Player Matchup

Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChrisTripp999
Chaac
Level 88
God Stats
1W - 0L
1,630 SR
Queue Stats
10W - 20L
1,316 Elo+
Solo
Cernunnos
Cernunnos
PhaseWalker853
Cernunnos
Level 104
God Stats
22W - 20L
1,591 SR
Queue Stats
124W - 131L
1,522 Elo+
Solo
Fafnir
Fafnir
Senjuu7
Fafnir
Level 129
God Stats
1W - 0L
1,481 SR
Queue Stats
97W - 89L
1,526 Elo+
Solo
Sobek
Sobek
TommySnake124
Sobek
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,187 Elo+
Solo
Team Averages
Level 92
1,540 SR
1,410 Elo+

VS

Team Averages
Level 82
1,420 SR
1,425 Elo+
Fenrir
Fenrir
HugeFacialLoad
Fenrir
Level 66
God Stats
21W - 22L
1,598 SR
Queue Stats
68W - 78L
1,471 Elo+
Party 1
Charon
Charon
KingGrizzzo
Charon
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,411 Elo+
Solo
Hades
Hades
Tetsuyawn
Hades
Level 45
God Stats
5W - 8L
1,379 SR
Queue Stats
116W - 126L
1,458 Elo+
Party 1
Persephone
Persephone
ThermalPhoenix
Persephone
Level 117
God Stats
1W - 3L
1,278 SR
Queue Stats
107W - 123L
1,465 Elo+
Party 1
Achilles
Achilles
scaleymonsur
Achilles
Level 41
God Stats
26W - 40L
1,345 SR
Queue Stats
33W - 54L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
0 / 2 / 11
9,733
973
8,742
8,547
5,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 3 / 11
11,735
1,174
13,994
11,192
11,801
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
PhaseWalker853
Cernunnos
17
11 / 0 / 4
13,169
1,317
22,270
5,593
2,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Senjuu7
Fafnir
17
0 / 1 / 14
12,073
1,207
6,216
5,936
6,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 3 / 14
11,306
1,131
9,553
14,781
18,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
10,796
1,080
7,896
19,599
13,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
15
0 / 1 / 4
9,688
969
1,742
2,889
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Tetsuyawn
Hades
15
2 / 7 / 4
10,099
1,010
10,130
17,113
10,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ThermalPhoenix
Persephone
15
0 / 2 / 4
10,013
1,001
8,914
6,198
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
scaleymonsur
Achilles
15
4 / 4 / 3
10,296
1,030
10,455
19,990
13,793
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
16
Kills
9
9
Deaths
16
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
2
11
2.75
W
4
3
11
3.17
L
3
2
5
2.75
L
Charon
0
1
4
2
W
Cernunnos
PhaseWalker853
Cernunnos
11
0
4
13
W
Fafnir
Senjuu7
Fafnir
0
1
14
7
L
Hades
Tetsuyawn
Hades
2
7
4
0.57
L
Persephone
ThermalPhoenix
Persephone
0
2
4
1
W
1
3
14
2.67
L
Achilles
scaleymonsur
Achilles
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,775
Damage
39,137
46,049
Taken
65,789
46,302
Mitigated
42,806
14,309
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,742
960
124
2,687
8,547
5,927
0
5,128
3,419
23,260
0
W
13,994
2,541
0
3,336
11,192
11,801
0
3,033
7,165
0
34,572
L
7,896
3,261
0
1,461
19,599
13,661
0
6,807
12,792
0
22,812
L
Charon
1,742
259
0
408
2,889
2,175
0
686
2,053
4,123
0
W
Cernunnos
PhaseWalker853
Cernunnos
22,270
16,100
0
2,832
5,593
2,703
0
3,715
1,878
0
55,322
W
Fafnir
Senjuu7
Fafnir
6,216
1,750
0
2,470
5,936
6,879
0
3,434
2,502
18,115
0
L
Hades
Tetsuyawn
Hades
10,130
1,056
385
1,960
17,113
10,402
0
6,063
11,050
22,333
0
L
Persephone
ThermalPhoenix
Persephone
8,914
390
0
257
6,198
2,775
0
2,190
3,847
38,269
0
W
9,553
1,419
0
2,860
14,781
18,992
0
6,547
7,934
17,848
0
L
Achilles
scaleymonsur
Achilles
10,455
3,837
0
181
19,990
13,793
0
8,315
11,525
0
23,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,016
Gold Earned
50,892
245
Minions Killed
203
14
Camps Cleared
3
960,499
Distance Traveled
851,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,733
973
43
4
0
182,879
0
W
Chaac
11,735
1,174
49
5
9
205,864
0
L
Fenrir
10,796
1,080
58
6
2
202,283
0
L
Charon
9,688
969
6
1
0
99,226
0
W
Cernunnos
13,169
1,317
107
11
4
173,448
0
W
Fafnir
12,073
1,207
26
3
0
200,172
0
L
Hades
10,099
1,010
37
4
1
170,886
0
L
Persephone
10,013
1,001
78
8
0
164,486
0
W
Sobek
11,306
1,131
20
2
1
198,136
0
L
Achilles
10,296
1,030
24
2
0
214,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role