Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MackenToof
Kukulkan
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 18L
1,479 Elo+
Party 1
Fenrir
Fenrir
MalyLoLo
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,356 Elo+
Solo
Skadi
Skadi
Mc iRoteN
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,359 Elo+
Party 1
Sobek
Sobek
Valkun117
Sobek
Level 126
God Stats
5W - 13L
1,369 SR
Queue Stats
143W - 137L
1,544 Elo+
Solo
Team Averages
Level 95
1,474 SR
1,448 Elo+

VS

Team Averages
Level 90
1,517 SR
1,480 Elo+
Arachne
Arachne
J3C4R
Arachne
Level 46
God Stats
5W - 3L
1,349 SR
Queue Stats
93W - 101L
1,445 Elo+
Party 2
Surtr
Surtr
Lirban
Surtr
Level 114
God Stats
4W - 3L
1,582 SR
Queue Stats
137W - 140L
1,526 Elo+
Solo
Chernobog
Chernobog
riri124
Chernobog
Level 69
God Stats
4W - 2L
1,514 SR
Queue Stats
23W - 19L
1,489 Elo+
Solo
Nu Wa
Nu Wa
ruben_rubelito
Nu Wa
Level 89
God Stats
1W - 0L
1,572 SR
Queue Stats
63W - 66L
1,453 Elo+
Party 2
Kuzenbo
Kuzenbo
ziki-007
Kuzenbo
Level 131
God Stats
51W - 39L
1,566 SR
Queue Stats
103W - 96L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 1 / 0
3,985
797
2,114
4,418
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
MackenToof
Kukulkan
6
0 / 0 / 0
3,521
704
2,176
2,010
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
MalyLoLo
Fenrir
6
0 / 3 / 0
3,492
698
1,347
6,896
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Mc iRoteN
Skadi
1
0 / 0 / 0
2,587
517
0
105
30
Sobek
Valkun117
Sobek
7
0 / 0 / 0
3,262
652
338
1,775
1,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
J3C4R
Arachne
6
1 / 0 / 2
4,000
800
1,964
3,425
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Lirban
Surtr
7
2 / 1 / 0
4,198
840
3,549
5,137
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
riri124
Chernobog
7
0 / 0 / 0
4,005
801
567
1,713
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 2
4,059
812
1,720
1,354
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
ziki-007
Kuzenbo
6
0 / 0 / 0
3,811
762
642
4,417
2,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
0
1
W
Arachne
J3C4R
Arachne
1
0
2
2
W
Surtr
Lirban
Surtr
2
1
0
2
L
Kukulkan
MackenToof
Kukulkan
0
0
0
0
L
Fenrir
MalyLoLo
Fenrir
0
3
0
0
L
Skadi
Mc iRoteN
Skadi
0
0
0
0
L
Sobek
Valkun117
Sobek
0
0
0
0
W
Chernobog
riri124
Chernobog
0
0
0
0
W
1
0
2
2
W
Kuzenbo
ziki-007
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,975
Damage
8,442
15,204
Taken
16,046
5,664
Mitigated
7,070
5,648
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,114
500
0
910
4,418
1,665
0
106
4,312
16,727
0
W
Arachne
J3C4R
Arachne
1,964
1,605
0
712
3,425
1,067
0
327
3,068
0
19,632
W
Surtr
Lirban
Surtr
3,549
1,513
0
2,060
5,137
2,148
0
1,687
3,256
191
22,863
L
Kukulkan
MackenToof
Kukulkan
2,176
35
0
250
2,010
602
0
918
1,038
21,858
0
L
Fenrir
MalyLoLo
Fenrir
1,347
658
0
3,418
6,896
2,176
0
1,017
5,785
0
18,660
L
Skadi
Mc iRoteN
Skadi
0
0
0
0
105
30
0
93
0
0
0
L
Sobek
Valkun117
Sobek
338
0
0
1,070
1,775
1,191
0
186
1,577
7,992
0
W
Chernobog
riri124
Chernobog
567
237
0
1,236
1,713
529
0
338
1,375
0
28,463
W
1,720
520
0
0
1,354
367
200
565
789
15,290
0
W
Kuzenbo
ziki-007
Kuzenbo
642
181
356
1,314
4,417
2,959
38
1,487
2,930
10,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,847
Gold Earned
20,073
135
Minions Killed
168
0
Camps Cleared
0
482,024
Distance Traveled
580,669
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,985
797
41
8
0
121,737
1
W
Arachne
4,000
800
36
7
0
152,808
1
W
Surtr
4,198
840
37
7
0
98,725
2
L
Kukulkan
3,521
704
43
9
0
110,178
0
L
Fenrir
3,492
698
42
8
0
128,144
0
L
Skadi
2,587
517
0
0
0
3,189
0
L
Sobek
3,262
652
9
2
0
118,776
1
W
Chernobog
4,005
801
44
9
0
109,841
0
W
Nu Wa
4,059
812
31
6
0
112,466
1
W
Kuzenbo
3,811
762
20
4
0
106,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role