Player Matchup

Janus
Janus
AlanField
Janus
Level 85
God Stats
3W - 2L
1,683 SR
Queue Stats
96W - 101L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
AlphaGivre
Sylvanus
Level 34
God Stats
9W - 15L
1,336 SR
Queue Stats
89W - 116L
1,328 Elo+
Solo
Charybdis
Charybdis
ArielSmellwani
Charybdis
Level 87
God Stats
4W - 4L
1,828 SR
Queue Stats
94W - 97L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
Hibutious
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,401 Elo+
Party 2
Thanatos
Thanatos
PusCLover27
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 2
Team Averages
Level 46
1,569 SR
1,448 Elo+

VS

Team Averages
Level 110
1,491 SR
1,516 Elo+
Athena
Athena
HeroicDodo
Athena
Level 118
God Stats
9W - 6L
1,706 SR
Queue Stats
70W - 67L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
ItsPopcoinMate
Zhong Kui
Level 83
God Stats
28W - 20L
1,625 SR
Queue Stats
200W - 178L
1,587 Elo+
Solo
Shiva
Shiva
NoobAnubis
Shiva
Level 144
God Stats
4W - 4L
1,509 SR
Queue Stats
264W - 269L
1,450 Elo+
Party 1
Neith
Neith
Pixelthecatgirl
Neith
Level 108
God Stats
1W - 2L
1,134 SR
Queue Stats
167W - 155L
1,453 Elo+
Party 1
Arachne
Arachne
mysticthurge
Arachne
Level 95
God Stats
9W - 4L
1,483 SR
Queue Stats
171W - 170L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlanField
Janus
13
5 / 5 / 2
8,429
527
8,080
10,512
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
AlphaGivre
Sylvanus
12
1 / 1 / 3
7,011
438
6,896
10,000
10,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
ArielSmellwani
Charybdis
16
2 / 2 / 2
9,568
598
5,258
11,151
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Hibutious
Sun Wukong
12
0 / 7 / 1
7,892
493
3,051
15,990
8,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
PusCLover27
Thanatos
13
4 / 9 / 5
8,505
532
13,191
19,401
8,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HeroicDodo
Athena
14
3 / 2 / 6
8,957
560
5,984
15,439
11,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
ItsPopcoinMate
Zhong Kui
14
5 / 3 / 6
8,869
554
11,444
14,121
9,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
16
9 / 2 / 3
10,874
680
14,704
14,556
11,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 2 / 1
9,246
578
6,047
9,492
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
mysticthurge
Arachne
15
5 / 4 / 5
9,083
568
9,778
14,494
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
12
Kills
24
24
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
AlanField
Janus
5
5
2
1.2
L
Sylvanus
AlphaGivre
Sylvanus
1
1
3
2.5
L
Charybdis
ArielSmellwani
Charybdis
2
2
2
1.5
W
Athena
HeroicDodo
Athena
3
2
6
3
L
Sun Wukong
Hibutious
Sun Wukong
0
7
1
0.07
W
Zhong Kui
ItsPopcoinMate
Zhong Kui
5
3
6
2.67
W
Shiva
9
2
3
5.25
W
2
2
1
1.25
L
Thanatos
PusCLover27
Thanatos
4
9
5
0.72
W
Arachne
mysticthurge
Arachne
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,476
Damage
47,957
67,054
Taken
68,102
36,718
Mitigated
39,826
20,701
Healing
24,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AlanField
Janus
8,080
518
0
418
10,512
4,240
0
6,206
4,306
53,336
0
L
Sylvanus
AlphaGivre
Sylvanus
6,896
1,822
329
2,523
10,000
10,598
0
4,071
5,929
28,681
10,406
L
Charybdis
ArielSmellwani
Charybdis
5,258
3,103
0
5,263
11,151
5,216
474
1,498
9,653
0
74,411
W
Athena
HeroicDodo
Athena
5,984
1,918
1,876
3,797
15,439
11,441
6
4,402
11,037
31,105
0
L
Sun Wukong
Hibutious
Sun Wukong
3,051
1,178
0
1,919
15,990
8,496
427
356
15,634
0
56,922
W
Zhong Kui
ItsPopcoinMate
Zhong Kui
11,444
1,376
0
4,482
14,121
9,059
0
5,367
8,754
66,849
637
W
Shiva
14,704
3,188
170
4,576
14,556
11,052
698
1,043
13,513
0
86,021
W
6,047
819
0
2,852
9,492
3,276
1,800
1,112
8,380
0
78,886
L
Thanatos
PusCLover27
Thanatos
13,191
2,727
0
10,249
19,401
8,168
0
5,159
14,242
0
50,679
W
Arachne
mysticthurge
Arachne
9,778
7,128
0
6,305
14,494
4,998
0
2,733
11,761
0
52,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
47,029
454
Minions Killed
492
0
Camps Cleared
0
1,537,969
Distance Traveled
1,669,248
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,429
527
105
7
0
325,825
0
L
Sylvanus
7,011
438
51
3
0
319,797
0
L
Charybdis
9,568
598
134
8
0
305,077
0
W
Athena
8,957
560
36
2
0
367,170
8
L
Sun Wukong
7,892
493
103
6
0
278,542
0
W
Zhong Kui
8,869
554
107
7
0
299,675
4
W
Shiva
10,874
680
122
8
0
336,319
0
W
Neith
9,246
578
150
9
0
310,550
0
L
Thanatos
8,505
532
61
4
0
308,728
0
W
Arachne
9,083
568
77
5
0
355,534
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role