Player Matchup

Eset
Eset
 
Eset
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Allioze
Achilles
Level 126
God Stats
15W - 19L
1,551 SR
Queue Stats
163W - 170L
1,496 Elo+
Solo
Odin
Odin
Pretentious_Mess
Odin
Level 48
God Stats
1W - 2L
1,378 SR
Queue Stats
20W - 43L
1,344 Elo+
Solo
Ishtar
Ishtar
lukaiordan
Ishtar
Level 118
God Stats
16W - 25L
1,468 SR
Queue Stats
176W - 186L
1,532 Elo+
Solo
Team Averages
Level 127
1,479 SR
1,474 Elo+

VS

Team Averages
Level 156
1,512 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KING_ENGEL19
Hou Yi
Level 145
God Stats
4W - 1L
1,279 SR
Queue Stats
144W - 158L
1,477 Elo+
Solo
Vulcan
Vulcan
Oblikev
Vulcan
Level 155
God Stats
76W - 79L
1,546 SR
Queue Stats
213W - 207L
1,527 Elo+
Solo
Awilix
Awilix
iSaxton
Awilix
Level 159
God Stats
1W - 0L
1,735 SR
Queue Stats
32W - 34L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 1 / 1
7,372
1,229
5,792
5,368
2,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
 
Nox
11
1 / 2 / 1
6,751
1,125
5,135
5,426
2,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Allioze
Achilles
11
0 / 2 / 2
6,297
1,050
4,377
8,312
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 3
6,396
1,066
3,412
6,370
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
lukaiordan
Ishtar
11
0 / 1 / 0
5,717
953
268
2,076
722
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

334

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 0 / 3
7,466
1,244
6,432
5,543
4,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Baron Samedi
 
Baron Samedi
12
1 / 1 / 6
7,174
1,196
3,902
4,032
2,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hou Yi
12
1 / 0 / 6
6,644
1,107
3,336
4,404
1,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Oblikev
Vulcan
12
0 / 0 / 7
6,793
1,132
5,056
1,938
769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
iSaxton
Awilix
12
2 / 2 / 5
6,857
1,143
6,695
6,271
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
8
8
Deaths
3
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
1
1
2.5
L
Nox
 
Nox
1
2
1
0.75
W
Cu Chulainn
 
Cu Chulainn
4
0
3
5.5
W
Baron Samedi
 
Baron Samedi
1
1
6
4
L
Achilles
Allioze
Achilles
0
2
2
0.5
W
Hou Yi
1
0
6
4
W
Vulcan
Oblikev
Vulcan
0
0
7
3.5
L
0
2
3
0.75
W
Awilix
iSaxton
Awilix
2
2
5
2.25
L
Ishtar
lukaiordan
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
25,421
27,552
Taken
22,188
19,771
Mitigated
11,939
3,442
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,792
362
110
1,722
5,368
2,636
0
1,343
3,725
23,922
0
L
Nox
 
Nox
5,135
230
0
447
5,426
2,462
0
971
4,305
21,293
0
W
Cu Chulainn
 
Cu Chulainn
6,432
1,163
0
452
5,543
4,902
0
3,189
2,115
0
15,814
W
Baron Samedi
 
Baron Samedi
3,902
130
1,327
1,165
4,032
2,382
0
1,759
2,011
10,850
0
L
Achilles
Allioze
Achilles
4,377
410
0
875
8,312
8,496
0
3,104
5,208
0
8,898
W
Hou Yi
3,336
2,586
0
515
4,404
1,692
0
2,679
1,532
0
9,977
W
Vulcan
Oblikev
Vulcan
5,056
2,073
0
0
1,938
769
0
916
981
20,939
0
L
3,412
652
0
249
6,370
5,455
0
2,157
3,763
0
6,111
W
Awilix
iSaxton
Awilix
6,695
2,869
0
0
6,271
2,194
0
2,234
3,511
0
13,281
L
Ishtar
lukaiordan
Ishtar
268
224
0
39
2,076
722
0
783
1,293
0
3,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
34,934
114
Minions Killed
125
4
Camps Cleared
6
531,326
Distance Traveled
630,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,372
1,229
36
6
1
126,451
0
L
Nox
6,751
1,125
45
8
2
118,873
0
W
Cu Chulainn
7,466
1,244
24
4
0
129,042
0
W
Baron Samedi
7,174
1,196
9
2
0
112,447
0
L
Achilles
6,297
1,050
13
2
0
136,360
0
W
Hou Yi
6,644
1,107
23
4
1
121,152
0
W
Vulcan
6,793
1,132
60
10
2
146,514
0
L
Odin
6,396
1,066
11
2
1
120,554
0
W
Awilix
6,857
1,143
9
2
3
121,604
0
L
Ishtar
5,717
953
9
2
0
29,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role