Player Matchup

Anubis
Anubis
AmFroggy
Anubis
Level 6
God Stats
2W - 2L
1,842 SR
Queue Stats
5W - 4L
1,533 Elo+
Solo
Hachiman
Hachiman
PixieishKnot994
Hachiman
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,345 Elo+
Solo
Bacchus
Bacchus
Probbannedsoon
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,167 Elo+
Solo
Medusa
Medusa
UmiSameHada
Medusa
Level 19
God Stats
8W - 0L
1,500 SR
Queue Stats
45W - 22L
1,847 Elo+
Solo
Nu Wa
Nu Wa
beschxcake
Nu Wa
Level 17
God Stats
13W - 7L
1,411 SR
Queue Stats
52W - 50L
1,424 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,463 Elo+

VS

Team Averages
Level 93
1,585 SR
1,424 Elo+
Hades
Hades
Pipokawaii
Hades
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,505 Elo+
Party 1
Chiron
Chiron
SaggyLaggyBallzz
Chiron
Level 35
God Stats
2W - 2L
1,754 SR
Queue Stats
41W - 50L
1,434 Elo+
Solo
Chaac
Chaac
Sproggle
Chaac
Level 138
God Stats
2W - 7L
1,541 SR
Queue Stats
196W - 184L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
TaviDecali08
Kukulkan
Level 12
God Stats
0W - 1L
1,645 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Terra
Terra
Winiret
Terra
Level 125
God Stats
3W - 8L
1,487 SR
Queue Stats
92W - 106L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmFroggy
Anubis
15
2 / 6 / 7
8,998
750
9,282
11,232
6,016
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
13
0 / 5 / 8
7,907
659
3,879
8,313
3,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 8
10,163
847
10,434
9,249
12,061
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
17
8 / 4 / 4
10,558
880
22,708
12,585
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
16
2 / 1 / 6
9,379
782
11,353
6,343
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
5 / 4 / 5
9,316
776
5,391
13,246
7,329
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 3 / 7
8,834
736
7,390
9,468
3,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Sproggle
Chaac
16
7 / 1 / 6
9,658
805
12,833
17,045
14,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
TaviDecali08
Kukulkan
14
1 / 5 / 4
8,297
691
4,213
10,718
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Terra
Winiret
Terra
14
0 / 2 / 4
8,468
706
6,773
16,464
8,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
15
Kills
15
17
Deaths
15
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
AmFroggy
Anubis
2
6
7
0.92
L
Hades
5
4
5
1.88
W
Hachiman
0
5
8
0.8
W
3
1
8
7
L
2
3
7
1.83
L
Chaac
Sproggle
Chaac
7
1
6
10
L
Kukulkan
TaviDecali08
Kukulkan
1
5
4
0.6
W
Medusa
8
4
4
2.5
L
Terra
Winiret
Terra
0
2
4
1
W
Nu Wa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,656
Damage
36,600
47,722
Taken
66,941
29,455
Mitigated
38,806
9,638
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AmFroggy
Anubis
9,282
200
0
2,832
11,232
6,016
47
3,524
7,509
34,862
0
L
Hades
5,391
155
40
3,806
13,246
7,329
509
6,041
7,205
35,082
0
W
Hachiman
3,879
2,323
0
1,043
8,313
3,177
434
2,180
6,052
0
10,590
W
10,434
1,055
0
2,327
9,249
12,061
0
3,908
5,145
19,438
0
L
7,390
2,013
296
1,526
9,468
3,601
0
3,453
6,015
0
32,704
L
Chaac
Sproggle
Chaac
12,833
1,515
0
3,648
17,045
14,508
0
8,059
8,898
0
29,323
L
Kukulkan
TaviDecali08
Kukulkan
4,213
384
0
597
10,718
4,524
0
5,721
4,997
19,793
0
W
Medusa
22,708
11,239
0
2,425
12,585
5,944
1,099
5,200
7,016
0
55,697
L
Terra
Winiret
Terra
6,773
1,190
1,579
5,109
16,464
8,844
0
7,731
8,668
24,523
0
W
Nu Wa
11,353
6,472
0
1,011
6,343
2,257
211
1,565
4,598
53,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
44,573
248
Minions Killed
229
0
Camps Cleared
0
1,148,146
Distance Traveled
1,246,381
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,998
750
47
4
0
210,749
0
L
Hades
9,316
776
66
6
0
243,536
1
W
Hachiman
7,907
659
22
2
0
181,206
0
W
Bacchus
10,163
847
19
2
0
271,808
7
L
Chiron
8,834
736
55
5
0
256,507
0
L
Chaac
9,658
805
37
3
0
257,212
3
L
Kukulkan
8,297
691
42
4
0
235,407
0
W
Medusa
10,558
880
85
7
0
252,048
0
L
Terra
8,468
706
29
2
0
253,719
0
W
Nu Wa
9,379
782
75
6
0
232,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role