Player Matchup

King Arthur
King Arthur
Ale_sn13
King Arthur
Level 81
God Stats
1W - 3L
1,319 SR
Queue Stats
93W - 120L
1,408 Elo+
Party 1
Thanatos
Thanatos
Cordero26
Thanatos
Level 63
God Stats
1W - 3L
1,374 SR
Queue Stats
106W - 123L
1,399 Elo+
Party 1
Janus
Janus
M43L6
Janus
Level 48
God Stats
6W - 12L
1,441 SR
Queue Stats
42W - 68L
1,411 Elo+
Party 1
Yemoja
Yemoja
ZeiskoPrime
Yemoja
Level 28
God Stats
0W - 10L
985 SR
Queue Stats
34W - 64L
1,379 Elo+
Party 1
Freya
Freya
sini02
Freya
Level 118
God Stats
1W - 4L
1,345 SR
Queue Stats
165W - 176L
1,457 Elo+
Party 1
Team Averages
Level 68
1,293 SR
1,411 Elo+

VS

Team Averages
Level 134
1,545 SR
1,546 Elo+
Artemis
Artemis
Dizzzzz6
Artemis
Level 114
God Stats
27W - 22L
1,598 SR
Queue Stats
774W - 772L
1,544 Elo+
Solo
Cabrakan
Cabrakan
Elfeden
Cabrakan
Level 158
God Stats
8W - 3L
1,248 SR
Queue Stats
414W - 378L
1,585 Elo+
Party 2
Discordia
Discordia
Idrilou
Discordia
Level 127
God Stats
35W - 23L
1,670 SR
Queue Stats
296W - 263L
1,562 Elo+
Party 2
Chang'e
Chang'e
TiiMark
Chang'e
Level 114
God Stats
6W - 3L
1,696 SR
Queue Stats
151W - 142L
1,473 Elo+
Solo
Loki
Loki
xmendiix
Loki
Level 155
God Stats
20W - 17L
1,515 SR
Queue Stats
410W - 408L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ale_sn13
King Arthur
11
0 / 7 / 2
6,901
493
3,810
15,424
9,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Cordero26
Thanatos
11
1 / 7 / 2
6,934
495
8,062
16,136
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
M43L6
Janus
12
2 / 6 / 1
7,170
512
6,714
9,235
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
11
1 / 2 / 5
7,117
508
1,763
8,763
6,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
sini02
Freya
11
2 / 4 / 3
7,150
511
5,990
10,366
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dizzzzz6
Artemis
13
5 / 2 / 3
8,237
588
12,718
11,963
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Elfeden
Cabrakan
14
5 / 0 / 5
9,344
667
9,881
10,710
11,035
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Idrilou
Discordia
13
5 / 2 / 6
8,429
602
7,717
6,895
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TiiMark
Chang'e
12
2 / 1 / 4
7,178
513
5,497
9,166
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
16
9 / 1 / 2
9,687
692
8,878
10,921
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
6
Kills
26
26
Deaths
6
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ale_sn13
King Arthur
0
7
2
0.14
L
Thanatos
Cordero26
Thanatos
1
7
2
0.29
W
Artemis
Dizzzzz6
Artemis
5
2
3
3.25
W
Cabrakan
Elfeden
Cabrakan
5
0
5
7.5
W
Discordia
Idrilou
Discordia
5
2
6
4
L
Janus
M43L6
Janus
2
6
1
0.42
W
Chang'e
TiiMark
Chang'e
2
1
4
4
L
Yemoja
1
2
5
1.75
L
Freya
sini02
Freya
2
4
3
0.88
W
Loki
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
44,691
59,924
Taken
49,655
28,658
Mitigated
26,535
14,581
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ale_sn13
King Arthur
3,810
659
0
1,722
15,424
9,441
0
9,215
6,125
0
44,073
L
Thanatos
Cordero26
Thanatos
8,062
1,622
0
6,636
16,136
6,044
0
4,558
11,458
0
44,819
W
Artemis
Dizzzzz6
Artemis
12,718
6,545
0
3,574
11,963
5,018
928
4,743
7,119
0
66,874
W
Cabrakan
Elfeden
Cabrakan
9,881
1,229
0
4,969
10,710
11,035
0
898
9,781
65,547
0
W
Discordia
Idrilou
Discordia
7,717
284
0
1,472
6,895
2,196
80
2,361
4,454
46,502
0
L
Janus
M43L6
Janus
6,714
131
0
907
9,235
3,059
0
3,444
5,465
49,162
0
W
Chang'e
TiiMark
Chang'e
5,497
338
5,318
4,602
9,166
4,443
576
3,804
5,292
30,669
0
L
Yemoja
1,763
519
1,463
815
8,763
6,429
0
2,746
5,931
12,658
0
L
Freya
sini02
Freya
5,990
1,657
0
3,038
10,366
3,685
0
2,466
7,850
36,143
0
W
Loki
8,878
3,040
0
1,283
10,921
3,843
0
2,469
8,310
0
88,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
42,875
321
Minions Killed
458
0
Camps Cleared
0
1,378,093
Distance Traveled
1,391,271
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,901
493
85
6
0
257,994
0
L
Thanatos
6,934
495
57
4
0
316,874
0
W
Artemis
8,237
588
104
7
0
245,042
0
W
Cabrakan
9,344
667
114
8
0
219,584
4
W
Discordia
8,429
602
89
6
0
304,996
4
L
Janus
7,170
512
93
7
0
269,221
0
W
Chang'e
7,178
513
33
2
0
277,480
0
L
Yemoja
7,117
508
24
2
0
272,222
2
L
Freya
7,150
511
62
4
0
261,782
2
W
Loki
9,687
692
118
8
0
344,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role