Player Matchup

Morgan Le Fay
Morgan Le Fay
Buuoonaaseeraaa
Morgan Le Fay
Level 116
God Stats
6W - 8L
1,512 SR
Queue Stats
33W - 32L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Sbaatk
Sun Wukong
Level 116
God Stats
6W - 2L
1,902 SR
Queue Stats
292W - 275L
1,496 Elo+
Solo
Rama
Rama
Synom
Rama
Level 86
God Stats
3W - 1L
1,937 SR
Queue Stats
24W - 15L
1,570 Elo+
Party 1
Ymir
Ymir
Troniii
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
ferryzenda
Bacchus
Level 125
God Stats
6W - 10L
1,454 SR
Queue Stats
624W - 680L
1,541 Elo+
Solo
Team Averages
Level 89
1,661 SR
1,529 Elo+

VS

Team Averages
Level 95
1,515 SR
1,482 Elo+
Zhong Kui
Zhong Kui
BloodyHighFive
Zhong Kui
Level 127
God Stats
52W - 42L
1,621 SR
Queue Stats
1,042W - 1,003L
1,507 Elo+
Solo
Bacchus
Bacchus
ERaiken
Bacchus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
Gae baby Ryan
Baron Samedi
Level 145
God Stats
5W - 4L
1,656 SR
Queue Stats
535W - 482L
1,466 Elo+
Solo
Izanami
Izanami
Huj1
Izanami
Level 45
God Stats
57W - 46L
1,609 SR
Queue Stats
57W - 48L
1,524 Elo+
Solo
Fenrir
Fenrir
ThornBalth
Fenrir
Level 58
God Stats
1W - 3L
1,189 SR
Queue Stats
189W - 178L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Buuoonaaseeraaa
Morgan Le Fay
7
2 / 1 / 0
4,350
725
2,898
3,658
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sbaatk
Sun Wukong
7
1 / 0 / 0
4,295
716
1,315
5,259
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Synom
Rama
6
0 / 2 / 0
3,548
591
2,246
4,289
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Troniii
Ymir
4
0 / 2 / 0
3,186
531
711
5,133
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
ferryzenda
Bacchus
4
0 / 1 / 0
3,036
506
640
2,448
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodyHighFive
Zhong Kui
9
1 / 1 / 1
4,686
781
2,365
4,305
3,217
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ERaiken
Bacchus
6
0 / 0 / 3
3,923
654
1,838
3,561
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Gae baby Ryan
Baron Samedi
8
0 / 1 / 0
4,221
704
3,479
2,733
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Huj1
Izanami
7
3 / 0 / 1
4,225
704
6,016
2,386
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ThornBalth
Fenrir
7
2 / 1 / 0
4,259
710
1,703
4,498
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
6
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BloodyHighFive
Zhong Kui
1
1
1
1.5
L
Morgan Le Fay
Buuoonaaseeraaa
Morgan Le Fay
2
1
0
2
W
Bacchus
ERaiken
Bacchus
0
0
3
1.5
W
Baron Samedi
Gae baby Ryan
Baron Samedi
0
1
0
0
W
Izanami
Huj1
Izanami
3
0
1
3.5
L
Sun Wukong
Sbaatk
Sun Wukong
1
0
0
1
L
Rama
Synom
Rama
0
2
0
0
W
Fenrir
ThornBalth
Fenrir
2
1
0
2
L
Ymir
Troniii
Ymir
0
2
0
0
L
Bacchus
ferryzenda
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,810
Damage
15,401
20,787
Taken
17,483
8,601
Mitigated
8,657
4,248
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BloodyHighFive
Zhong Kui
2,365
175
0
2,416
4,305
3,217
0
2,481
1,784
33,659
0
L
Morgan Le Fay
Buuoonaaseeraaa
Morgan Le Fay
2,898
713
0
1,434
3,658
1,304
0
2,101
1,557
24,308
0
W
Bacchus
ERaiken
Bacchus
1,838
430
0
1,564
3,561
2,219
0
579
2,982
9,300
0
W
Baron Samedi
Gae baby Ryan
Baron Samedi
3,479
435
0
1,368
2,733
955
0
0
2,733
24,224
0
W
Izanami
Huj1
Izanami
6,016
4,662
0
560
2,386
735
0
68
2,318
0
29,576
L
Sun Wukong
Sbaatk
Sun Wukong
1,315
61
0
959
5,259
2,531
0
3,143
1,907
0
24,771
L
Rama
Synom
Rama
2,246
1,775
0
942
4,289
1,127
0
704
3,585
0
18,197
W
Fenrir
ThornBalth
Fenrir
1,703
492
0
724
4,498
1,531
0
999
3,417
0
20,386
L
Ymir
Troniii
Ymir
711
309
0
479
5,133
2,452
0
1,134
3,999
4,014
0
L
Bacchus
ferryzenda
Bacchus
640
153
0
434
2,448
1,187
0
364
2,057
5,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
21,314
157
Minions Killed
207
0
Camps Cleared
0
615,932
Distance Traveled
643,320
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,686
781
50
8
0
115,616
0
L
Morgan Le Fay
4,350
725
51
9
0
119,854
2
W
Bacchus
3,923
654
10
2
0
141,843
0
W
Baron Samedi
4,221
704
54
9
0
119,020
0
W
Izanami
4,225
704
53
9
0
112,883
0
L
Sun Wukong
4,295
716
55
9
0
150,439
0
L
Rama
3,548
591
32
5
0
123,592
0
W
Fenrir
4,259
710
40
7
0
153,958
0
L
Ymir
3,186
531
5
1
0
122,851
0
L
Bacchus
3,036
506
14
2
0
99,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role