats
108W - 113L
1,547 Elo+
Party 2
Kali
Kali
gNutty719
Kali
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 305L
1,497 Elo+
Solo
Thoth
Thoth
namechanged8926
Thoth
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,564 Elo+
Party 1
Team Averages
Level 57
1,457 SR
1,581 Elo+

VS

Team Averages
Level 114
1,507 SR
1,494 Elo+
Chronos
Chronos
Duke
Chronos
Level 158
God Stats
9W - 7L
1,443 SR
Queue Stats
325W - 330L
1,510 Elo+
Solo
Charybdis
Charybdis
PublicTelevision
Charybdis
Level 109
God Stats
4W - 5L
1,466 SR
Queue Stats
208W - 204L
1,482 Elo+
Solo
Ix Chel
Ix Chel
Vapo120
Ix Chel
Level 155
God Stats
1W - 0L
1,598 SR
Queue Stats
41W - 33L
1,540 Elo+
Solo
Mulan
Mulan
ZiggyCrimson
Mulan
Level 66
God Stats
9W - 11L
1,458 SR
Queue Stats
423W - 404L
1,474 Elo+
Solo
Cthulhu
Cthulhu
ifciidisjhdjoq
Cthulhu
Level 82
God Stats
8W - 3L
1,569 SR
Queue Stats
515W - 543L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 3
9,626
802
13,914
17,945
9,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
5
0 / 1 / 0
6,024
502
748
2,414
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
18
2 / 6 / 5
8,716
726
6,789
16,476
19,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
16
3 / 10 / 6
9,263
772
9,252
18,289
8,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
1 / 0 / 0
6,410
534
1,758
2,060
730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Duke
Chronos
16
7 / 3 / 11
10,590
883
10,612
10,373
4,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
18
1 / 2 / 13
10,180
848
7,956
8,977
3,727
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Vapo120
Ix Chel
17
4 / 3 / 10
10,850
904
13,076
10,160
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 5 / 10
10,607
884
9,671
15,893
9,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

15
3 / 5 / 9
9,946
829
9,294
13,777
17,362
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
14
Kills
22
22
Deaths
18
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
L
Hachiman
0
1
0
0
W
Chronos
Duke
Chronos
7
3
11
4.17
L
Ravana
2
6
5
0.75
W
Charybdis
1
2
13
3.75
W
Ix Chel
Vapo120
Ix Chel
4
3
10
3
W
7
5
10
2.4
L
Kali
3
10
6
0.6
W
3
5
9
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,461
Damage
50,609
57,184
Taken
59,180
39,114
Mitigated
39,952
14,215
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,914
181
1,633
6,608
17,945
9,026
0
9,662
8,283
29,304
0
L
Hachiman
748
364
0
0
2,414
815
0
1,840
574
0
748
W
Chronos
Duke
Chronos
10,612
3,339
1,187
1,495
10,373
4,661
3,467
3,772
6,432
23,980
0
L
Ravana
6,789
1,086
603
2,129
16,476
19,904
0
10,107
6,369
0
16,933
W
Charybdis
7,956
4,887
716
2,037
8,977
3,727
1,947
2,880
5,912
0
23,202
W
Ix Chel
Vapo120
Ix Chel
13,076
1,798
2,309
2,317
10,160
4,707
594
2,522
7,487
29,169
0
W
9,671
2,061
1,272
3,070
15,893
9,495
1,658
4,577
11,181
0
16,759
L
Kali
9,252
2,360
291
2,674
18,289
8,639
0
9,395
8,894
0
16,280
W
9,294
160
585
914
13,777
17,362
213
1,921
11,530
17,055
702
L
1,758
65
230
47
2,060
730
0
1,276
784
4,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,039
Gold Earned
52,173
60
Minions Killed
134
0
Camps Cleared
0
636,763
Distance Traveled
1,000,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,626
802
21
2
0
190,032
0
L
Hachiman
6,024
502
0
0
0
28,447
0
W
Chronos
10,590
883
21
2
0
190,951
0
L
Ravana
8,716
726
21
2
0
202,543
0
W
Charybdis
10,180
848
33
3
0
203,435
0
W
Ix Chel
10,850
904
43
4
0
203,973
0
W
Mulan
10,607
884
11
1
0
212,345
0
L
Kali
9,263
772
12
1
0
167,177
0
W
Cthulhu
9,946
829
26
2
0
190,245
0
L
Thoth
6,410
534
6
1
0
48,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role