Player Matchup

Raijin
Raijin
 
Raijin
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AnGeL2048
Jing Wei
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 89L
1,417 Elo+
Party 1
Bastet
Bastet
EmanHA293
Bastet
Level 109
God Stats
0W - 3L
1,218 SR
Queue Stats
48W - 58L
1,390 Elo+
Solo
Osiris
Osiris
dydy67
Osiris
Level 24
God Stats
5W - 8L
1,758 SR
Queue Stats
47W - 66L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
sGPYTHON78
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,437 Elo+

VS

Team Averages
Level 110
1,485 SR
1,484 Elo+
Sun Wukong
Sun Wukong
Bluechew2023
Sun Wukong
Level 114
God Stats
15W - 14L
1,585 SR
Queue Stats
470W - 459L
1,497 Elo+
Solo
Chronos
Chronos
H41GY92
Chronos
Level 121
God Stats
7W - 7L
1,499 SR
Queue Stats
182W - 178L
1,473 Elo+
Solo
Poseidon
Poseidon
LumosityKv
Poseidon
Level 116
God Stats
10W - 15L
1,385 SR
Queue Stats
607W - 603L
1,485 Elo+
Solo
Bellona
Bellona
kroellli
Bellona
Level 78
God Stats
13W - 11L
1,399 SR
Queue Stats
238W - 257L
1,464 Elo+
Solo
Khepri
Khepri
pe4enka228
Khepri
Level 122
God Stats
15W - 10L
1,557 SR
Queue Stats
196W - 185L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 0 / 0
6,110
611
1,518
3,300
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
AnGeL2048
Jing Wei
9
0 / 2 / 1
5,036
504
3,767
7,837
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
EmanHA293
Bastet
9
1 / 2 / 0
5,141
514
2,184
9,981
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
dydy67
Osiris
8
0 / 1 / 0
4,586
459
2,480
8,140
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
sGPYTHON78
Sylvanus
8
0 / 0 / 0
5,025
503
2,672
4,344
2,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bluechew2023
Sun Wukong
10
0 / 0 / 1
5,313
531
2,702
5,838
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
H41GY92
Chronos
10
1 / 1 / 1
5,660
566
4,598
5,052
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
LumosityKv
Poseidon
12
0 / 0 / 0
6,335
634
1,098
2,963
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
kroellli
Bellona
11
2 / 0 / 0
6,263
626
8,229
10,371
9,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Khepri
pe4enka228
Khepri
10
2 / 0 / 1
5,760
576
2,245
3,343
2,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
0
0
L
Jing Wei
AnGeL2048
Jing Wei
0
2
1
0.25
W
Sun Wukong
Bluechew2023
Sun Wukong
0
0
1
0.5
L
Bastet
EmanHA293
Bastet
1
2
0
0.5
W
Chronos
H41GY92
Chronos
1
1
1
1.5
W
Poseidon
LumosityKv
Poseidon
0
0
0
0
L
Osiris
dydy67
Osiris
0
1
0
0
W
Bellona
kroellli
Bellona
2
0
0
2
W
Khepri
pe4enka228
Khepri
2
0
1
2.5
L
Sylvanus
sGPYTHON78
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,621
Damage
18,872
33,602
Taken
27,567
14,630
Mitigated
18,309
12,013
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,518
79
0
1,000
3,300
1,156
0
1,006
2,294
56,899
0
L
Jing Wei
AnGeL2048
Jing Wei
3,767
3,296
0
3,299
7,837
2,562
0
5,418
2,235
0
35,293
W
Sun Wukong
Bluechew2023
Sun Wukong
2,702
528
0
1,808
5,838
2,812
0
200
5,638
0
40,409
L
Bastet
EmanHA293
Bastet
2,184
791
0
2,214
9,981
3,333
0
1,203
8,740
0
28,707
W
Chronos
H41GY92
Chronos
4,598
1,559
0
1,237
5,052
1,777
1,011
0
5,052
41,743
0
W
Poseidon
LumosityKv
Poseidon
1,098
368
0
871
2,963
1,053
0
1,430
1,533
61,338
0
L
Osiris
dydy67
Osiris
2,480
832
0
2,469
8,140
4,682
0
0
8,140
0
17,766
W
Bellona
kroellli
Bellona
8,229
3,724
0
4,813
10,371
9,698
0
2,560
7,811
0
42,725
W
Khepri
pe4enka228
Khepri
2,245
333
173
784
3,343
2,969
27
0
3,343
11,872
0
L
Sylvanus
sGPYTHON78
Sylvanus
2,672
1,837
1,782
1,249
4,344
2,897
11
92
4,252
16,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
29,331
269
Minions Killed
353
0
Camps Cleared
0
941,138
Distance Traveled
1,019,195
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,110
611
111
11
0
199,227
5
L
Jing Wei
5,036
504
56
6
0
187,453
0
W
Sun Wukong
5,313
531
75
8
0
231,264
0
L
Bastet
5,141
514
51
5
0
202,061
0
W
Chronos
5,660
566
83
8
0
190,659
1
W
Poseidon
6,335
634
108
11
0
209,173
2
L
Osiris
4,586
459
28
3
0
178,175
1
W
Bellona
6,263
626
71
7
0
184,411
0
W
Khepri
5,760
576
16
2
0
203,688
6
L
Sylvanus
5,025
503
23
2
0
174,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role