Player Matchup

Sobek
Sobek
Fondall
Sobek
Level 63
God Stats
2W - 1L
1,603 SR
Queue Stats
57W - 68L
1,457 Elo+
Solo
Hercules
Hercules
SmilingXray7269
Hercules
Level 46
God Stats
3W - 11L
1,169 SR
Queue Stats
342W - 354L
1,453 Elo+
Party 1
Tiamat
Tiamat
masterofpope
Tiamat
Level 128
God Stats
3W - 3L
1,443 SR
Queue Stats
262W - 227L
1,621 Elo+
Solo
Hachiman
Hachiman
sebasntian48984
Hachiman
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 208L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
that guy TEXA5
Baron Samedi
Level 129
God Stats
2W - 1L
1,696 SR
Queue Stats
80W - 84L
1,461 Elo+
Party 1
Team Averages
Level 94
1,482 SR
1,504 Elo+

VS

Team Averages
Level 126
1,397 SR
1,521 Elo+
Awilix
Awilix
CodeArcher
Awilix
Level 159
God Stats
0W - 3L
1,451 SR
Queue Stats
166W - 158L
1,547 Elo+
Solo
Charybdis
Charybdis
Dheforme
Charybdis
Level 68
God Stats
0W - 2L
1,308 SR
Queue Stats
69W - 112L
1,437 Elo+
Solo
Eset
Eset
MamaHumpa
Eset
Level 146
God Stats
0W - 2L
1,282 SR
Queue Stats
52W - 70L
1,578 Elo+
Solo
Tiamat
Tiamat
arsenic_wv
Tiamat
Level 134
God Stats
4W - 6L
1,443 SR
Queue Stats
426W - 453L
1,514 Elo+
Solo
Maui
Maui
edisonf
Maui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 95L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fondall
Sobek
17
3 / 3 / 13
10,472
748
11,474
21,662
27,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
18
7 / 2 / 13
11,504
822
9,819
21,047
30,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
19
5 / 1 / 17
11,814
844
16,379
12,075
9,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
16
3 / 1 / 10
10,321
737
10,009
10,430
4,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
that guy TEXA5
Baron Samedi
19
6 / 2 / 12
11,591
828
18,084
15,868
10,154
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CodeArcher
Awilix
16
1 / 4 / 7
8,859
633
6,309
12,002
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Dheforme
Charybdis
15
2 / 4 / 3
8,415
601
6,647
14,940
6,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
15
2 / 6 / 3
9,137
653
16,462
14,719
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
arsenic_wv
Tiamat
16
2 / 6 / 4
9,094
650
13,566
13,535
11,292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
edisonf
Maui
16
1 / 4 / 7
9,429
674
7,184
14,231
16,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
24
Kills
8
9
Deaths
24
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
CodeArcher
Awilix
1
4
7
1.13
L
Charybdis
Dheforme
Charybdis
2
4
3
0.88
W
Sobek
Fondall
Sobek
3
3
13
3.17
L
Eset
2
6
3
0.58
W
Hercules
7
2
13
6.75
L
Tiamat
arsenic_wv
Tiamat
2
6
4
0.67
L
Maui
edisonf
Maui
1
4
7
1.13
W
Tiamat
5
1
17
13.5
W
Hachiman
3
1
10
8
W
Baron Samedi
that guy TEXA5
Baron Samedi
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,765
Damage
50,168
81,082
Taken
69,427
83,617
Mitigated
47,597
42,425
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CodeArcher
Awilix
6,309
1,275
1,837
1,849
12,002
5,326
0
8,616
3,337
0
14,247
L
Charybdis
Dheforme
Charybdis
6,647
2,933
772
4,066
14,940
6,790
0
8,461
6,379
0
14,445
W
Sobek
Fondall
Sobek
11,474
144
2,039
6,378
21,662
27,962
1,004
9,716
11,946
20,130
1,852
L
Eset
16,462
597
2,242
3,453
14,719
7,677
0
10,147
4,535
39,057
0
W
Hercules
9,819
1,524
1,599
10,259
21,047
30,893
892
8,684
12,363
0
20,564
L
Tiamat
arsenic_wv
Tiamat
13,566
681
1,301
850
13,535
11,292
0
7,990
5,300
23,322
0
L
Maui
edisonf
Maui
7,184
123
1,226
1,845
14,231
16,512
0
8,014
5,791
16,856
0
W
Tiamat
16,379
1,753
2,576
4,190
12,075
9,628
1,402
4,984
7,091
44,416
0
W
Hachiman
10,009
4,292
2,426
2,408
10,430
4,980
3,066
4,794
5,636
0
21,823
W
Baron Samedi
that guy TEXA5
Baron Samedi
18,084
272
5,910
4,640
15,868
10,154
1,967
9,034
6,834
41,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,702
Gold Earned
44,934
167
Minions Killed
128
0
Camps Cleared
0
1,386,405
Distance Traveled
1,165,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,859
633
18
1
0
212,380
0
L
Charybdis
8,415
601
21
2
0
232,803
0
W
Sobek
10,472
748
21
2
0
277,308
0
L
Eset
9,137
653
50
4
0
239,351
0
W
Hercules
11,504
822
27
2
0
283,702
0
L
Tiamat
9,094
650
27
2
0
228,508
0
L
Maui
9,429
674
12
1
0
252,328
0
W
Tiamat
11,814
844
55
4
0
283,197
0
W
Hachiman
10,321
737
21
2
0
266,212
0
W
Baron Samedi
11,591
828
43
3
0
275,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role