Player Matchup

Surtr
Surtr
BigKahona66
Surtr
Level 40
God Stats
3W - 3L
1,581 SR
Queue Stats
13W - 18L
1,400 Elo+
Solo
Heimdallr
Heimdallr
ChicksWithDocks
Heimdallr
Level 56
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 1
Baron Samedi
Baron Samedi
HadesSama559
Baron Samedi
Level 178
God Stats
26W - 37L
1,444 SR
Queue Stats
388W - 392L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
Lychiii
Kuzenbo
Level 26
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
hulk_sanchez70
Ah Puch
Level 48
God Stats
127W - 155L
1,377 SR
Queue Stats
343W - 399L
1,318 Elo+
Solo
Team Averages
Level 70
1,376 SR
1,373 Elo+

VS

Team Averages
Level 106
1,401 SR
1,452 Elo+
Atlas
Atlas
DreamQueen143
Atlas
Level 128
God Stats
20W - 15L
1,501 SR
Queue Stats
644W - 673L
1,465 Elo+
Solo
Cernunnos
Cernunnos
ElPanadero2957
Cernunnos
Level 48
God Stats
104W - 92L
1,525 SR
Queue Stats
153W - 165L
1,394 Elo+
Solo
Anubis
Anubis
KingMayni
Anubis
Level 165
God Stats
14W - 22L
1,400 SR
Queue Stats
245W - 264L
1,499 Elo+
Solo
Thor
Thor
MVHITMAN
Thor
Level 135
God Stats
292W - 244L
1,503 SR
Queue Stats
502W - 512L
1,454 Elo+
Solo
Ymir
Ymir
Sanch0K1ng
Ymir
Level 55
God Stats
20W - 19L
1,077 SR
Queue Stats
286W - 301L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,449
945
11,351
22,490
19,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
ChicksWithDocks
Heimdallr
14
1 / 3 / 0
9,075
908
7,444
12,618
4,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
HadesSama559
Baron Samedi
14
0 / 1 / 1
8,569
857
1,900
2,244
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Lychiii
Kuzenbo
14
0 / 7 / 0
8,831
883
8,513
20,697
30,652
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 0
8,693
869
2,516
10,140
3,285
Team 1 Tickets

106

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 16
11,048
1,105
6,186
8,578
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
ElPanadero2957
Cernunnos
17
3 / 0 / 14
10,854
1,085
13,265
8,478
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
KingMayni
Anubis
17
10 / 0 / 10
11,955
1,196
19,747
7,748
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
7 / 0 / 7
11,502
1,150
17,202
10,330
5,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 14
11,552
1,155
4,699
8,898
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
85
1
Kills
24
24
Deaths
1
2
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Heimdallr
ChicksWithDocks
Heimdallr
1
3
0
0.33
W
1
0
16
9
W
Cernunnos
ElPanadero2957
Cernunnos
3
0
14
10
L
Baron Samedi
HadesSama559
Baron Samedi
0
1
1
0.5
W
Anubis
KingMayni
Anubis
10
0
10
15
L
Kuzenbo
Lychiii
Kuzenbo
0
7
0
0
W
Thor
7
0
7
10.5
W
3
1
14
10
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
61,099
68,189
Taken
44,032
59,009
Mitigated
35,877
3,445
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,351
3,317
0
1,588
22,490
19,938
0
9,919
12,307
299
34,830
L
Heimdallr
ChicksWithDocks
Heimdallr
7,444
3,233
0
799
12,618
4,462
0
5,949
6,519
0
17,879
W
6,186
2,752
0
4,097
8,578
10,117
0
3,094
5,448
26,995
0
W
Cernunnos
ElPanadero2957
Cernunnos
13,265
6,821
0
3,535
8,478
4,670
0
3,530
4,900
0
33,634
L
Baron Samedi
HadesSama559
Baron Samedi
1,900
131
169
225
2,244
672
0
835
1,259
5,967
0
W
Anubis
KingMayni
Anubis
19,747
556
0
3,945
7,748
4,851
0
3,218
4,230
43,957
0
L
Kuzenbo
Lychiii
Kuzenbo
8,513
1,867
0
0
20,697
30,652
0
10,368
9,347
11,096
0
W
Thor
17,202
2,894
0
4,051
10,330
5,379
0
3,378
6,794
0
34,893
W
4,699
1,009
0
4,582
8,898
10,860
0
3,158
5,439
9,166
0
L
2,516
325
0
664
10,140
3,285
0
4,334
5,806
12,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,617
Gold Earned
56,911
127
Minions Killed
305
3
Camps Cleared
10
667,430
Distance Traveled
979,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,449
945
59
6
1
180,666
0
L
Heimdallr
9,075
908
33
3
0
166,471
0
W
Atlas
11,048
1,105
66
7
1
207,442
0
W
Cernunnos
10,854
1,085
71
7
4
167,915
0
L
Baron Samedi
8,569
857
7
1
1
50,685
0
W
Anubis
11,955
1,196
84
8
1
188,607
0
L
Kuzenbo
8,831
883
8
1
1
189,546
0
W
Thor
11,502
1,150
61
6
4
185,060
0
W
Ymir
11,552
1,155
23
2
0
230,868
0
L
Ah Puch
8,693
869
20
2
0
80,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role