Player Matchup

Discordia
Discordia
Gold V
Necromancing_fae
Discordia
Gold V
Level 132
God Stats
14W - 23L
1,368 SR
Queue Stats
148W - 164L
1,457 MMR
Solo
Sobek
Sobek
Bronze III
diiWRLD
Sobek
Bronze III
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 71L
1,410 MMR
Solo
Hercules
Hercules
Gold II
rvoltr
Hercules
Gold II
Level 88
God Stats
54W - 55L
1,583 SR
Queue Stats
229W - 259L
1,482 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,484 SR
1,450 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,467 SR
1,349 MMR
Cu Chulainn
Cu Chulainn
Bronze V
DEEBO7113
Cu Chulainn
Bronze V
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,387 MMR
Party 1
Chernobog
Chernobog
Bronze III
Imnotjojo
Chernobog
Bronze III
Level 103
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 2L
1,485 MMR
Party 1
Agni
Agni
Silver III
ZaryadoesDps
Agni
Silver III
Level 81
God Stats
0W - 2L
1,332 SR
Queue Stats
59W - 80L
1,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
2 / 1 / 15
11,242
865
11,821
9,618
4,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
diiWRLD
Sobek
13
6 / 1 / 12
11,455
881
10,358
17,834
21,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
rvoltr
Hercules
15
14 / 3 / 7
12,675
975
15,013
16,190
19,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AresHeraMartichorasKuzenbo

VS

Bans
Baron SamediCabrakanZhong KuiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DEEBO7113
Cu Chulainn
11
1 / 8 / 4
9,556
735
7,264
16,252
11,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Imnotjojo
Chernobog
15
4 / 6 / 1
11,964
920
10,159
15,835
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 8 / 2
9,030
695
11,873
10,527
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
22
Kills
5
5
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DEEBO7113
Cu Chulainn
1
8
4
0.38
L
Chernobog
Imnotjojo
Chernobog
4
6
1
0.75
W
Discordia
2
1
15
9.5
L
0
8
2
0.13
W
Sobek
diiWRLD
Sobek
6
1
12
12
W
Hercules
rvoltr
Hercules
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,192
Damage
29,296
43,642
Taken
42,614
44,644
Mitigated
21,569
17,577
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DEEBO7113
Cu Chulainn
7,264
1,541
199
392
16,252
11,183
0
7,509
8,149
0
21,948
L
Chernobog
Imnotjojo
Chernobog
10,159
6,022
0
2,162
15,835
6,565
0
9,242
6,390
0
40,441
W
Discordia
11,821
665
0
4,972
9,618
4,082
1,821
2,846
6,560
62,583
0
L
11,873
1,110
0
342
10,527
3,821
0
5,038
5,206
33,536
0
W
Sobek
diiWRLD
Sobek
10,358
1,266
0
7,680
17,834
21,547
391
4,727
12,605
25,990
833
W
Hercules
rvoltr
Hercules
15,013
5,576
0
4,925
16,190
19,015
702
4,309
11,517
0
45,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
30,550
148
Minions Killed
127
0
Camps Cleared
0
775,140
Distance Traveled
658,598
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,556
735
22
2
0
237,884
0
L
Chernobog
11,964
920
49
4
0
203,486
0
W
Discordia
11,242
865
85
7
0
249,888
6
L
Agni
9,030
695
56
4
0
217,228
3
W
Sobek
11,455
881
20
2
0
268,608
0
W
Hercules
12,675
975
43
3
0
256,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role