Player Matchup

Maui
Maui
FlaC0n
Maui
Level 65
God Stats
5W - 4L
1,574 SR
Queue Stats
216W - 226L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
Makuta1
Amaterasu
Level 142
God Stats
4W - 2L
1,635 SR
Queue Stats
91W - 84L
1,480 Elo+
Party 2
Anubis
Anubis
Stoertbeker
Anubis
Level 43
God Stats
76W - 63L
1,551 SR
Queue Stats
79W - 73L
1,470 Elo+
Party 1
Yemoja
Yemoja
matze--mas2pac
Yemoja
Level 87
God Stats
34W - 21L
1,604 SR
Queue Stats
79W - 59L
1,470 Elo+
Party 1
Neith
Neith
thakieee
Neith
Level 48
God Stats
3W - 0L
1,710 SR
Queue Stats
146W - 143L
1,480 Elo+
Solo
Team Averages
Level 77
1,615 SR
1,480 Elo+

VS

Team Averages
Level 107
1,508 SR
1,507 Elo+
Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
EEVI1
Cerberus
Level 85
God Stats
3W - 7L
1,370 SR
Queue Stats
277W - 281L
1,496 Elo+
Solo
Merlin
Merlin
Yanagisawa991
Merlin
Level 142
God Stats
0W - 1L
1,756 SR
Queue Stats
199W - 197L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
franciscodlro8
Sun Wukong
Level 123
God Stats
1W - 4L
1,415 SR
Queue Stats
56W - 30L
1,612 Elo+
Solo
Artemis
Artemis
xShnizzle
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
FlaC0n
Maui
18
2 / 2 / 3
10,966
548
10,675
21,926
18,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Makuta1
Amaterasu
20
6 / 1 / 1
12,368
618
11,524
20,372
16,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
18
10 / 1 / 3
12,160
608
19,036
13,185
7,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 2 / 9
9,982
499
5,351
14,360
13,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
thakieee
Neith
15
2 / 4 / 5
9,763
488
11,051
16,475
6,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 4 / 2
10,332
517
14,436
19,158
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
EEVI1
Cerberus
14
0 / 2 / 4
8,149
407
6,999
18,093
17,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
0 / 7 / 1
9,665
483
4,888
15,458
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
franciscodlro8
Sun Wukong
15
2 / 2 / 0
10,440
522
16,838
19,583
15,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
xShnizzle
Artemis
14
4 / 5 / 2
9,130
457
16,299
14,191
5,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
10
10
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
2
1.25
L
Cerberus
EEVI1
Cerberus
0
2
4
1
W
Maui
FlaC0n
Maui
2
2
3
1.75
W
Amaterasu
Makuta1
Amaterasu
6
1
1
6.5
W
Anubis
10
1
3
11.5
L
0
7
1
0.07
L
Sun Wukong
franciscodlro8
Sun Wukong
2
2
0
1
W
0
2
9
2.25
W
Neith
thakieee
Neith
2
4
5
1.13
L
Artemis
xShnizzle
Artemis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,637
Damage
59,460
86,318
Taken
86,483
62,496
Mitigated
51,036
33,149
Healing
25,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,436
3,356
0
2,869
19,158
7,603
0
7,220
11,938
0
97,078
L
Cerberus
EEVI1
Cerberus
6,999
522
0
9,049
18,093
17,591
244
4,401
13,692
46,922
0
W
Maui
FlaC0n
Maui
10,675
3,379
0
5,224
21,926
18,189
2,216
531
21,395
73,555
10,032
W
Amaterasu
Makuta1
Amaterasu
11,524
5,444
0
6,703
20,372
16,800
1,697
1,186
19,186
0
132,928
W
Anubis
19,036
213
0
8,196
13,185
7,939
2,478
3,352
9,833
97,979
0
L
4,888
99
0
1,595
15,458
4,881
0
11,045
4,413
84,034
0
L
Sun Wukong
franciscodlro8
Sun Wukong
16,838
3,552
0
8,585
19,583
15,267
0
8,209
11,374
0
94,750
W
5,351
1,525
4,587
4,141
14,360
13,185
746
3,313
11,047
27,089
0
W
Neith
thakieee
Neith
11,051
4,748
0
4,298
16,475
6,383
99
3,505
12,970
0
79,917
L
Artemis
xShnizzle
Artemis
16,299
9,160
0
3,164
14,191
5,694
968
3,397
10,794
0
63,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,239
Gold Earned
47,716
659
Minions Killed
653
0
Camps Cleared
0
1,892,041
Distance Traveled
1,788,560
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,332
517
137
7
0
431,784
0
L
Cerberus
8,149
407
121
6
0
371,698
0
W
Maui
10,966
548
155
8
0
365,614
0
W
Amaterasu
12,368
618
173
9
0
442,525
0
W
Anubis
12,160
608
155
8
0
394,126
0
L
Merlin
9,665
483
150
8
0
348,423
0
L
Sun Wukong
10,440
522
152
8
0
296,356
1
W
Yemoja
9,982
499
31
2
0
347,057
2
W
Neith
9,763
488
145
7
0
342,719
0
L
Artemis
9,130
457
93
5
0
340,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role