Player Matchup

Hun Batz
Hun Batz
Cease_System32-
Hun Batz
Level 115
God Stats
37W - 36L
1,588 SR
Queue Stats
308W - 303L
1,499 Elo+
Solo
Artemis
Artemis
Mejia l
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,190 Elo+
Solo
Ra
Ra
TheBadGuy615
Ra
Level 128
God Stats
0W - 1L
1,739 SR
Queue Stats
13W - 17L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Trogdor1220
Cthulhu
Level 65
God Stats
8W - 12L
1,702 SR
Queue Stats
169W - 143L
1,519 Elo+
Solo
Amaterasu
Amaterasu
XxACPXxHTLxX
Amaterasu
Level 40
God Stats
2W - 6L
1,212 SR
Queue Stats
24W - 41L
1,289 Elo+
Solo
Team Averages
Level 90
1,548 SR
1,378 Elo+

VS

Team Averages
Level 78
1,439 SR
1,423 Elo+
Agni
Agni
Camilo_Rojas99
Agni
Level 80
God Stats
43W - 46L
1,492 SR
Queue Stats
399W - 399L
1,407 Elo+
Solo
Mercury
Mercury
KrabbyPatties
Mercury
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 5L
1,258 Elo+
Solo
Bastet
Bastet
RockStarOnAddys
Bastet
Level 68
God Stats
7W - 8L
1,448 SR
Queue Stats
257W - 262L
1,484 Elo+
Solo
Chernobog
Chernobog
TheGunnerrr
Chernobog
Level 67
God Stats
12W - 11L
1,480 SR
Queue Stats
188W - 169L
1,507 Elo+
Solo
Terra
Terra
thelegend_245
Terra
Level 107
God Stats
2W - 1L
1,272 SR
Queue Stats
102W - 109L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 3 / 0
6,894
431
7,726
12,531
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Mejia l
Artemis
11
0 / 6 / 0
6,434
402
7,081
12,693
4,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 0
7,553
472
5,540
6,119
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Trogdor1220
Cthulhu
9
0 / 6 / 0
6,407
400
6,539
17,608
12,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
XxACPXxHTLxX
Amaterasu
12
0 / 4 / 0
7,266
454
4,232
16,940
9,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,172
511
7,373
7,865
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
17
3 / 0 / 5
9,156
572
3,574
11,488
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 2
9,280
580
7,235
11,727
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
TheGunnerrr
Chernobog
15
10 / 0 / 5
9,458
591
21,650
12,237
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 12
8,698
544
4,705
14,843
13,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
21
21
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Hun Batz
0
3
0
0
W
Mercury
3
0
5
5.5
L
Artemis
Mejia l
Artemis
0
6
0
0
W
3
0
2
4
L
1
2
0
0.5
W
Chernobog
TheGunnerrr
Chernobog
10
0
5
12.5
L
Cthulhu
Trogdor1220
Cthulhu
0
6
0
0
L
Amaterasu
XxACPXxHTLxX
Amaterasu
0
4
0
0
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
44,537
65,891
Taken
58,160
32,755
Mitigated
32,361
10,899
Healing
22,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,373
314
0
3,026
7,865
2,859
322
3,874
3,943
56,109
0
L
Hun Batz
7,726
1,297
0
3,921
12,531
4,583
1
3,751
8,780
0
51,191
W
Mercury
3,574
1,057
0
400
11,488
5,214
0
943
10,545
0
99,903
L
Artemis
Mejia l
Artemis
7,081
3,361
0
900
12,693
4,760
0
1,228
11,465
0
31,609
W
7,235
1,578
0
5,899
11,727
4,723
1,134
206
11,521
0
63,092
L
5,540
131
240
530
6,119
2,276
0
2,287
3,832
56,915
0
W
Chernobog
TheGunnerrr
Chernobog
21,650
13,317
0
5,045
12,237
6,339
1,798
4,716
7,521
0
87,216
L
Cthulhu
Trogdor1220
Cthulhu
6,539
870
1,262
788
17,608
12,000
0
2,481
15,127
27,728
0
L
Amaterasu
XxACPXxHTLxX
Amaterasu
4,232
1,221
0
3,258
16,940
9,136
0
2,331
14,609
0
49,824
W
4,705
1,071
3,235
4,531
14,843
13,226
381
2,292
12,551
23,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
44,764
352
Minions Killed
482
0
Camps Cleared
0
1,605,778
Distance Traveled
1,742,707
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,172
511
91
6
0
308,607
0
L
Hun Batz
6,894
431
93
6
0
375,319
6
W
Mercury
9,156
572
122
8
0
415,296
1
L
Artemis
6,434
402
45
3
0
265,368
0
W
Bastet
9,280
580
120
8
0
351,574
0
L
Ra
7,553
472
103
6
0
316,818
2
W
Chernobog
9,458
591
116
7
0
307,299
0
L
Cthulhu
6,407
400
32
2
0
309,710
0
L
Amaterasu
7,266
454
79
5
0
338,563
0
W
Terra
8,698
544
33
2
0
359,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role