Player Matchup

Sun Wukong
Sun Wukong
HAncientCanvas
Sun Wukong
Level 106
God Stats
17W - 16L
1,441 SR
Queue Stats
522W - 505L
1,429 Elo+
Solo
Nu Wa
Nu Wa
LEITA54
Nu Wa
Level 46
God Stats
18W - 23L
1,487 SR
Queue Stats
80W - 84L
1,455 Elo+
Party 1
Arachne
Arachne
Peluquin20022002
Arachne
Level 92
God Stats
9W - 12L
1,454 SR
Queue Stats
88W - 99L
1,452 Elo+
Party 1
Ymir
Ymir
Zarpas02
Ymir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 143L
1,470 Elo+
Party 1
Rama
Rama
diegobouso_
Rama
Level 69
God Stats
2W - 5L
1,075 SR
Queue Stats
64W - 64L
1,454 Elo+
Party 1
Team Averages
Level 87
1,391 SR
1,452 Elo+

VS

Team Averages
Level 87
1,428 SR
1,471 Elo+
Hercules
Hercules
 
Hercules
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SrKingLeo
Tiamat
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,408 Elo+
Solo
Chang'e
Chang'e
asaf991
Chang'e
Level 122
God Stats
5W - 7L
1,693 SR
Queue Stats
261W - 260L
1,539 Elo+
Solo
Arachne
Arachne
momiacaos03
Arachne
Level 69
God Stats
0W - 3L
1,170 SR
Queue Stats
41W - 46L
1,506 Elo+
Solo
Athena
Athena
x2007Britney
Athena
Level 104
God Stats
29W - 36L
1,274 SR
Queue Stats
186W - 225L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HAncientCanvas
Sun Wukong
15
4 / 1 / 2
9,656
604
9,397
11,035
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
LEITA54
Nu Wa
14
2 / 0 / 6
8,472
530
9,664
5,018
1,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 0 / 4
9,723
608
8,165
11,330
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
2 / 3 / 9
7,900
494
10,168
13,990
4,892
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 0 / 6
8,107
507
7,634
9,080
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 4 / 1
6,714
420
6,185
13,534
12,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
SrKingLeo
Tiamat
13
0 / 2 / 0
7,350
459
4,101
7,912
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
asaf991
Chang'e
13
2 / 2 / 0
7,569
473
13,298
13,714
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
momiacaos03
Arachne
12
1 / 4 / 0
7,184
449
891
14,593
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
11
0 / 6 / 2
6,738
421
4,465
16,155
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
3
4
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
1
0.13
W
Sun Wukong
HAncientCanvas
Sun Wukong
4
1
2
5
W
Nu Wa
LEITA54
Nu Wa
2
0
6
5
W
9
0
4
11
L
Tiamat
SrKingLeo
Tiamat
0
2
0
0
W
Ymir
2
3
9
2.17
L
Chang'e
asaf991
Chang'e
2
2
0
1
W
1
0
6
4
L
Arachne
momiacaos03
Arachne
1
4
0
0.25
L
Athena
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,028
Damage
28,940
50,453
Taken
65,908
21,364
Mitigated
41,833
14,789
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,185
1,177
0
5,223
13,534
12,024
0
1,804
11,730
0
39,746
W
Sun Wukong
HAncientCanvas
Sun Wukong
9,397
1,806
0
4,109
11,035
6,722
1,422
614
9,788
0
67,374
W
Nu Wa
LEITA54
Nu Wa
9,664
2,305
0
1,014
5,018
1,773
589
3,102
1,821
65,746
0
W
8,165
6,366
0
2,600
11,330
4,620
136
3,092
8,238
0
78,703
L
Tiamat
SrKingLeo
Tiamat
4,101
216
0
2,099
7,912
6,177
0
4,003
3,909
68,554
0
W
Ymir
10,168
1,669
0
3,965
13,990
4,892
244
8,240
5,750
51,747
0
L
Chang'e
asaf991
Chang'e
13,298
777
880
4,611
13,714
5,401
325
4,074
9,640
71,934
0
W
7,634
6,411
0
3,101
9,080
3,357
377
6,816
2,264
0
58,191
L
Arachne
momiacaos03
Arachne
891
622
0
2,712
14,593
5,615
0
3,263
11,330
0
55,248
L
Athena
4,465
1,484
179
2,975
16,155
12,616
0
6,688
9,467
19,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
35,555
535
Minions Killed
407
0
Camps Cleared
0
1,582,941
Distance Traveled
1,493,568
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,714
420
53
3
0
286,454
0
W
Sun Wukong
9,656
604
101
6
0
285,905
0
W
Nu Wa
8,472
530
121
8
0
320,995
0
W
Arachne
9,723
608
138
9
0
382,374
0
L
Tiamat
7,350
459
108
7
0
282,058
0
W
Ymir
7,900
494
79
5
0
295,859
0
L
Chang'e
7,569
473
119
7
0
300,917
0
W
Rama
8,107
507
96
6
0
297,808
0
L
Arachne
7,184
449
97
6
0
312,941
0
L
Athena
6,738
421
30
2
0
311,198
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role