Player Matchup

Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DEADLYP0TAT0ES27
Chang'e
Level 129
God Stats
2W - 0L
1,693 SR
Queue Stats
21W - 20L
1,351 Elo+
Solo
Sobek
Sobek
Synom
Sobek
Level 86
God Stats
2W - 0L
1,709 SR
Queue Stats
24W - 15L
1,573 Elo+
Party 1
Izanami
Izanami
Troniii
Izanami
Level 2
God Stats
2W - 0L
1,709 SR
Queue Stats
3W - 2L
1,590 Elo+
Party 1
Raijin
Raijin
andreicomro
Raijin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,619 Elo+
Solo
Team Averages
Level 89
1,622 SR
1,527 Elo+

VS

Team Averages
Level 146
1,546 SR
1,520 Elo+
Fafnir
Fafnir
Perilios99
Fafnir
Level 159
God Stats
3W - 5L
1,345 SR
Queue Stats
334W - 340L
1,560 Elo+
Party 2
Hun Batz
Hun Batz
Seiiyo
Hun Batz
Level 126
God Stats
8W - 7L
1,459 SR
Queue Stats
696W - 702L
1,459 Elo+
Solo
Loki
Loki
SiLentSiLver103
Loki
Level 151
God Stats
6W - 2L
1,757 SR
Queue Stats
34W - 36L
1,498 Elo+
Solo
Freya
Freya
methist1565
Freya
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 212L
1,551 Elo+
Party 2
Raijin
Raijin
pKz I SnIpEz
Raijin
Level 145
God Stats
3W - 6L
1,670 SR
Queue Stats
417W - 420L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
9 / 1 / 1
7,289
729
5,586
5,138
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 2
6,566
657
5,860
6,181
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Synom
Sobek
8
0 / 2 / 0
5,311
531
2,384
7,789
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Troniii
Izanami
8
0 / 1 / 0
4,490
449
3,351
3,557
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
11
1 / 2 / 3
5,955
596
2,832
5,850
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Perilios99
Fafnir
9
1 / 0 / 2
5,979
598
1,524
5,911
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Seiiyo
Hun Batz
10
0 / 4 / 1
5,764
576
3,721
9,717
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 0
5,186
519
1,375
7,170
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
5,221
522
6,210
4,972
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
10
2 / 4 / 0
5,847
585
3,482
6,183
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
6
7
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
1
1
9.5
W
2
1
2
3
L
Fafnir
Perilios99
Fafnir
1
0
2
2
L
Hun Batz
Seiiyo
Hun Batz
0
4
1
0.13
L
1
4
0
0.25
W
Sobek
Synom
Sobek
0
2
0
0
W
Izanami
Troniii
Izanami
0
1
0
0
W
Raijin
1
2
3
1.25
L
2
0
1
2.5
L
Raijin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,013
Damage
16,312
28,515
Taken
33,953
12,924
Mitigated
14,717
8,204
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,586
1,364
0
1,903
5,138
1,664
0
734
4,306
0
48,648
W
5,860
363
0
2,990
6,181
1,538
0
0
6,181
44,127
0
L
Fafnir
Perilios99
Fafnir
1,524
230
0
2,718
5,911
5,487
0
1,241
4,670
11,741
0
L
Hun Batz
Seiiyo
Hun Batz
3,721
842
0
2,357
9,717
3,602
0
5,550
4,167
0
41,434
L
1,375
351
0
2,496
7,170
1,959
0
1,090
6,080
0
32,943
W
Sobek
Synom
Sobek
2,384
243
0
2,811
7,789
6,307
0
4,519
2,924
19,087
0
W
Izanami
Troniii
Izanami
3,351
2,628
0
0
3,557
1,407
0
2,689
688
0
27,356
W
Raijin
2,832
477
0
500
5,850
2,008
0
2,456
3,200
44,598
0
L
6,210
1,901
0
1,833
4,972
1,825
0
1,143
3,829
30,620
0
L
Raijin
3,482
378
0
770
6,183
1,844
0
2,052
4,131
40,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
27,997
322
Minions Killed
311
0
Camps Cleared
0
1,013,945
Distance Traveled
986,719
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,289
729
85
9
0
258,052
0
W
Chang'e
6,566
657
81
8
0
197,641
0
L
Fafnir
5,979
598
28
3
0
213,925
2
L
Hun Batz
5,764
576
74
7
0
190,641
0
L
Loki
5,186
519
62
6
0
227,778
0
W
Sobek
5,311
531
30
3
0
208,583
0
W
Izanami
4,490
449
49
5
0
159,420
0
W
Raijin
5,955
596
77
8
0
190,249
0
L
Freya
5,221
522
65
7
0
189,142
0
L
Raijin
5,847
585
82
8
0
165,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role