Player Matchup

Da Ji
Da Ji
CptDedSecTV
Da Ji
Level 10
God Stats
2W - 4L
1,447 SR
Queue Stats
6W - 7L
1,420 Elo+
Party 1
Terra
Terra
Rapt0r126
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 Elo+
Party 1
Olorun
Olorun
Rubydoobeedoo
Olorun
Level 67
God Stats
1W - 1L
1,820 SR
Queue Stats
9W - 9L
1,480 Elo+
Party 1
Team Averages
Level 30
1,589 SR
1,413 Elo+

VS

Team Averages
Level 48
1,629 SR
1,410 Elo+
Merlin
Merlin
LittleJack3563
Merlin
Level 38
God Stats
2W - 2L
1,441 SR
Queue Stats
14W - 14L
1,354 Elo+
Party 2
Arachne
Arachne
MasterGaljard35
Arachne
Level 65
God Stats
4W - 3L
1,803 SR
Queue Stats
188W - 207L
1,470 Elo+
Party 2
King Arthur
King Arthur
SCORPIONPHOBIA
King Arthur
Level 41
God Stats
6W - 5L
1,643 SR
Queue Stats
98W - 106L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 3
8,851
681
8,097
15,163
8,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Rapt0r126
Terra
11
0 / 5 / 6
8,866
682
4,990
16,595
18,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 6 / 2
10,497
807
17,753
18,044
8,511
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
11,344
873
16,516
6,732
2,927
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
15 / 2 / 6
12,933
995
16,574
12,998
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
SCORPIONPHOBIA
King Arthur
13
3 / 3 / 10
10,563
813
10,434
16,750
20,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
21
21
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
3
1
15
10.5
W
15
2
6
9
L
Terra
Rapt0r126
Terra
0
5
6
0.6
L
4
6
2
0.83
W
King Arthur
SCORPIONPHOBIA
King Arthur
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,840
Damage
43,524
49,802
Taken
36,480
35,731
Mitigated
31,339
9,035
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,097
2,401
0
380
15,163
8,766
0
6,322
8,841
0
22,357
W
16,516
1,516
0
1,003
6,732
2,927
1,571
4,427
2,305
51,432
0
W
16,574
10,622
0
4,344
12,998
7,629
836
8,186
4,812
0
53,528
L
Terra
Rapt0r126
Terra
4,990
1,073
623
733
16,595
18,454
0
5,461
11,134
22,794
0
L
17,753
9,432
366
6,933
18,044
8,511
0
6,013
12,031
58,670
0
W
King Arthur
SCORPIONPHOBIA
King Arthur
10,434
706
0
1,123
16,750
20,783
216
10,412
6,338
1,955
26,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
34,840
144
Minions Killed
151
0
Camps Cleared
0
639,479
Distance Traveled
773,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,851
681
31
2
0
201,139
0
W
Merlin
11,344
873
60
5
0
224,632
0
W
Arachne
12,933
995
73
6
0
293,059
0
L
Terra
8,866
682
29
2
0
255,422
0
L
Olorun
10,497
807
84
6
0
182,918
0
W
King Arthur
10,563
813
18
1
0
256,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role