Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Muheehe
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Salvux23
Hun Batz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,428 Elo+
Solo
Agni
Agni
StReeT BeaTs101
Agni
Level 127
God Stats
2W - 4L
1,392 SR
Queue Stats
367W - 374L
1,515 Elo+
Solo
Anhur
Anhur
youngphantomz
Anhur
Level 129
God Stats
1W - 2L
1,511 SR
Queue Stats
151W - 134L
1,569 Elo+
Solo
Team Averages
Level 110
1,481 SR
1,502 Elo+

VS

Team Averages
Level 123
1,437 SR
1,517 Elo+
Charon
Charon
 
Charon
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
D_E_X_
Cernunnos
Level 129
God Stats
2W - 0L
1,710 SR
Queue Stats
138W - 118L
1,469 Elo+
Solo
Chaac
Chaac
Melancholy-Heal
Chaac
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,492 Elo+
Solo
Thoth
Thoth
TruePiety
Thoth
Level 89
God Stats
1W - 1L
1,195 SR
Queue Stats
153W - 71L
1,684 Elo+
Solo
Tyr
Tyr
xHellfire
Tyr
Level 89
God Stats
1W - 0L
1,280 SR
Queue Stats
13W - 21L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 3 / 3
6,829
683
2,592
10,084
6,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Muheehe
Hachiman
12
0 / 6 / 0
6,390
639
5,102
9,778
3,414
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Salvux23
Hun Batz
13
2 / 6 / 2
7,189
719
7,536
11,574
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,152
615
5,840
6,497
1,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 1
7,151
715
7,090
9,543
3,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
2 / 0 / 19
9,186
919
9,462
8,448
9,048
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
D_E_X_
Cernunnos
14
2 / 1 / 12
9,019
902
10,348
8,244
4,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 10
8,236
824
4,699
9,501
10,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
TruePiety
Thoth
17
13 / 1 / 6
10,329
1,033
18,491
5,958
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 11
8,008
801
1,730
10,182
9,844
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
4
Kills
23
23
Deaths
4
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
3
0.5
W
Charon
 
Charon
2
0
19
11.5
W
Cernunnos
D_E_X_
Cernunnos
2
1
12
8
W
4
1
10
9
L
Hachiman
Muheehe
Hachiman
0
6
0
0
L
Hun Batz
Salvux23
Hun Batz
2
6
2
0.5
L
0
4
0
0
W
Thoth
TruePiety
Thoth
13
1
6
16
W
2
1
11
7.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,160
Damage
44,730
47,476
Taken
42,333
21,028
Mitigated
36,918
9,913
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,592
1,243
1,076
2,545
10,084
6,813
0
5,787
3,875
0
9,129
W
Charon
 
Charon
9,462
588
1,017
1,744
8,448
9,048
524
1,806
6,642
20,116
0
W
Cernunnos
D_E_X_
Cernunnos
10,348
4,492
742
1,828
8,244
4,516
3,342
1,046
7,198
0
21,129
W
4,699
329
2,071
2,258
9,501
10,926
268
972
8,529
0
11,191
L
Hachiman
Muheehe
Hachiman
5,102
3,972
0
587
9,778
3,414
0
5,804
3,641
0
11,811
L
Hun Batz
Salvux23
Hun Batz
7,536
1,047
376
1,985
11,574
5,766
0
5,079
6,216
0
14,062
L
5,840
94
135
544
6,497
1,818
0
3,598
2,599
11,095
0
W
Thoth
TruePiety
Thoth
18,491
232
1,103
599
5,958
2,584
2,764
1,042
4,916
32,260
0
W
1,730
198
886
795
10,182
9,844
389
974
9,208
0
4,524
L
7,090
4,553
629
2,036
9,543
3,217
0
6,259
3,192
0
15,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
44,778
85
Minions Killed
109
0
Camps Cleared
0
748,504
Distance Traveled
937,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,829
683
13
1
0
178,200
0
W
Charon
9,186
919
26
3
0
198,788
0
W
Cernunnos
9,019
902
28
3
0
171,073
0
W
Chaac
8,236
824
8
1
0
197,870
0
L
Hachiman
6,390
639
15
2
0
146,873
0
L
Hun Batz
7,189
719
14
1
0
158,801
0
L
Agni
6,152
615
17
2
0
103,467
0
W
Thoth
10,329
1,033
38
4
0
168,492
0
W
Tyr
8,008
801
9
1
0
201,154
0
L
Anhur
7,151
715
26
3
0
161,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role