Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AmarinTV1112
Cupid
Level 173
God Stats
0W - 1L
1,709 SR
Queue Stats
71W - 76L
1,508 Elo+
Party 2
Thoth
Thoth
ObitoZen
Thoth
Level 197
God Stats
7W - 3L
1,650 SR
Queue Stats
376W - 365L
1,477 Elo+
Party 2
Team Averages
Level 170
1,620 SR
1,495 Elo+

VS

Team Averages
Level 52
1,392 SR
1,431 Elo+
Baron Samedi
Baron Samedi
DarosSio92
Baron Samedi
Level 76
God Stats
2W - 1L
1,455 SR
Queue Stats
17W - 18L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Isquec
Amaterasu
Level 52
God Stats
2W - 3L
1,149 SR
Queue Stats
157W - 157L
1,465 Elo+
Party 1
Arachne
Arachne
Manudelro
Arachne
Level 28
God Stats
10W - 13L
1,572 SR
Queue Stats
102W - 120L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 6 / 2
9,424
725
7,400
11,424
7,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 8 / 3
9,188
707
9,110
13,178
6,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
ObitoZen
Thoth
13
1 / 4 / 4
9,566
736
7,511
10,112
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarosSio92
Baron Samedi
14
0 / 4 / 14
9,980
768
6,464
8,319
5,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Isquec
Amaterasu
15
8 / 0 / 10
11,514
886
17,071
16,188
16,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Manudelro
Arachne
14
10 / 2 / 7
11,543
888
7,851
11,234
5,592
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
18
18
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
2
0.67
L
2
8
3
0.44
W
Baron Samedi
DarosSio92
Baron Samedi
0
4
14
1.75
W
Amaterasu
Isquec
Amaterasu
8
0
10
13
W
Arachne
Manudelro
Arachne
10
2
7
6.75
L
Thoth
ObitoZen
Thoth
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
31,386
34,714
Taken
35,741
17,118
Mitigated
27,699
4,240
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,400
1,825
0
993
11,424
7,629
0
1,700
9,231
0
22,583
L
9,110
3,284
106
1,480
13,178
6,031
0
2,620
10,165
0
31,978
W
Baron Samedi
DarosSio92
Baron Samedi
6,464
121
729
1,463
8,319
5,733
0
2,255
6,064
47,489
0
W
Amaterasu
Isquec
Amaterasu
17,071
6,432
0
4,016
16,188
16,374
1,107
3,375
12,813
0
44,608
W
Arachne
Manudelro
Arachne
7,851
4,994
0
3,175
11,234
5,592
1,150
2,232
9,002
0
29,842
L
Thoth
ObitoZen
Thoth
7,511
314
0
1,661
10,112
3,458
0
2,962
6,830
47,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
33,037
153
Minions Killed
144
0
Camps Cleared
0
715,463
Distance Traveled
760,481
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,424
725
29
2
0
249,135
0
L
Cupid
9,188
707
50
4
0
213,987
4
W
Baron Samedi
9,980
768
63
5
0
216,616
4
W
Amaterasu
11,514
886
55
4
0
284,186
0
W
Arachne
11,543
888
26
2
0
259,679
1
L
Thoth
9,566
736
74
6
0
252,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role